Rickster8 Posted April 23, 2022 Share Posted April 23, 2022 (edited) [Intellivision HSC Season 16] ( Game 14 ) Lock N Chase Lock N Chase by Mattel 1982 Your thief's robbing a local bank. Police are in hot pursuit! Make tracks down the vault corridors. Swipe gold coins and other treasures as you go! Keep one step ahead of the law! Lock doors and throw cops off your trail! Collide with a cop.... He's "caught"! Keep on the run! ROM Download Link http://www.romnation.net/srv/roms/21542/intellivision/Lock-N-Chase-1982-Mattel.html Game Manual Link - Click link below then go to 'Games' then 'Manuals' and scroll down for Lock 'N' Chase http://www.intellivision.us/intvlibrary/index.htm High Score Club Record 184,660 CParsley (SET NEW RECORD +3) Game Setting PRESS DISC Game Objectives Pick up coins and hit the big pay-day in the middle of the screen, avoid the Keystone Cops and wrack up as much points as possible. Game Scoring +13 [1st place], +12 [2nd place], +11 [3rd place], +9 [4th place] down to +1 pt for participation. +2 Game Winner Incentive. Extra Score Bonus: Get a score of 10,000 pts or more and earn +1 bonus point; Get a score of 20,000 pts or more and earn +2 bonus points; Get a score of 30,000 pts or more and earn +3 bonus points. Get a score of 40,000 pts or more and earn +4 bonus points; Get a score of 50,000 pts or more and earn +5 bonus points. Max-out Extra Score Bonus points earned is +5. Season Theme: Maze Craze and Critters. This game falls into the 'Maze Craze' category. Contest EndsSUNDAY MAY 8TH 11:59:59 PM EASTERN TIME (FINAL SCORES) 135,860 - CParsley [+5 Bonus Points][+13][+2 GAME WINNER INCENTIVE] 118,640 - patbb [+5 Bonus Points][+12] 60,620 - Rickster8 [+5 Bonus Points][+11] ------------------------------------------------------------ 44,920 - Wolfy62 [+4 Bonus Points][+9] 41,060 - IntyFanMatt [+4 Bonus Points][+8] 39,420 - m-crew [+3 Bonus Points][+7] 32,620 - fakecortex [+3 Bonus Points][+6] 25,520 - jimblargh [+2 Bonus Points][+5] 18,720 - Lupovax [+1 Bonus Point][+4] Overall Rankings (POINTS) After Vectron 220 - Rickster8 184 - CParsley 128 - Lupovax 124 - jimblargh 88 - Wolfy62 64 - Fakecortex 52 - Crade 51 - IntyFanMatt 46 - Gar0u 41 - Popsicle 30 - Player One 16 - Jblenkle 14 - Mr_Me 12 - Gavvv 10 - m-crew Games Won 5 - Rickster8 - Night Stalker / TRON: Maze-A-Tron / Frog Bog / Safecracker / Vectron 4 - Mark Griff - Tutankham / Mouse Trap / Venture / Sewer Sam 2 - CParsley - Super Cobra / Congo Bongo 1 - IntyFanMatt - Shark! Shark! 1 - Popsicle - Buzz Bombers Sneak Preview: Lady Bug Edited May 9, 2022 by Rickster8 Added in scores Quote Link to comment Share on other sites More sharing options...
Rickster8 Posted April 24, 2022 Author Share Posted April 24, 2022 My First Lock 'N' Chase Entry: I've never been very good at this one. I find the controls to be TERRIBLE!!!! I lose many guys because the controller doesn't do what it's told..... ?? LOCK 'N' CHASE - DISC LEVEL - 22,760 POINTS!!! 4 Quote Link to comment Share on other sites More sharing options...
wolfy62 Posted April 25, 2022 Share Posted April 25, 2022 25,800. I will be playing as little as possible of this game over the next two weeks. And forever!!!? 1 3 Quote Link to comment Share on other sites More sharing options...
IntyFanMatt Posted April 25, 2022 Share Posted April 25, 2022 I know people consider this one a classic but the controls are sooooo bad. The developers forgot to make them responsive. I’ll give it a go sometime this week. 3 Quote Link to comment Share on other sites More sharing options...
Rickster8 Posted April 26, 2022 Author Share Posted April 26, 2022 My SCHLOCK ENCHASE Update: Not gonna lie. NOT a fan of this one.... Can't believe how big this was back in the day. I didn't have it as a kid and yeeeaahhh I'm HORRIBLE at it..... ? LOCK 'N' CHASE - DISC LEVEL - 28,840 POINTS!!! 4 Quote Link to comment Share on other sites More sharing options...
cparsley Posted April 26, 2022 Share Posted April 26, 2022 I cant believe all the hate on an awesome game. There are TWO different control schemes as they set up different schemes halfway thru the game production run. One will allow the Lupin to stop mid way in the top pathways, while the later revision will NOT. The easiest way to tell is if you got 2 lines of Copywrite or not on the title screen and a collapsing Lupin on dying or not. Quote Link to comment Share on other sites More sharing options...
Rickster8 Posted April 27, 2022 Author Share Posted April 27, 2022 My Lock 'N' Chase Update: More small-ish progression.... ? LOCK 'N' CHASE - DISC LEVEL - 34,520 POINTS!!! 4 Quote Link to comment Share on other sites More sharing options...
IntyFanMatt Posted April 27, 2022 Share Posted April 27, 2022 (edited) 19 hours ago, cparsley said: I cant believe all the hate on an awesome game. There are TWO different control schemes as they set up different schemes halfway thru the game production run. One will allow the Lupin to stop mid way in the top pathways, while the later revision will NOT. The easiest way to tell is if you got 2 lines of Copywrite or not on the title screen and a collapsing Lupin on dying or not. I think there are several issues with the controls, and it’s specifically related to responsiveness. After you press a different direction, Lupin will continue to drift in the other direction sometimes. Also, the hit detection is poor, meaning sometimes you barely touch one of the enemies but still die, and it just seems unfair. I think they could have refined those parts of the game better. It’s a decent game but could’ve been much better, and I think it’s wayyyy overrated in Inty library. I would rather play the Pac-Man port which is very good. Edited April 27, 2022 by IntyFanMatt 1 Quote Link to comment Share on other sites More sharing options...
cparsley Posted April 27, 2022 Share Posted April 27, 2022 Wait you want the game to cheat and not catch you when the cops get ya??? Also, play LNC like one would play Pac-Man.. You control for where you WANT to go not where you are right then. If you select your next choice while in a tunnel like Pac-Man Rupin immediately makes his mark. 1 Quote Link to comment Share on other sites More sharing options...
IntyFanMatt Posted April 27, 2022 Share Posted April 27, 2022 (edited) 19 minutes ago, cparsley said: Wait you want the game to cheat and not catch you when the cops get ya??? Also, play LNC like one would play Pac-Man.. You control for where you WANT to go not where you are right then. If you select your next choice while in a tunnel like Pac-Man Rupin immediately makes his mark. Cheat? Lol. I’m not saying that. I just don’t think the game is responsive enough and I believe the hit detection is poor. Pac-Man is much better in my opinion. That’s all. Edited April 27, 2022 by IntyFanMatt 1 Quote Link to comment Share on other sites More sharing options...
Rickster8 Posted April 27, 2022 Author Share Posted April 27, 2022 I just don’t see how some people score so high on this game. The controls are MISERABLE. Game cries for a joystick.... ? 1 Quote Link to comment Share on other sites More sharing options...
Rickster8 Posted April 27, 2022 Author Share Posted April 27, 2022 (edited) But where this crappy game REALLY fails is the green opening and closing doors. This game did NOT need this. This game should be about speed. Get in and get out, but bcuz of the green doors nothing is fast. These stupid green doors are most of the reason POOPIN dies for me... One of the stupidest inclusions to a game. This horrible gaming development decision is right up there with the Congo Bongo fish turning orange. Both are just plain ASININE!!!! Edited April 27, 2022 by Rickster8 2 Quote Link to comment Share on other sites More sharing options...
m-crew Posted April 27, 2022 Share Posted April 27, 2022 Luv this game , hope I have a chance to post a score. 4 Quote Link to comment Share on other sites More sharing options...
cparsley Posted April 27, 2022 Share Posted April 27, 2022 Just find it funny people laugh about a challenge in their games... Poor kids.... We had our games hard.... Nintendo Hard... VCS/INTV HARRRRD!!! Something like Vectron, LNC, etc would not be made today because of people whining about it being too hard. The doors were added by Data East in the arcade out of necessity for two reasons. One, they wanted more of a difficulty challenge, and two, they HAD TO differentiate the game from Pac-Man, lest be sued by the asshats that is Atari Inc. 2 Quote Link to comment Share on other sites More sharing options...
IntyFanMatt Posted April 27, 2022 Share Posted April 27, 2022 (edited) 45 minutes ago, cparsley said: Just find it funny people laugh about a challenge in their games... Poor kids.... We had our games hard.... Nintendo Hard... VCS/INTV HARRRRD!!! Something like Vectron, LNC, etc would not be made today because of people whining about it being too hard. The doors were added by Data East in the arcade out of necessity for two reasons. One, they wanted more of a difficulty challenge, and two, they HAD TO differentiate the game from Pac-Man, lest be sued by the asshats that is Atari Inc. I have absolutely no problem with difficult games, and have completed many hard games over the years. What I do have a problem with is games that are programmed with poor controls, slow responsiveness, inconsistent hit detection, and frustrating gameplay design. That’s where my problem lies with the game. Again, I’m not saying it’s a bad game, I just think they could have refined those things to make it a better experience. If you enjoy it with those flaws, that’s totally fine. To each his own. Edited April 27, 2022 by IntyFanMatt 2 Quote Link to comment Share on other sites More sharing options...
Rickster8 Posted April 27, 2022 Author Share Posted April 27, 2022 Lol atleast LNC is better than Vectron. The controls for Vectron are even worse.... ??? 1 Quote Link to comment Share on other sites More sharing options...
Rickster8 Posted April 28, 2022 Author Share Posted April 28, 2022 My LNC Update: Got over the 40k barrier, hoping to get 50k before this contest is over.... ? LOCK 'N' CHASE - DISC LEVEL - 40,880 POINTS!!! 4 Quote Link to comment Share on other sites More sharing options...
cparsley Posted April 28, 2022 Share Posted April 28, 2022 Get past that level... THE NEXT one actually goes SLOWER!!!!! 1 Quote Link to comment Share on other sites More sharing options...
mr_me Posted April 28, 2022 Share Posted April 28, 2022 19 hours ago, IntyFanMatt said: I have absolutely no problem with difficult games, and have completed many hard games over the years. What I do have a problem with is games that are programmed with poor controls, slow responsiveness, inconsistent hit detection, and frustrating gameplay design. That’s where my problem lies with the game. Again, I’m not saying it’s a bad game, I just think they could have refined those things to make it a better experience. If you enjoy it with those flaws, that’s totally fine. To each his own. The hit detection is not inconsistent; it's programmed the same as arcade Locknchase and Pacman. They don't use pixel collision, they use zone position. It's what allows pacman to travel through ghosts and similarly it's possible for the thief to harmlessly move through a cop. The difference is that in the arcade games the collision zones are smaller than the sprites, while with Intellivision Locknchase they're the same size so it's possible to be caught with as little as one pixel overlap. But you can also consistently grab the cash while the cop is practically on top of you. On 4/27/2022 at 12:03 AM, Rickster8 said: But where this crappy game REALLY fails is the green opening and closing doors. This game did NOT need this. This game should be about speed. Get in and get out, but bcuz of the green doors nothing is fast. These stupid green doors are most of the reason POOPIN dies for me... One of the stupidest inclusions to a game. This horrible gaming development decision is right up there with the Congo Bongo fish turning orange. Both are just plain ASININE!!!! I just go through the doors when they're open. In the original arcade game the vault doesn't even have doors at the bottom, you could only go in from the top. Quote Link to comment Share on other sites More sharing options...
cparsley Posted April 28, 2022 Share Posted April 28, 2022 First crack 68,520 5 Quote Link to comment Share on other sites More sharing options...
cparsley Posted April 28, 2022 Share Posted April 28, 2022 4 hours ago, mr_me said: I just go through the doors when they're open. In the original arcade game the vault doesn't even have doors at the bottom, you could only go in from the top. This is patently false.... Arcade Lock 'n Chase does allow vault access from the bottom as well as the top, just like the INTV. The only major difference is the INTV maze is redesigned a little due to the lower resolution compared to arcade. Proof of such is here in this youtube video... (Not my playing) lol https://www.youtube.com/watch?v=sJiySPAqaJk Quote Link to comment Share on other sites More sharing options...
lupovax Posted April 28, 2022 Share Posted April 28, 2022 LOCK 'N' CHASE - DISC LEVEL - 11,580 3 Quote Link to comment Share on other sites More sharing options...
mr_me Posted April 28, 2022 Share Posted April 28, 2022 35 minutes ago, cparsley said: This is patently false.... Arcade Lock 'n Chase does allow vault access from the bottom as well as the top, just like the INTV. The only major difference is the INTV maze is redesigned a little due to the lower resolution compared to arcade. Proof of such is here in this youtube video... (Not my playing) lol https://www.youtube.com/watch?v=sJiySPAqaJk This is the original Japanese layout, according to MAME. They did change it and the Intellivision version is based on those changes. Quote Link to comment Share on other sites More sharing options...
cparsley Posted April 28, 2022 Share Posted April 28, 2022 (edited) I do not believe any of us live in Japan, so the both sides entrance still applies lol Also the Japanese Intellivision version of Lock 'n Chase does have our setup not that one... It does however, work a little more into the reworked intv grid, making a dead zone below the bank pen while the intv does it with the long corridors to the left/right of the bank. Edited April 28, 2022 by cparsley 1 Quote Link to comment Share on other sites More sharing options...
wolfy62 Posted April 29, 2022 Share Posted April 29, 2022 Some improvement! 35,180 5 Quote Link to comment Share on other sites More sharing options...
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