+atari2600land Posted March 3, 2023 Author Share Posted March 3, 2023 I'm back working on this. I'm going back to the gnome idea. I don't know how this is going to work out, but hopefully it will. I am wondering though, how to draw the gnome with two colors. Is what I have in the binary file good enough? Since it's white and red, it sort of looks like it's trying to make a pink color there. Where is that flash cart already? celery32.bin 1 Quote Link to comment https://forums.atariage.com/topic/338286-adventures-of-the-stalk-of-celery-channel-f/page/3/#findComment-5219240 Share on other sites More sharing options...
e5frog Posted March 3, 2023 Share Posted March 3, 2023 Nice to see some more work done. If it goes pink probably depends mostly on the display used. 1 Quote Link to comment https://forums.atariage.com/topic/338286-adventures-of-the-stalk-of-celery-channel-f/page/3/#findComment-5219452 Share on other sites More sharing options...
+atari2600land Posted March 4, 2023 Author Share Posted March 4, 2023 I made the gnome drawing way better. It's still a little imperfect but still better than it was. I thought them jumping out of the hole looked a bit awkward, so I made them be on raising and lowering platforms instead. EDIT: Somewhere along the line the title screen music quit looping. I fixed that. celery33.bin 1 Quote Link to comment https://forums.atariage.com/topic/338286-adventures-of-the-stalk-of-celery-channel-f/page/3/#findComment-5219767 Share on other sites More sharing options...
e5frog Posted March 4, 2023 Share Posted March 4, 2023 The "Gnome hatter what." isn't playable yet? Or did I not manage to press the right key? The menu feels awkward as it continues on controller release rather than the activation. This is not the case in-game. Is there (going to be) a "campaign mode" as well, where you play all of them in a row? 1 Quote Link to comment https://forums.atariage.com/topic/338286-adventures-of-the-stalk-of-celery-channel-f/page/3/#findComment-5219936 Share on other sites More sharing options...
+atari2600land Posted March 4, 2023 Author Share Posted March 4, 2023 No, it's not playable yet. I'll work on the menu some more. 1 Quote Link to comment https://forums.atariage.com/topic/338286-adventures-of-the-stalk-of-celery-channel-f/page/3/#findComment-5219964 Share on other sites More sharing options...
+atari2600land Posted March 4, 2023 Author Share Posted March 4, 2023 Worked on the menu some more and I changed the title screen song because I wasn't very happy with it. celery34.bin 1 Quote Link to comment https://forums.atariage.com/topic/338286-adventures-of-the-stalk-of-celery-channel-f/page/3/#findComment-5219998 Share on other sites More sharing options...
+fdr4prez Posted March 4, 2023 Share Posted March 4, 2023 2 hours ago, atari2600land said: Worked on the menu some more and I changed the title screen song because I wasn't very happy with it. celery34.bin 30 kB · 0 downloads Should be no need for periods. If you want to keep them looking like separate items in a list, then can you use different colors for each entry? 1 Quote Link to comment https://forums.atariage.com/topic/338286-adventures-of-the-stalk-of-celery-channel-f/page/3/#findComment-5220058 Share on other sites More sharing options...
+atari2600land Posted March 5, 2023 Author Share Posted March 5, 2023 OK, I made a few changes. Game does not start immediately after choosing it from the menu. To go back to the menu, when a game ends, pull up on the controller. Made some more changes to the menu. I am wondering why the game is only 30kb instead of 32kb. I put the signature beginning byte $7ff0. How does that add up to only 30 kb? celery35.bin 1 Quote Link to comment https://forums.atariage.com/topic/338286-adventures-of-the-stalk-of-celery-channel-f/page/3/#findComment-5220280 Share on other sites More sharing options...
e5frog Posted March 5, 2023 Share Posted March 5, 2023 9 hours ago, atari2600land said: I am wondering why the game is only 30kb instead of 32kb. I put the signature beginning byte $7ff0. How does that add up to only 30 kb? You start at $0800... 1 Quote Link to comment https://forums.atariage.com/topic/338286-adventures-of-the-stalk-of-celery-channel-f/page/3/#findComment-5220511 Share on other sites More sharing options...
+fdr4prez Posted March 5, 2023 Share Posted March 5, 2023 9 hours ago, atari2600land said: Made some more changes to the menu. looks much better 1 Quote Link to comment https://forums.atariage.com/topic/338286-adventures-of-the-stalk-of-celery-channel-f/page/3/#findComment-5220540 Share on other sites More sharing options...
+atari2600land Posted March 6, 2023 Author Share Posted March 6, 2023 It's become clear the gnome thing is not going to work. So I scaled the game back down to five games. This makes the menu screen look better. But I don't know if I can come up with another idea for a game, so it may just be 5. I enhanced the "Island Is Land" game, making the celery speed up a couple of times. celery36.bin 1 1 Quote Link to comment https://forums.atariage.com/topic/338286-adventures-of-the-stalk-of-celery-channel-f/page/3/#findComment-5221075 Share on other sites More sharing options...
e5frog Posted March 20, 2023 Share Posted March 20, 2023 Make gnome work. Not sure I understand the game idea, how is it supposed to be played - walk across on the gnome? 1 Quote Link to comment https://forums.atariage.com/topic/338286-adventures-of-the-stalk-of-celery-channel-f/page/3/#findComment-5228135 Share on other sites More sharing options...
+atari2600land Posted March 21, 2023 Author Share Posted March 21, 2023 You were supposed to walk across the pits without touching a gnome hat from a gnome that pops up out of the ground. 1 Quote Link to comment https://forums.atariage.com/topic/338286-adventures-of-the-stalk-of-celery-channel-f/page/3/#findComment-5228616 Share on other sites More sharing options...
e5frog Posted March 21, 2023 Share Posted March 21, 2023 11 hours ago, atari2600land said: You were supposed to walk across the pits without touching a gnome hat from a gnome that pops up out of the ground. So what about shallow pits and just the hats popping up? 1 Quote Link to comment https://forums.atariage.com/topic/338286-adventures-of-the-stalk-of-celery-channel-f/page/3/#findComment-5228817 Share on other sites More sharing options...
+atari2600land Posted March 23, 2023 Author Share Posted March 23, 2023 The problem was when the player was pressing right the game slowed down compared to not pressing anything. 1 Quote Link to comment https://forums.atariage.com/topic/338286-adventures-of-the-stalk-of-celery-channel-f/page/3/#findComment-5229742 Share on other sites More sharing options...
+jgkspsx Posted March 23, 2023 Share Posted March 23, 2023 I really want the gnome game to work out. It reminds me of a cartoonist/animator I like: Quote Link to comment https://forums.atariage.com/topic/338286-adventures-of-the-stalk-of-celery-channel-f/page/3/#findComment-5229823 Share on other sites More sharing options...
e5frog Posted March 23, 2023 Share Posted March 23, 2023 7 hours ago, atari2600land said: The problem was when the player was pressing right the game slowed down compared to not pressing anything. Put a delay loop in when not pressing right and/or speed up the right pressing part (smaller graphic parts will help). 1 Quote Link to comment https://forums.atariage.com/topic/338286-adventures-of-the-stalk-of-celery-channel-f/page/3/#findComment-5229845 Share on other sites More sharing options...
+atari2600land Posted April 15, 2023 Author Share Posted April 15, 2023 I thought of a new minigame to replace the non-working idea of the gnomes. This one I call "Eating Celery." Only it's Mr. Celery that's doing the eating. It will be a lot like my game "Yum!" which I had made for the Sega Game Gear (and attempted a lot earlier on the Channel F if anyone remembers.) Food is zooming towards Mr. Celery's mouth. You eat the good food and close your mouth for the bad food. I plan to have the good food be cranberries and the bad food be icky unripe green cranberries. Or perhaps I should reverse that since red usually means stop and green usually means go. All you can do so far is open Mr. Celery's mouth by moving up and close it by moving down. Again, tell me if that should be changed. celery37.bin 1 Quote Link to comment https://forums.atariage.com/topic/338286-adventures-of-the-stalk-of-celery-channel-f/page/3/#findComment-5240617 Share on other sites More sharing options...
+atari2600land Posted April 15, 2023 Author Share Posted April 15, 2023 Celery version 38 has one food on the screen at a time, while version 39 has two. Which do you like better? Both are in the zip file I attached. celery_2023_04_15.zip 1 Quote Link to comment https://forums.atariage.com/topic/338286-adventures-of-the-stalk-of-celery-channel-f/page/3/#findComment-5240707 Share on other sites More sharing options...
e5frog Posted April 15, 2023 Share Posted April 15, 2023 The single pill version feels smoother. Like the looks of Mr. Celery - nicely done. If the mouth is closed there should perhaps not be a blue line but instead a solid green area - like it is before you press a button. ... or there should be a blue line when first drawn instead of showing up after you press the button. If you want to level up/down you could move celery to left or right. There's also the option of using all three background lt.green, lt.blue or gray for the pill color. So, room left if you want to jack it up. Really neat, looks better than you Channel F yum. 1 Quote Link to comment https://forums.atariage.com/topic/338286-adventures-of-the-stalk-of-celery-channel-f/page/3/#findComment-5240897 Share on other sites More sharing options...
+atari2600land Posted April 16, 2023 Author Share Posted April 16, 2023 Added a few things. Cranberries now move at three speeds. Let me know if fast is too fast. I remembered how to use the Random feature, so all the cranberries' colors should now be random and in the menu. If you go back to it, the game that you last visited is highlighted instead of it always starting at the top. @e5frog Would you like to publish this game when it's completed? celery40.bin 1 Quote Link to comment https://forums.atariage.com/topic/338286-adventures-of-the-stalk-of-celery-channel-f/page/3/#findComment-5241065 Share on other sites More sharing options...
e5frog Posted April 16, 2023 Share Posted April 16, 2023 8 hours ago, atari2600land said: @e5frog Would you like to publish this game when it's completed? @atari2600land I just finished all orders I have, just packing and shipping left to do so I have been thinking of what project to take on next, maybe I'll be able to turn a profit on the next one. This might be a nice one, perhaps it would be possible to add in some more games, maybe we could add the ones from @Mikebloke - as a hidden Easter Egg? 1 Quote Link to comment https://forums.atariage.com/topic/338286-adventures-of-the-stalk-of-celery-channel-f/page/3/#findComment-5241208 Share on other sites More sharing options...
e5frog Posted April 22, 2023 Share Posted April 22, 2023 (edited) On 4/16/2023 at 8:02 AM, atari2600land said: Added a few things. Cranberries now move at three speeds. Let me know if fast is too fast. I remembered how to use the Random feature, so all the cranberries' colors should now be random celery40.bin 30 kB · 3 downloads It's possible to leave it playing with mouth open and get over 50 pts, maybe totally random isn't that fun with just two options. Another detail is that it ends when two pixels from Celery, like there's an invisible force field. It could go as far as four pixels further causing a temporary "splat" over the mouth if it's a red one and in between the teeth if mouth is open. If spicing it up there could be swallowing as well, maybe a pause and a sad sound when loosing a "life". Is there a particular goal? Apart from trying to roll the counter over from 999999 to 000000, which might take maybe two months or so if you play 8h per day. If setting up a championship with these small games, set limits to each and allow multiple players taking turns - I could see it as good fun. Selecting the individual games would serve as training, it's very "stamina based". Love the games, I think they could be expanded/worked on some more to increase the fun. SHIT: When it speeds up - it really speeds up. First increase could come a little earlier - or spice things up and mix the speeds. Edited April 22, 2023 by e5frog 1 Quote Link to comment https://forums.atariage.com/topic/338286-adventures-of-the-stalk-of-celery-channel-f/page/3/#findComment-5244052 Share on other sites More sharing options...
+atari2600land Posted May 23, 2023 Author Share Posted May 23, 2023 I went back to the gnome idea. I call it "Go Fish?" I replaced the gnomes with piranhas. What say you? celery41.bin 1 Quote Link to comment https://forums.atariage.com/topic/338286-adventures-of-the-stalk-of-celery-channel-f/page/3/#findComment-5258588 Share on other sites More sharing options...
+atari2600land Posted May 24, 2023 Author Share Posted May 24, 2023 Worked on this a little more. I wish there was some way to make the celery the light green in all this. celery41.bin Quote Link to comment https://forums.atariage.com/topic/338286-adventures-of-the-stalk-of-celery-channel-f/page/3/#findComment-5258990 Share on other sites More sharing options...
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