Fort Apocalypse Posted August 12, 2022 Share Posted August 12, 2022 (edited) Game story: You are defenders of the brixirb armada, who battle evil across the faces of the multiverses, and are currently on leave, playing xirbnekorb, as usual. Use your omni-multiversal wormholes to release the nlui into the force shields to ensure they stay safe. Don't lose the nlui, as you only have four! Lose all your nlui and you lose the game. Maximize your points. Darby bet against you. How to play: Press the joystick button to release the nlui. Move your joystick to move yourself and your mirrorself to rebound the nlui through the force shields. You get a point each time you receive the nlui. Don't lose the nlui! You may press the joystick button to start a new round or the reset button to restart the game. Good luck! Thanks to @splendidnut for his assistance with an problem during development! xirbnekorb_0.6.bas.bin xirbnekorb_0.6.bas Edited August 16, 2022 by Fort Apocalypse Quote Link to comment Share on other sites More sharing options...
Fort Apocalypse Posted August 12, 2022 Author Share Posted August 12, 2022 Release 0.1 Mirrored standard kernel playfield in same and split colors by player. Randomly moving player objects. xirbnekorb_0.1.bas.bin xirbnekorb_0.1.bas Quote Link to comment Share on other sites More sharing options...
Fort Apocalypse Posted August 13, 2022 Author Share Posted August 13, 2022 Release 0.2 Some gameplay implementation: try to play catch between the left and right sides for now, but no enforcement or points. Press button to create playfield for fun but no profit. Periodic force shields. I'm not sure whether to make bricks fall to left and right and have player avoid them, or use breakout/brickout gameplay, or what, yet, but it's becoming slightly more interesting. xirbnekorb_0.2.bas xirbnekorb_0.2.bas.bin Quote Link to comment Share on other sites More sharing options...
Fort Apocalypse Posted August 14, 2022 Author Share Posted August 14, 2022 Release 0.3 Now a game! Score by reflection. Don't lose the ball! xirbnekorb_0.3.bas.bin xirbnekorb_0.3.bas Quote Link to comment Share on other sites More sharing options...
Fort Apocalypse Posted August 14, 2022 Author Share Posted August 14, 2022 Release 0.4 Fragments break from the force shields Sounds Fix: score reset xirbnekorb_0.4.bas.bin xirbnekorb_0.4.bas Quote Link to comment Share on other sites More sharing options...
Fort Apocalypse Posted August 14, 2022 Author Share Posted August 14, 2022 (edited) Release 0.5 Boundaries allow player realignment. Game reset allowed during game. xirbnekorb_0.5.bas.bin xirbnekorb_0.5.bas Edited August 14, 2022 by Fort Apocalypse Quote Link to comment Share on other sites More sharing options...
Fort Apocalypse Posted August 14, 2022 Author Share Posted August 14, 2022 (edited) Release 0.6 Move center force shields to right sometimes. Various cleanup, ball velocity tweaks Fix: ball sticking after round/game xirbnekorb_0.6.bas.bin xirbnekorb_0.6.bas Edited August 14, 2022 by Fort Apocalypse 1 Quote Link to comment Share on other sites More sharing options...
Fort Apocalypse Posted August 14, 2022 Author Share Posted August 14, 2022 (edited) My high score so far is 28. It's not easy to switch between left and right-side up/down. Edited August 14, 2022 by Fort Apocalypse Quote Link to comment Share on other sites More sharing options...
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