Keatah Posted June 15, 2022 Author Share Posted June 15, 2022 16 hours ago, doug0909 said: Could that have impacted the feel of gaming, particularly gaming with a keyboard, in a very positive way? Or would the results of such a study about the time it takes for a character to appear on screen after pressing a key be of little relevance to gaming? (Has anyone looked at latency issues in early arcade games?) I would expect early arcade games to be similarly quick because they typically had dedicated hardware. No frills to get in the way. No complex Hypervisors or operating systems to get in the way. They just had to read maybe 6-10 switches as user input and then adjust some DACs for audio/video output. Nothing else. I can tell you the lightning fast text response of the II was desirable over anything the Amiga was doing. The Amiga like the C64 seemed all mushy and sluggish. While the II was crisp and sharp. So I kept my II in service till the mid-1990's when I transitioned to PC. It had that typewriter feel to it. The CRT video terminal of the 70's feel to it. I don't know how much that contributed to gaming. I never heard anyone talk about it. I myself did appreciate the uniqueness of some games and applications. Lots of stuff you'd never see on cartridge based systems. And I believe that's what was important. 1 Quote Link to comment Share on other sites More sharing options...
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