Clint Thompson Posted July 20, 2022 Share Posted July 20, 2022 (edited) Thought I made a post about this somewhere a while back but can't seem to find it. I'm coming back around to creating goodies on the Jag again but seem to find myself in a bit of funk. It appears the JagGD is forcing 5-cycle while the Skunk can do 2. (Someone correct me if I'm remembering this wrong but I'm pretty sure that's how it can play commercial ROMs fine by basically double-speeding the 16-bit cart width, no?) Which once again brings me to, can you or is there a way to force the GD into 2-cycle like that of the Skunk? I can't imagine the 16-bit Skunk having slower access than the JagGD. Can you please confirm @SainT Seems whatever the GD is doing it automatically overrides my code to 5-cycle regardless. Edited July 20, 2022 by Clint Thompson Quote Link to comment Share on other sites More sharing options...
SainT Posted July 20, 2022 Share Posted July 20, 2022 The JagGD cannot do faster bus access, it uses standard 10 cycle / 32bit (commercial ROM) access. The reason the skunk uses 5 cycle is because it uses a 16bit bus, therefore operating theoretically at the same speed as the 10 cycle 32bit access. 3 Quote Link to comment Share on other sites More sharing options...
Cyprian Posted July 20, 2022 Share Posted July 20, 2022 2 hours ago, SainT said: The JagGD cannot do faster bus access, it uses standard 10 cycle / 32bit (commercial ROM) access. just for clarification, 10 cycles 26MHz? Quote Link to comment Share on other sites More sharing options...
SainT Posted July 20, 2022 Share Posted July 20, 2022 This is related to TOM cycles, so ~26Mhz, yes. Quote Link to comment Share on other sites More sharing options...
Cyprian Posted July 20, 2022 Share Posted July 20, 2022 ok Quote Link to comment Share on other sites More sharing options...
Clint Thompson Posted July 21, 2022 Author Share Posted July 21, 2022 Thank you for clarifying. On 7/20/2022 at 2:32 AM, SainT said: The JagGD cannot do faster bus access, it uses standard 10 cycle / 32bit (commercial ROM) access. The reason the skunk uses 5 cycle is because it uses a 16bit bus, therefore operating theoretically at the same speed as the 10 cycle 32bit access. 1 Quote Link to comment Share on other sites More sharing options...
DEATH Posted January 8, 2023 Share Posted January 8, 2023 (edited) To be exact the skunkboard runs faster than a classic ROM at 10cycles because there are many accesses that can be done in 16bit (notably by the 68000, or Jerry why not). In fact, 16bit accesses are done in 5 cycles with the skunkboard while they remain in 10 cycles for a normal ROM. It seems to me that there is a video showing Doom running on a ROM and the other on the Skunboard and there is a noticeable difference in speed. Edited January 8, 2023 by DEATH 1 Quote Link to comment Share on other sites More sharing options...
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