Jump to content
IGNORED

sprite editor for Atari dev export


Recommended Posts

I finally figured out how to draw a sprite using the sprite editor for Atari dev. But I don't see how I can save / export the sprite in a form that can be used in my assembly file that would be a .byte table. I exports this:

{"0":0,"1":5,"2":21,"3":79,"4":54,"5":69,"6":85,"7":101,"8":15,"9":133,"10":149,"11":165,"12":181}

 

I'd prefer this format

 

HumanGfx:

        .byte %00011100

        .byte %00011100

        .byte %00011000

        .byte %00011000

        .byte %00011000

        .byte %00011000

        .byte %00011000

        .byte %00011000

        .byte %01011010

        .byte %01011010

        .byte %01011010

        .byte %01011010

        .byte %00111100

        .byte %00111100

        .byte %00000000

        .byte %00000000

        .byte %00011000

        .byte %00011000

        .byte %00011000

        .byte %00011000

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...