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Apple II Lemmings


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Well, it is 1Mhz bitmap only.  I think some of the low speed seen is actually scaling motion to resemble the original game.  There aren't as many pixels, leaving fewer in motion points to communicate motion to the player.  And who knows?  There is probably room to optimize the draw routines. 


I think I'm going to fire this one up and try a few different speeds.  Bet it feels good at 2Mhz and might be unplayable at say, 5.  Bet there is room to optimize



Edited by potatohead
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