phoboz Posted March 29, 2022 Author Share Posted March 29, 2022 3 hours ago, saboteur said: A few questions for phoboz -whats the differnce in performance hit of textured vs non textured models in your experience ? Also, not sure if you experimented, but how much of a hit does gouraud shading impart on performance ? It's great to see how much you've been outputting for the jag. Once you've completed this, will you do a write up of how you did it ( tools used, gotchas to avoid etc... ) as i for one would find it very interesting. Texturemapping reduces the performance with 30-40%. Gouraud shading has little to no impact on performance, besides from the extra normal calculation per vertex vs. per polygon. We may share the 3D engine (source code) as a plugin to the Removers' library, after a first game has been released using this engine. 2 2 Quote Link to comment Share on other sites More sharing options...
+grips03 Posted March 29, 2022 Share Posted March 29, 2022 Will this game play like Star Wars: X-Wing vs. TIE Fighter (1997), 3D action shooter? Quote Link to comment Share on other sites More sharing options...
alucardX Posted March 29, 2022 Share Posted March 29, 2022 4 hours ago, phoboz said: We may share the 3D engine (source code) as a plugin to the Removers' library, after a first game has been released using this engine. That would be really great. Quote Link to comment Share on other sites More sharing options...
ColecoGamer Posted March 29, 2022 Share Posted March 29, 2022 Very impressive work, @phoboz! Quote Link to comment Share on other sites More sharing options...
Traxx Posted March 30, 2022 Share Posted March 30, 2022 Very Impressive Quote Link to comment Share on other sites More sharing options...
evisu Posted March 31, 2022 Share Posted March 31, 2022 A space 3d-Shooter? Yes! Like the cockpit with the Commodore Pet looking-like PC in the middle of the dashboard. Quote Link to comment Share on other sites More sharing options...
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