SlidellMan Posted June 28, 2022 Share Posted June 28, 2022 Hey Krauser, have you thought about listening to the soundtracks to the Rastan series? I bet that a bit of Zuntata influence in HotG's music would go a long way. Here's an example: 1 Quote Link to comment Share on other sites More sharing options...
Eternal-Krauser Posted June 28, 2022 Share Posted June 28, 2022 1 hour ago, SlidellMan said: Hey Krauser, have you thought about listening to the soundtracks to the Rastan series? I bet that a bit of Zuntata influence in HotG's music would go a long way. Here's an example: I had not thought about it, but it could be, I will listen to the soundtracks of this saga. I would like to do something in the direction of Golden Axe 2 from Mega Drive 2 Quote Link to comment Share on other sites More sharing options...
ColecoGamer Posted June 28, 2022 Share Posted June 28, 2022 11 hours ago, Eternal-Krauser said: Just a little preview W.I.P. Looking good! How far along in development is Hammer of the Gods? Will it see a 2022 release or next year in 2023? I want to purchase a copy. 1 Quote Link to comment Share on other sites More sharing options...
+cubanismo Posted June 29, 2022 Share Posted June 29, 2022 How do these graphics look so awesome?!? Quote Link to comment Share on other sites More sharing options...
ColecoGamer Posted June 29, 2022 Share Posted June 29, 2022 26 minutes ago, cubanismo said: How do these graphics look so awesome?!? They’re all pre-rendered. Quote Link to comment Share on other sites More sharing options...
SlidellMan Posted June 29, 2022 Share Posted June 29, 2022 I know that pre-rendered sprites have gotten a bit of a stigma due to rapid oversaturation in the wake of Donkey Kong Country, but Hammer of the Gods actually looks on par with DKC3. If it isn't too much trouble, might I suggest adding weight to the character animation? 1 Quote Link to comment Share on other sites More sharing options...
agradeneu Posted June 29, 2022 Share Posted June 29, 2022 15 hours ago, ColecoGamer said: They’re all pre-rendered. The environments are photograph images. Quote Link to comment Share on other sites More sharing options...
ColecoGamer Posted June 29, 2022 Share Posted June 29, 2022 2 minutes ago, agradeneu said: The environments are photograph images. Yes, I know. I was speaking on the sprites, which I probably should have specified in my post. Quote Link to comment Share on other sites More sharing options...
Eternal-Krauser Posted June 30, 2022 Share Posted June 30, 2022 15 hours ago, agradeneu said: The environments are photograph images. BGs are a mix of real life pics, heavily modified CGI textures, 3D CGI models and tons of mods with image editing programs. 3 1 Quote Link to comment Share on other sites More sharing options...
Barone Posted July 1, 2022 Share Posted July 1, 2022 Wow, I hadn't check this thread yet. Amazing project! The swords made me think of this arcade game: 2 1 Quote Link to comment Share on other sites More sharing options...
Robi-Wan Posted July 8, 2022 Share Posted July 8, 2022 Dang this looks AWESOME! I hope this gets finished! With sped up gameplay and adding enemy AI this could be a killer title. I also hope it gets a legit box and manual. I would buy several copies. Keep it up! Quote Link to comment Share on other sites More sharing options...
phoboz Posted July 8, 2022 Author Share Posted July 8, 2022 14 minutes ago, Robi-Wan said: Dang this looks AWESOME! I hope this gets finished! With sped up gameplay and adding enemy AI this could be a killer title. I also hope it gets a legit box and manual. I would buy several copies. Keep it up! Yes work is being done, mostly on the art side right now. Quote Link to comment Share on other sites More sharing options...
82-T/A Posted July 13, 2022 Share Posted July 13, 2022 Pretty cool... the character looks like a Templar Knight... or a huge fan of the country of Georgia, whichever. I'll definitely stick some cash in my fist, wave it, and say... "Take my money!!!" 1 Quote Link to comment Share on other sites More sharing options...
agradeneu Posted July 15, 2022 Share Posted July 15, 2022 "Kasumi Knights - The Beat em Up" ? 1 1 1 Quote Link to comment Share on other sites More sharing options...
phoboz Posted July 15, 2022 Author Share Posted July 15, 2022 (edited) 6 hours ago, agradeneu said: "Kasumi Knights - The Beat em Up" ? Friday evening, ?! Everything is funny ? Edited July 15, 2022 by phoboz 1 1 Quote Link to comment Share on other sites More sharing options...
phoboz Posted July 16, 2022 Author Share Posted July 16, 2022 (edited) We have so many game ideas in the making right now, but I hope we can narrow it down (this is definately one that will make it to the list). We also have a very interesting collaboration that I hope we can announce very soon? Edited July 16, 2022 by phoboz 5 Quote Link to comment Share on other sites More sharing options...
phoboz Posted July 16, 2022 Author Share Posted July 16, 2022 (edited) Edited July 16, 2022 by phoboz 9 Quote Link to comment Share on other sites More sharing options...
SlidellMan Posted July 16, 2022 Share Posted July 16, 2022 Wow, the use of subtractive color translucency is brilliant. Quote Link to comment Share on other sites More sharing options...
Gunther Posted August 29, 2022 Share Posted August 29, 2022 This is a quote from Alexander Von Knorring's, Hammer Of The Gods thread "We have so many game ideas in the making right now, but I hope we can narrow it down (this is definately one that will make it to the list). We also have a very interesting collaboration that I hope we can announce very soon." It'll be cool to find out more about this collaboration. Quote Link to comment Share on other sites More sharing options...
phoboz Posted August 30, 2022 Author Share Posted August 30, 2022 (edited) 21 hours ago, Gunther said: It'll be cool to find out more about this collaboration. Unfortunately I cannot say so about the collaboration yet, but we aim for a formal announcement later this year. The result will definately bridge a gap in the Jaguar's library. Edited August 30, 2022 by phoboz 2 Quote Link to comment Share on other sites More sharing options...
Gunther Posted August 30, 2022 Share Posted August 30, 2022 1 hour ago, phoboz said: Unfortunately I cannot say so about the collaboration yet, but we aim for a formal announcement later this year. The result will definately bridge a gap in the Jaguar's library. Looking forward too whatever that may be. 1 Quote Link to comment Share on other sites More sharing options...
SlidellMan Posted August 30, 2022 Share Posted August 30, 2022 Alex, Krauser, be sure to avoid feature creep. Quote Link to comment Share on other sites More sharing options...
phoboz Posted August 30, 2022 Author Share Posted August 30, 2022 (edited) 2 hours ago, SlidellMan said: Alex, Krauser, be sure to avoid feature creep. That is always a challange, especially when 'happy testers' get involved. Sometimes people also have great ideas that shouldn't be missed? Edited August 30, 2022 by phoboz 1 Quote Link to comment Share on other sites More sharing options...
ColecoGamer Posted October 8, 2022 Share Posted October 8, 2022 Any updates yet on this project? Quote Link to comment Share on other sites More sharing options...
phoboz Posted October 9, 2022 Author Share Posted October 9, 2022 11 hours ago, ColecoGamer said: Any updates yet on this project? Currently figuring out how to make good enemy AI. I didn't like the AI of Open BOR, e.g. all enemies walking the shortest path to the player (many enemies will overlap). Rather I would like to make something closer to the AI of Final Fight (where the enemies actually try to surround you from different directions) 2 Quote Link to comment Share on other sites More sharing options...
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