+MrFish Posted July 5, 2022 Share Posted July 5, 2022 On 7/5/2022 at 1:23 AM, ZeroPage Homebrew said: ...Inufuto's newest game Cacorm... There's seems to be a bug in this latest game from Inufuto. If I'm down to my last guy and I finish a level, winning an extra guy, my player doesn't respond to joystick movement after that. The enemies are active, music plays -- and, of course, death ensues. 1 Quote Link to comment Share on other sites More sharing options...
+ZeroPage Homebrew Posted July 5, 2022 Share Posted July 5, 2022 20 minutes ago, MrFish said: There's seems to be a bug in this latest game from Inufuto. If I'm down to my last guy and a finish a level, winning an extra guy, my player doesn't respond to joystick movement after that. The enemies are active, music plays -- and, of course, death ensues. I haven't been able to recreate that bug using Altirra, everything acts as normal if I do what you describe. I haven't tried it on real hardware yet but I'll give it a try during the show. If I'm able to recreate it during the show I'll post the video to his Twitter with a timestamp. - James Quote Link to comment Share on other sites More sharing options...
FifthPlayer Posted July 6, 2022 Share Posted July 6, 2022 (edited) (deleted) Edited July 6, 2022 by FifthPlayer Quote Link to comment Share on other sites More sharing options...
+MrFish Posted July 7, 2022 Share Posted July 7, 2022 On 7/5/2022 at 5:54 PM, ZeroPage Homebrew said: I haven't been able to recreate that bug using Altirra, everything acts as normal if I do what you describe. I haven't tried it on real hardware yet but I'll give it a try during the show. If I'm able to recreate it during the show I'll post the video to his Twitter with a timestamp. I described the problem wrong. I was under the impression that I should be receiving an extra guy when the "UP" block appears. I found out you have to get the block after it appears to receive your extra guy. So, the actual problem was: I'd finish a level with the "UP" block appearing (encircling all stars on the level at once), when on my last guy. Then upon starting the next level, no control over my character. I'm now having another error too, wherein my guy refuses to operate starting from level 7 -- regardless of what I've done prior to arriving there. I noticed in your stream that you were having some other strange issues with the game. I didn't watch the whole stream, so I'm not sure exactly what was triggering your problem -- or if it was just random; but I saw the playfield graphics were jittering up and down continuously, after some point. Quote Link to comment Share on other sites More sharing options...
+ZeroPage Homebrew Posted July 7, 2022 Share Posted July 7, 2022 15 hours ago, MrFish said: I described the problem wrong. I was under the impression that I should be receiving an extra guy when the "UP" block appears. I found out you have to get the block after it appears to receive your extra guy. So, the actual problem was: I'd finish a level with the "UP" block appearing (encircling all stars on the level at once), when on my last guy. Then upon starting the next level, no control over my character. Ah, that makes more sense. I just tried what you described on level 2 where there's an UP available. I lost all my reserve lives and encircled all the stars. The UP appeared but the game went to the next level like normal, so unfortunately I wasn't able to replicate the bug you saw. 15 hours ago, MrFish said: I'm now having another error too, wherein my guy refuses to operate starting from level 7 -- regardless of what I've done prior to arriving there. Hmm... that's very strange. I didn't experience that either. On the show I was able to loop around back to the first level as level 11, there appears to be only ten levels. 15 hours ago, MrFish said: I noticed in your stream that you were having some other strange issues with the game. I didn't watch the whole stream, so I'm not sure exactly what was triggering your problem -- or if it was just random; but I saw the playfield graphics were moving up and down continuously, after some point. I'm able to replicate that issue consistently on both Altirra and my 800XL so I sent the developer a note on Twitter with a timestamp to the video. Hopefully they'll be able to update it! - James Quote Link to comment Share on other sites More sharing options...
+MrFish Posted July 7, 2022 Share Posted July 7, 2022 50 minutes ago, ZeroPage Homebrew said: Ah, that makes more sense. I just tried what you described on level 2 where there's an UP available. I lost all my reserve lives and encircled all the stars. The UP appeared but the game went to the next level like normal, so unfortunately I wasn't able to replicate the bug you saw. Actually, I think because I hadn't noticed the bug on level 7 before, that it was just coincidental I was losing all except my last guy and getting the stranded "UP" at the end of level 6 every time. I really wasn't paying attention to which level it was happening on; I just recall being at least more than 4 levels in. 50 minutes ago, ZeroPage Homebrew said: Hmm... that's very strange. I didn't experience that either. On the show I was able to loop around back to the first level as level 11, there appears to be only ten levels. Yes, I noticed you looped around in your video. My Altirra config is nothing unusual (I also tried it with all the patches disabled too -- "H:", etc.). I also tried downloading another copy -- which came up with an identical checksum. I also noticed there's a graphical glitch in the upper border, whenever you obtain the "UP" block. A chunk of border disappears directly vertical from wherever the "UP" block was positioned. 1 Quote Link to comment Share on other sites More sharing options...
+ZeroPage Homebrew Posted July 7, 2022 Share Posted July 7, 2022 1 minute ago, MrFish said: I also noticed there's a graphical glitch in the upper border, whenever you obtain the "UP" block. A chunk of border disappears directly vertical from wherever the "UP" block was positioned. The first time I saw that I thought it was an escape route but nothing happens when you go through it. - James 1 Quote Link to comment Share on other sites More sharing options...
+MrFish Posted July 7, 2022 Share Posted July 7, 2022 3 minutes ago, ZeroPage Homebrew said: The first time I saw that I thought it was an escape route but nothing happens when you go through it. I was thinking 50/50 -- bug/escape route -- so, I tried the first time I noticed it too. 1 Quote Link to comment Share on other sites More sharing options...
Yautja Posted July 8, 2022 Share Posted July 8, 2022 16 hours ago, ZeroPage Homebrew said: I'm able to replicate that issue consistently on both Altirra and my 800XL so I sent the developer a note on Twitter with a timestamp to the video. Hopefully they'll be able to update it! Inufuto updated the file and the problem with the shaking screen is gone. 1 Quote Link to comment Share on other sites More sharing options...
+ZeroPage Homebrew Posted July 8, 2022 Share Posted July 8, 2022 1 hour ago, Yautja said: Inufuto updated the file and the problem with the shaking screen is gone. Thank you for the update! I just played it via Altirra and the shaking screen issue is gone. Unfortunately I just played through to level 7 and experienced what @MrFish had happen to him where I couldn't move. I hadn't lost a life (or picked up one) and when level 7 started I couldn't move, even after dying multiple times I couldn't move. I've tweeted the developer with the information. - James 2 Quote Link to comment Share on other sites More sharing options...
+MrFish Posted July 8, 2022 Share Posted July 8, 2022 3 hours ago, ZeroPage Homebrew said: Unfortunately I just played through to level 7 and experienced what @MrFish had happen to him where I couldn't move. I hadn't lost a life (or picked up one) and when level 7 started I couldn't move, even after dying multiple times I couldn't move. I've tweeted the developer with the information. Ah, good (not the bug); I was waiting to see if anyone else was going to experience the same problem. After he takes care of that problem, maybe he can look into the minor graphical glitches. I picked up on another one. When you initially get a 3rd extra guy, the "3" is printed, but the left side of a leg (where the 2nd extra guy was formerly represented) remains. When you finish the level, it (left part of a leg) goes away and just the "3" and the full character to the left of it remain (as intended). Quote Link to comment Share on other sites More sharing options...
Yautja Posted July 9, 2022 Share Posted July 9, 2022 19 hours ago, ZeroPage Homebrew said: I've tweeted the developer with the information. Inufuto seems to read and reply to the comments in his videos. So, I'd recommend you to drop him a line there. 1 Quote Link to comment Share on other sites More sharing options...
+MrFish Posted July 9, 2022 Share Posted July 9, 2022 4 hours ago, Yautja said: Inufuto seems to read and reply to the comments in his videos. So, I'd recommend you to drop him a line there. I just posted some info about the graphical glitches there. The "frozen at the start of level 7" bug has been fixed in the latest version already. Cacorm (latest version) 2 Quote Link to comment Share on other sites More sharing options...
+ZeroPage Homebrew Posted October 26, 2022 Share Posted October 26, 2022 New Atari 8-Bit entry for Inufuto: Guntus! - James DOWNLOAD: http://inufuto.web.fc2.com/8bit/guntus/#atari800 VIDEO: 4 Quote Link to comment Share on other sites More sharing options...
carlsson Posted November 30, 2022 Author Share Posted November 30, 2022 On 3/2/2022 at 11:54 PM, Aking said: 5200 support would be great ! It took a while, but now Inufuto has begun publishing Atari 5200 versions of his games. 1 1 Quote Link to comment Share on other sites More sharing options...
Aking Posted November 30, 2022 Share Posted November 30, 2022 1 hour ago, carlsson said: It took a while, but now Inufuto has begun publishing Atari 5200 versions of his games. only Lift, right? Quote Link to comment Share on other sites More sharing options...
+ZeroPage Homebrew Posted November 30, 2022 Share Posted November 30, 2022 9 hours ago, Aking said: only Lift, right? Lift and Cavit so far. - James 1 Quote Link to comment Share on other sites More sharing options...
carlsson Posted December 1, 2022 Author Share Posted December 1, 2022 Now up to 6 games for the 5200. It probably takes him an hour or two to port each game. 1 1 Quote Link to comment Share on other sites More sharing options...
+MrFish Posted December 2, 2023 Share Posted December 2, 2023 A new Inufuto game has been published for the 8-bit computers and 5200, called Yewdow. That's 15 games now... All Inufuto games 3 Quote Link to comment Share on other sites More sharing options...
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