KevKelley Posted April 10, 2022 Share Posted April 10, 2022 I was curious if there is a way to do some sort of mass collision statement in the DPC+ kernel like: If collision (player0,player1-9) then... Or if there is an easy way to kind of combine many of the collision statements for the objects with one target. While I am sure if the answer, I was curious if anyone either knew something or had a method of their own that they use to consolidate collision statements. Quote Link to comment Share on other sites More sharing options...
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