rsiddall Posted June 5, 2022 Author Share Posted June 5, 2022 (edited) 21 hours ago, orange808 said: P.S. Another hint: One of the bits for the VCS colors is unused and has no effect on what you'll see on screen. At the cost of more cycles, you could isolate that bit and have a "floor" anywhere you want and any color you want. Okay, so here's what I'm realizing and maybe there is something good that will come from this. 1. I'm a novice...no getting around it. I love to tinker with the bits and pieces and try to make things happen. My lack of knowledge/experience will probably drive some people nuts - especially when they see the code. 2. It sounds like you have some ideas on how to fix the issues I've run into (based on your input). Thank you for trying to problem solve without seeing the actual code. It's doubtful that I have the ability to address these issues even with your helpful hints/suggestions. So, I'm including the code here and turning it over to anyone who would like to continue working on this - no strings attached. I used SeaGTGruff's room code to build the 3 existing rooms. I've used it before on my Awakening game. Current version has knockback left/right turned off so I can progress from room to room. It should become apparent once it's turned back on. I think that's everything. What I love most about the forum is the feedback (good or bad)...it's what keeps me coming back. -Rodney Imp-Mis-CURRENTver9.txt Imp-Mis-CURRENTver9.bas Edited June 5, 2022 by rsiddall 5 Quote Link to comment Share on other sites More sharing options...
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.