mvancopp Posted February 25, 2022 Share Posted February 25, 2022 Hi Everyone I am looking for any source code or disassembly for either the ColecoVision or MSX (preferred because the sound effects are ready for the 9919 sound chip) platforms for Joust. This is for a new port I would like to do on the TI99/4A. I have a small amount of code written now. I would like to avoid discovering all the graphics, different screens, and some of the more subtle game play items along the way. This would greatly speed up the port/development (obviously ? ). Any information people can supply would be greatly appreciated. Thanks! Mark Quote Link to comment Share on other sites More sharing options...
ChildOfCv Posted February 26, 2022 Share Posted February 26, 2022 I can't remember the thread, but someone pointed out a GitHub repository where the source for many arcade and PC games has been dropped. Joust is among them. The post was a couple months ago. Quote Link to comment Share on other sites More sharing options...
Bruce Tomlin Posted April 3, 2022 Share Posted April 3, 2022 (edited) I've had a disassembly for a while because eventually I'd like to understand the thing to make another game using the flap flight physics. It's a checked disassembly (using my asmx assembler), and recently I even put in ascii-art versions of most of the graphics. joust.asm.zip EDIT: if you want me to try disassembling the MSX version, point me to a binary. I've been working on a disassembler lately and need more stuff to disassemble! Edited April 3, 2022 by Bruce Tomlin Quote Link to comment Share on other sites More sharing options...
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