Wilheim Posted May 13, 2022 Share Posted May 13, 2022 On 5/12/2022 at 2:35 PM, MrFish said: Speaking of source code... source for the 7800 version is available. It's similar to the 8-bit version, in many ways (both developed by Sculptured), but also superior in a lot of ways. I'm not sure the 7800 version has as many levels as the 8-bit version, though. Commando (7800) - Source.zip 572.63 kB · 3 downloads Nice! Maybe the music from the 7800 version could be ported to the XEGS cartridge one. Could be possible? 1 Quote Link to comment https://forums.atariage.com/topic/335393-commando-from-c64-with-atari-vbxe-sources-is-it-possible-and-how-fast/page/2/#findComment-5058121 Share on other sites More sharing options...
+MrFish Posted May 13, 2022 Share Posted May 13, 2022 3 minutes ago, Wilheim said: Nice! Maybe the music from the 7800 version could be ported to the XEGS cartridge one. Could be possible? I don't see why not. The only catch is that the 7800 version uses all four POKEY voices for the music (with TIA doing the sound effects). So, sound effects on the 8-bit version would need to use some sort of multiplexing; probably best to multiplex with the percussion. 1 Quote Link to comment https://forums.atariage.com/topic/335393-commando-from-c64-with-atari-vbxe-sources-is-it-possible-and-how-fast/page/2/#findComment-5058131 Share on other sites More sharing options...
Thelen Posted May 15, 2022 Share Posted May 15, 2022 Wow Shanti77, this is a very nice piece of work!! For how long did you work on this? Quote Link to comment https://forums.atariage.com/topic/335393-commando-from-c64-with-atari-vbxe-sources-is-it-possible-and-how-fast/page/2/#findComment-5058681 Share on other sites More sharing options...
Aking Posted May 15, 2022 Share Posted May 15, 2022 The game may not add much if you already also have a c64 but it's GREAT to see the vbxe finally getting support. 3 1 Quote Link to comment https://forums.atariage.com/topic/335393-commando-from-c64-with-atari-vbxe-sources-is-it-possible-and-how-fast/page/2/#findComment-5058732 Share on other sites More sharing options...
_The Doctor__ Posted May 15, 2022 Share Posted May 15, 2022 The experience is snappier so it may add up to more enjoyable, better game play... we'll see how it rounds out after everything levels up and out. Quote Link to comment https://forums.atariage.com/topic/335393-commando-from-c64-with-atari-vbxe-sources-is-it-possible-and-how-fast/page/2/#findComment-5058800 Share on other sites More sharing options...
shanti77 Posted June 5, 2022 Author Share Posted June 5, 2022 Version on a new engine, 8 levels with new graphics. commando05062022.zip 11 1 Quote Link to comment https://forums.atariage.com/topic/335393-commando-from-c64-with-atari-vbxe-sources-is-it-possible-and-how-fast/page/2/#findComment-5068499 Share on other sites More sharing options...
Mclaneinc Posted June 5, 2022 Share Posted June 5, 2022 (edited) Looking good Boss...Looking real good... Hopefully someone will come through with the music, the Hubbard track can be done, Warhawk on the Atari shows that.. Sorry mods, thought the image was just pure fun...But you are the boss.. Edited June 5, 2022 by Mclaneinc Quote Link to comment https://forums.atariage.com/topic/335393-commando-from-c64-with-atari-vbxe-sources-is-it-possible-and-how-fast/page/2/#findComment-5068526 Share on other sites More sharing options...
Deteacher Posted June 5, 2022 Share Posted June 5, 2022 With this sort of accomplishment being achieved, is it possible to convert C64-only games (like Ultimate Wizard, Space Taxi, Dino Eggs, etc) over to the Atari 8-bit platform? Quote Link to comment https://forums.atariage.com/topic/335393-commando-from-c64-with-atari-vbxe-sources-is-it-possible-and-how-fast/page/2/#findComment-5068533 Share on other sites More sharing options...
Mclaneinc Posted June 5, 2022 Share Posted June 5, 2022 3 minutes ago, Deteacher said: With this sort of accomplishment being achieved, is it possible to convert C64-only games (like Ultimate Wizard, Space Taxi, Dino Eggs, etc) over to the Atari 8-bit platform? The only issue I can imagine would be sprite ability, I know very little re the VBXE, I have no clue if it offers more sprites. Wizard, is just Jumpman with more sprite usage. The other two should be no real hassle if someone wanted to pick up the gauntlet. Space Taxi from memory, would not be a tough game to convert looking at the playing of it. But let's not forget, so much is possible, but only if someone has the time and ability (and skills) to do any ports.. There's a million and one games we would love to have on the Atari from other systems, but real life makes that a nice dream in most cases.. Quote Link to comment https://forums.atariage.com/topic/335393-commando-from-c64-with-atari-vbxe-sources-is-it-possible-and-how-fast/page/2/#findComment-5068536 Share on other sites More sharing options...
ALEXANDER Posted June 5, 2022 Share Posted June 5, 2022 commando05062022.zip 4 hours ago, Mclaneinc said: The only issue I can imagine would be sprite ability, I know very little re the VBXE, I have no clue if it offers more sprites. Wizard, is just Jumpman with more sprite usage. The other two should be no real hassle if someone wanted to pick up the gauntlet. Space Taxi from memory, would not be a tough game to convert looking at the playing of it. But let's not forget, so much is possible, but only if someone has the time and ability (and skills) to do any ports.. There's a million and one games we would love to have on the Atari from other systems, but real life makes that a nice dream in most cases.. Commando VBXE with 8 levels today 05/06/2022. All thanks to the great Shanti77. commando05062022.zip 3 Quote Link to comment https://forums.atariage.com/topic/335393-commando-from-c64-with-atari-vbxe-sources-is-it-possible-and-how-fast/page/2/#findComment-5068613 Share on other sites More sharing options...
Mclaneinc Posted June 5, 2022 Share Posted June 5, 2022 (edited) Any reason you posted the zip twice when It's just about 4 posts back already ? Edited June 5, 2022 by Mclaneinc 2 Quote Link to comment https://forums.atariage.com/topic/335393-commando-from-c64-with-atari-vbxe-sources-is-it-possible-and-how-fast/page/2/#findComment-5068644 Share on other sites More sharing options...
STE'86 Posted June 6, 2022 Share Posted June 6, 2022 given my assumption that VBXE gives a serious amount of extra capability, can i ask why you have just lifted the graphics from the c64 arcade SE version unedited? are they just placeholder? I ask because I know that if i had had the opportunity to use c64 colour ram instead of complying with the legacy graphics code of commando 1985, the SE version would have looked very different to how it does. I am assuming vbxe gives significantly more opportunities than just colour ram would. Quote Link to comment https://forums.atariage.com/topic/335393-commando-from-c64-with-atari-vbxe-sources-is-it-possible-and-how-fast/page/2/#findComment-5069239 Share on other sites More sharing options...
shanti77 Posted June 7, 2022 Author Share Posted June 7, 2022 (edited) @STE'86basically it's a C64 graphics emulation using VBXE. In the code, I only make corrections for graphics, music and controls. Of course, you could redraw the sprites and boards here, but then you would have to make significant changes to the code. You can improve the shapes of the sprites quickly, because they are written in the hires anyway. I was able to add sprite masking (behind trees, under a bridge). commando07062022.zip Edited June 7, 2022 by shanti77 10 Quote Link to comment https://forums.atariage.com/topic/335393-commando-from-c64-with-atari-vbxe-sources-is-it-possible-and-how-fast/page/2/#findComment-5069626 Share on other sites More sharing options...
Thelen Posted June 9, 2022 Share Posted June 9, 2022 On 6/7/2022 at 8:25 PM, shanti77 said: I was able to add sprite masking (behind trees, under a bridge). commando07062022.zip 58.64 kB · 62 downloads Very nice upgrade with the sprite masking! Also, the changed colours are better. Thanks for this great port for the VBXE ? Quote Link to comment https://forums.atariage.com/topic/335393-commando-from-c64-with-atari-vbxe-sources-is-it-possible-and-how-fast/page/2/#findComment-5070434 Share on other sites More sharing options...
+ZeroPage Homebrew Posted June 9, 2022 Share Posted June 9, 2022 ZeroPage Homebrew is playing Commando on tomorrow's stream LIVE on Twitch, hope you can join us! Fri June 10, 2022 @ 12PM PT | 3PM ET | 7PM GMT WATCH: https://www.twitch.tv/zeropagehomebrew/ Games: Commando (2022 WIP | A8) by Janusz Chabowski @shanti77 Dungeoneer (2022 WIP | A8) by Jason Graves @godlikemouse Scorch (2022 WIP | A8) by Pawel Kalinowski @pirx & Tomasz 'pecus' Pecko / emkay @emkay (Splash Screen Musix) (WATCH AT 1080P60 FOR BEST QUALITY) 1 Quote Link to comment https://forums.atariage.com/topic/335393-commando-from-c64-with-atari-vbxe-sources-is-it-possible-and-how-fast/page/2/#findComment-5070795 Share on other sites More sharing options...
Yellowman Posted June 10, 2022 Share Posted June 10, 2022 Thank you for this great VBXE version. I played it on original hardware. Unfortunately I have a small graphic background error. The font from the title picture shines through the scrolling playing field. This is on both 8 level versions, from 05 and 07 June. In the 4 level version from June 1st this "error" is not. The "error" is also not visible on Altirra, only on the original hardware with VBXE. I hope you can see it in the photo. Quote Link to comment https://forums.atariage.com/topic/335393-commando-from-c64-with-atari-vbxe-sources-is-it-possible-and-how-fast/page/2/#findComment-5071132 Share on other sites More sharing options...
shanti77 Posted June 10, 2022 Author Share Posted June 10, 2022 @Yellowman interesting, the background is color 0, but I have transparency turned off. I will fix this, just delete the text or change the dlist. Maybe @phaeron would know why you can see this text. 1 Quote Link to comment https://forums.atariage.com/topic/335393-commando-from-c64-with-atari-vbxe-sources-is-it-possible-and-how-fast/page/2/#findComment-5071236 Share on other sites More sharing options...
phaeron Posted June 11, 2022 Share Posted June 11, 2022 5 hours ago, shanti77 said: @Yellowman interesting, the background is color 0, but I have transparency turned off. I will fix this, just delete the text or change the dlist. Maybe @phaeron would know why you can see this text. It looks like this might be an undocumented interaction between overlay priority and the hires PF1 logic. Try setting the xcolor bit and see if that makes a difference -- it disables the PF1 luma split in ANTIC hires. 1 Quote Link to comment https://forums.atariage.com/topic/335393-commando-from-c64-with-atari-vbxe-sources-is-it-possible-and-how-fast/page/2/#findComment-5071343 Share on other sites More sharing options...
shanti77 Posted June 11, 2022 Author Share Posted June 11, 2022 (edited) @Yellowman As I said, I made a fix and added a picture when loading. commando110622.zip Edited June 11, 2022 by shanti77 5 1 Quote Link to comment https://forums.atariage.com/topic/335393-commando-from-c64-with-atari-vbxe-sources-is-it-possible-and-how-fast/page/2/#findComment-5071469 Share on other sites More sharing options...
Yellowman Posted June 11, 2022 Share Posted June 11, 2022 Thank you for the update. Sorry I saw that "error". But I won't be able to try the update until tomorrow. Today 4 people from the ABBUC board and other Atari fans are in Elmshorn copying ABBUC Magazine #149. 6 Quote Link to comment https://forums.atariage.com/topic/335393-commando-from-c64-with-atari-vbxe-sources-is-it-possible-and-how-fast/page/2/#findComment-5071539 Share on other sites More sharing options...
+DrVenkman Posted June 11, 2022 Share Posted June 11, 2022 Pretty sweet title screen. There appears to be some ghosting text after the initial game itself starts to boot up (ignore the vertical lines - that's noise from my crappy GBS8220 scan doubler). Game play is nice and fluid, however, and very fun. I do wish I knew how to throw grenades though - the 7800 version is nice because of the console's dual fire buttons. I didn't read back in the thread to see what I missed however. (Actual hardware: 1088XLD beta build, configured as PAL + VBXE through GBS8220 scan doubler and running on a 19" Dell SVGA CRT). EDIT: I guess the ghosting was already noticed. Sadly, the fix seems to not have worked - I also don't see anyone discuss how to throw a grenade. I seem to have done it a couple times by accident but I don't know what combo of joystick+button triggers it. Quote Link to comment https://forums.atariage.com/topic/335393-commando-from-c64-with-atari-vbxe-sources-is-it-possible-and-how-fast/page/2/#findComment-5071708 Share on other sites More sharing options...
+MrFish Posted June 11, 2022 Share Posted June 11, 2022 33 minutes ago, DrVenkman said: I do wish I knew how to throw grenades though... Hold down the button. 1 Quote Link to comment https://forums.atariage.com/topic/335393-commando-from-c64-with-atari-vbxe-sources-is-it-possible-and-how-fast/page/2/#findComment-5071729 Share on other sites More sharing options...
+DrVenkman Posted June 11, 2022 Share Posted June 11, 2022 18 minutes ago, MrFish said: Hold down the button. Thanks. That sure makes the gameplay a little bit awkward at times - it would be nice if there was an option to support a Genesis pad or other similar 2-button controller. Maybe I've just played too much of the 7800 version. Gameplay is otherwise nice and fluid - I think collision-detection with some of the environment objects (rocks, trees) is a bit tougher than the 7800 version, but hit detection with the player and enemy shots seems more forgiving, so perhaps it's a wash. Quote Link to comment https://forums.atariage.com/topic/335393-commando-from-c64-with-atari-vbxe-sources-is-it-possible-and-how-fast/page/2/#findComment-5071743 Share on other sites More sharing options...
shanti77 Posted June 11, 2022 Author Share Posted June 11, 2022 Support for the second button has been around for a long time(sega), it works on the emulator. Maybe you need a test program that will show the readings from the potentiometer, because different values appear there. Quote Link to comment https://forums.atariage.com/topic/335393-commando-from-c64-with-atari-vbxe-sources-is-it-possible-and-how-fast/page/2/#findComment-5071749 Share on other sites More sharing options...
+DrVenkman Posted June 11, 2022 Share Posted June 11, 2022 15 minutes ago, shanti77 said: Support for the second button has been around for a long time(sega) Oh, that's great to know -I didn't even think to try it. Works great on real hardware too! Quote Link to comment https://forums.atariage.com/topic/335393-commando-from-c64-with-atari-vbxe-sources-is-it-possible-and-how-fast/page/2/#findComment-5071753 Share on other sites More sharing options...
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