phonedork Posted September 20, 2022 Share Posted September 20, 2022 Awesome job on the conversions! If you do get that itch again to convert a game. Please do Dungeons and Dragons from the Intellivision! Always loved that game! Thanks for the games sir! Quote Link to comment Share on other sites More sharing options...
+Ryan Witmer Posted September 20, 2022 Author Share Posted September 20, 2022 Calling this release candidate 1. I don't quite have all the intermission music yet, but I'm pretty sure the game play stuff isn't going to change unless someone finds a bug. This build has the string Release candidate 1, 9/20/2022 256 bytes from the end of the file. Here's a short list of the changes that I remember: Made the controller dead zone slightly larger to make the controls less sensitive. Messed around a little with sound priorities. Intermission 2 now has its music. The same music plays for intermissions 1 and 3, but it doesn't really fit right. Perhaps most importantly, I managed to complete the heart stage. It took me awhile, but when I did it, it was on a single life! I see no need to make any difficulty adjustments, learn to use those doors and you can make it. So here she is. Once I get the music, I'll do a proper final release with source code if all goes well. robnbanks_rc1.bin 7 2 Quote Link to comment Share on other sites More sharing options...
RB5200 Posted September 21, 2022 Share Posted September 21, 2022 This plays really nice. Good job and thank you. 1 Quote Link to comment Share on other sites More sharing options...
BIGHMW Posted September 21, 2022 Share Posted September 21, 2022 I just got home early from work (due to Social Security salary cap issues) and have the rest of this calendar week off, so I will download this and try her out as soon as I'm done posting this reply (I'm currently on my tablet). Quote Link to comment Share on other sites More sharing options...
BIGHMW Posted September 21, 2022 Share Posted September 21, 2022 Well done @Ryan Witmer, well done. Quote Link to comment Share on other sites More sharing options...
+Ryan Witmer Posted September 28, 2022 Author Share Posted September 28, 2022 OK, this is it. Rob 'n' Banks 1.0. Identifier is Release 1.0, 9/27/2022 256 bytes from the end of the file, as always. This includes the last of @Synthpopalooza's excellent intermission music, along with a couple graphical tweaks. Also, complete source code is included, I expect someone will pop out an A8 conversion within a couple weeks. I also made this trailer: robnbanks.zip 15 5 Quote Link to comment Share on other sites More sharing options...
BIGHMW Posted September 28, 2022 Share Posted September 28, 2022 (edited) I'll make sure to review this on the all-new Atari 5200 SuperReport and let the whole world know how this one plays!!! I just have to upload this to my SD card on my Atarimax, play it, clean myself up (to look presentable on camera) and then I'll be filming a batch of episodes and this will be on one of them!!! In part, this is why the 5200 SuperReport was put on hold for a while, it was in anticipation of this now-instant classic (not unlike some sports on that old ESPN network of that same name), as I wanted to be one of if not the first to review it myself, see ya on the 1st!!! Edited September 28, 2022 by BIGHMW 1 Quote Link to comment Share on other sites More sharing options...
+x=usr(1536) Posted September 28, 2022 Share Posted September 28, 2022 5 hours ago, Ryan Witmer said: OK, this is it. Excellent job! Thank you to all who made it happen! Quote Link to comment Share on other sites More sharing options...
David Alexander Posted September 28, 2022 Share Posted September 28, 2022 Just now, BIGHMW said: I'll make sure to review this on the all-new Atari 5200 SuperReport and let the whole world know how this one plays!!! I just have to upload this to my SD card on my Atarimax, play it, clean myself up (to look presentable on camera) and then I'll be filming a batch of episodes and this will be on one of them!!! In part, this is why the 5200 SuperReport was put on hold for a while, it was in anticipation of this now-instant classic (not unlike some sports on that old ESPN network of that same name), as I wanted to be one of if not the first to review it myself, see ya on the 1st!!! I will be watching Quote Link to comment Share on other sites More sharing options...
David Alexander Posted September 28, 2022 Share Posted September 28, 2022 Just now, Ryan Witmer said: OK, this is it. Rob 'n' Banks 1.0. Identifier is Release 1.0, 9/27/2022 256 bytes from the end of the file, as always. This includes the last of @Synthpopalooza's excellent intermission music, along with a couple graphical tweaks. Also, complete source code is included, I expect someone will pop out an A8 conversion within a couple weeks. I also made this trailer: robnbanks.zip 85.41 kB · 8 downloads Shared with the Atari 5200 Podcast facebook page. I will be buying a copy for myself. Hopefully Capt. Bob will pick it up for me at PRGE. Quote Link to comment Share on other sites More sharing options...
BIGHMW Posted September 28, 2022 Share Posted September 28, 2022 (edited) Well, David, I did put Barnstorming a while ago as my debut episode and maybe you can critique my work on the SuperReport (so I can improve on my presentation skills) once that episode is uploaded, you'll find all episodes on my Ray Jackson YouTube channel https://www.youtube.com/c/RayJacksonbighmw Edited September 28, 2022 by BIGHMW Quote Link to comment Share on other sites More sharing options...
+Ryan Witmer Posted September 28, 2022 Author Share Posted September 28, 2022 36 minutes ago, David Alexander said: Shared with the Atari 5200 Podcast facebook page. I will be buying a copy for myself. Hopefully Capt. Bob will pick it up for me at PRGE. If we bump into each other on Saturday I can sign it for you, or something. 1 Quote Link to comment Share on other sites More sharing options...
Synthpopalooza Posted September 29, 2022 Share Posted September 29, 2022 It was a pleasure to work on this. Scott Joplin is always a great source for video game music ... 1 Quote Link to comment Share on other sites More sharing options...
RB5200 Posted September 29, 2022 Share Posted September 29, 2022 This final release is super, all three intermissions music is awsome, and very nice touch on the car wheels, that really picks it up a notch. This is just a superb piece of work. Thank you to all involved on this project. Quote Link to comment Share on other sites More sharing options...
Albert Posted September 30, 2022 Share Posted September 30, 2022 Rob 'n' Banks will make its debut at the Portland Retro Gaming Expo in two weeks. Here's a render of the box front and back: Portland Retro Gaming Expo will be available in the AtariAge Store in early November! ..Al 13 1 Quote Link to comment Share on other sites More sharing options...
+Ryan Witmer Posted September 30, 2022 Author Share Posted September 30, 2022 Some info about the cover art: I was contacted very early in development by @Henry Lee, who offered to do the art. If you don't know, he's the artist who did the cover for Beef Drop. I've always thought of Lock 'n' Chase and Burgertime as "sister games," since they both ran on the same Data East arcade hardware. I thought it would be really cool to have the same artist for the 5200 versions of both games. He did some fantastic work and everything came out great. Can't wait to get my hands on a real copy at PRGE next month. 10 1 Quote Link to comment Share on other sites More sharing options...
RB5200 Posted September 30, 2022 Share Posted September 30, 2022 That looks REALLY GOOD !, I sure wish i was close enough to go to the show and get a copy of this there. Quote Link to comment Share on other sites More sharing options...
David Alexander Posted September 30, 2022 Share Posted September 30, 2022 Just now, Ryan Witmer said: Some info about the cover art: I was contacted very early in development by @Henry Lee, who offered to do the art. If you don't know, he's the artist who did the cover for Beef Drop. I've always thought of Lock 'n' Chase and Burgertime as "sister games," since they both ran on the same Data East arcade hardware. I thought it would be really cool to have the same artist for the 5200 versions of both games. He did some fantastic work and everything came out great. Can't wait to get my hands on a real copy at PRGE next month. Me too Quote Link to comment Share on other sites More sharing options...
+retrogmr Posted September 30, 2022 Share Posted September 30, 2022 13 hours ago, Albert said: Rob 'n' Banks will make its debut at the Portland Retro Gaming Expo in two weeks. Here's a render of the box front and back: Portland Retro Gaming Expo will be available in the AtariAge Store in early November! ..Al Hey Albert, what is the stock situation going to be for this and the other 5200/7800 releases you're debuting at PRGE? With so many new games coming available at the same time, might have to spread orders out but don't want to miss anything (lol). Quote Link to comment Share on other sites More sharing options...
Albert Posted September 30, 2022 Share Posted September 30, 2022 7 minutes ago, retrogmr said: Hey Albert, what is the stock situation going to be for this and the other 5200/7800 releases you're debuting at PRGE? With so many new games coming available at the same time, might have to spread orders out but don't want to miss anything (lol). They will be available indefinitely, so you should have no problems purchasing them down the road. ..Al 2 Quote Link to comment Share on other sites More sharing options...
+Ryan Witmer Posted October 3, 2022 Author Share Posted October 3, 2022 I found a small issue in the 1.0 binary. Not a huge deal, but the Game Over screen wasn't showing up unless you set a high score. I've made up a 1.01 version with the tag Release 1.01, 10/2/2022 256 bytes from the end. Attached is the corrected build and source code. robnbanks.zip 3 1 Quote Link to comment Share on other sites More sharing options...
+Ryan Witmer Posted October 5, 2022 Author Share Posted October 5, 2022 Much to my eternal embarrassment, found another small glitch that needed fixing. The high score detection was bugged and sometimes detected high scores that weren't. So here's Release 1.02, 10/4/2022 with updated source code. robnbanks.zip 8 Quote Link to comment Share on other sites More sharing options...
+Ryan Witmer Posted October 8, 2022 Author Share Posted October 8, 2022 A8 port is done already. 7 Quote Link to comment Share on other sites More sharing options...
David Alexander Posted October 15, 2022 Share Posted October 15, 2022 (edited) On 10/5/2022 at 9:54 AM, Ryan Witmer said: Much to my eternal embarrassment, found another small glitch that needed fixing. The high score detection was bugged and sometimes detected high scores that weren't. So here's Release 1.02, 10/4/2022 with updated source code. robnbanks.zip 83.17 kB · 122 downloads Hi Ryan You should be seeing Capt Bob soon to get my copy of Rob N Banks. Maybe you can sign the instructions for me Edited October 15, 2022 by David Alexander Quote Link to comment Share on other sites More sharing options...
+Ryan Witmer Posted October 16, 2022 Author Share Posted October 16, 2022 On 10/14/2022 at 6:58 PM, David Alexander said: Hi Ryan You should be seeing Capt Bob soon to get my copy of Rob N Banks. Maybe you can sign the instructions for me I mean, maybe I could do something like that... 3 Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.