Clint Thompson Posted July 20, 2022 Share Posted July 20, 2022 (edited) Thought I made a post about this somewhere a while back but can't seem to find it. I'm coming back around to creating goodies on the Jag again but seem to find myself in a bit of funk. It appears the JagGD is forcing 5-cycle while the Skunk can do 2. (Someone correct me if I'm remembering this wrong but I'm pretty sure that's how it can play commercial ROMs fine by basically double-speeding the 16-bit cart width, no?) Which once again brings me to, can you or is there a way to force the GD into 2-cycle like that of the Skunk? I can't imagine the 16-bit Skunk having slower access than the JagGD. Can you please confirm @SainT Seems whatever the GD is doing it automatically overrides my code to 5-cycle regardless. Edited July 20, 2022 by Clint Thompson Quote Link to comment Share on other sites More sharing options...
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