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Season 13 ~ Weeks 3/4 ~ Games with Balls


Vocelli

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Weeks 3/4

Games with Balls

Off The Wall (Peasant)

image.thumb.png.82cae5bc43e70380eacf76a676ccab31.png

 

 

 

Midnight Magic (A/) 1 Ball Challenge

image.thumb.png.1a4ead35dbb19dd53d9dcdaf025a1db0.png

 

 

 

Mr Do! (Game 1)

 image.thumb.png.62873b2cb71da67916361c2dc4f97cfb.png

 

CLARIFICATION: No use of CHEATS, emulation advantages, bugs, cart frying or other variables that gives you an unfair advantage in this HSC. Please assume you have to follow the game difficulty and mode for the playing week/s. There cannot be any game enhancements or favorite settings to play in the 2600 HSC, unless you are given authorization to do so by your humble yet strict MODERATOR! Vocelli

 

Off The Wall

Released By:  Atari

Left Difficulty: B

Right Difficulty: B

Game Mode: Peasant

 

Midnight Magic

Released By:  Atari

Left Difficulty: A

Right Difficulty: B

Game Mode: Game 1

1 Ball Challenge ~ Take your Pic once the Screen Reads  ‘BALL TWO’. Your pic MUST have the words ‘BALL TWO’ to qualify. (Of note… If you get the extra ball… you may continue to play until you get to ‘BALL TWO’. Once you get to ‘BALL TWO’ take that pic… that is your score.

 

Mr Do!

Released By:  Coleco

Left Difficulty: B

Right Difficulty: B

Game Mode: 1

 

 

Post your scores right here in this thread, and we will add them to the list. Remember to play the game with the recommended game mode and difficulty settings as shown above so that your scores will be consistent with everyone else.

The deadline for posting scores is Midnight (EST) the evening of Sept 11, 2022

 

Bonus:

No Bonus ~ 3 Games in 2 Weeks

 

 

Off The Wall Scores

Game Mode: Peasant B/B

 

13802 - DrMooCowz (+50)

13193 - JGKspsx (+49)

12660 - SkippybCoyote (+48)

  9930 - AtariSphinx (+47)

  8500 - McCallister (+46)

  8292 - JasonHRB (+45)

  7910 - Deteacher (+44)

  5120 - Absalon (+43)

  5040 - AtariWarlord (+42)

  4838 - JasonAtari (+41)

  4790 - Kermit (+40)

  4390 - Atarian7 (+39)

  4350 - Keilbaca (+38)

  4207 - AliceTwoPointOh (+37)

  3869 - JeremiahJT (+36)

  3750 - GBAG (+35)

  3604 - MoisesTuseto (+34)

  3562 - Evandro (+33)

  3550 - ClassicGamer (+32)

  3424 - Mchetzel (+31)

  3409 - DomBradley (+30)

  3345 - Tituzzz (+29)

  3330 - TheActivisionary (+28)

  3220 - Rickster (+27)

  3192 - FakeCortex (+26)

  3106 - Vocelli (+25)

  3030 - Chavert (+24)

  2702 - LaurenTyler (+23)

  2356 - Krytol (+22)

  2200 - JacobZu7Zu7 (+21)

  2008 - RetroRob (+20)

  1958 - CrazyClimber (+19)

  1843 - ClassicGamer (+18)

  1560 - RGC (+17)

  1374 - RaymanC (+16)

 

 

Midnight Magic Scores

Game Mode: Game 1  A/

 1 Ball Challenge ~ Take your Pic once the Screen Reads  ‘BALL TWO’. Your pic MUST have the words ‘BALL TWO’ to qualify. (Of note… If you get the extra ball… you may continue to play until you get to ‘BALL TWO’. Once you get to ‘BALL TWO’ take that pic… that is your score.

Rollage at 950,000

 

919525 - Kermit (+50)

405355 - Tituzzz (+49)

304045 - SkippyBCoyote (+48)

255955 - Absalon (+47)

222115 - JGKspsx (+46)

208380 - AtariSphinx (+45)

186185 - Deteacher (+44)

166020 - AliceTwoPointOh (+43)

145150 - JasonHRB (+42)

145150 - JasonAtari (+42)

135730 - Keilbaca (+40)

123985 - McCallister (+39)

  89315 - LaurenTyler (+38)

  82085 - AtariWarlord (+37)

  55385 - Rickster (+36)

  53310 - Mchetzel (+35)

  50420 - TheActivisionary (+34)

  48650 - DrMooCowz (+33)

  32980 - Vocelli (+32)

  30750 - DomBradley (+31)

  29365 - Chavert (+30)

  26410 - JerehianJT (+29)

  25195 - GBAG (+28)

  19325 - ClassicGamer (+27)

  13915 - MoisesTuseto (+26)

  13245 - FakeCortex (+25)

  13000 - Atarian7 (+24)

  12525 - Evandro (+23)

  11945 - Krytol (+22)

    9375 - CrazyClimber (+21)

    6885 - RaymanC (+20)

    1315 - RGC (+19)

   

Mr Do! Scores

Game Mode: 1 B/B

 

85850 - RetroRob (+50)

74150 - Kermit (+49)

49250 - AtariSphinx (+48)

47350 - JasonHRB (+47)

46550 - SkippyBCoyote (+46)

40550 - CrazyClimber (+45)

38250 - Absalon (+44)

37550 - McCallister (+43)

36150 - AliceTwoPointOh (+42)

29100 - AtariWarlord (+41)

28350 - MoisesTuseto (+40)

27050 - Evandro (+39)

26900 - DomBradley (+38)

26000 - Chavert (+37)

25500 - Keilbaca (+36)

25150 - JacobZu7Zu7 (+35)

23350 - JasonAtari (+34)

22500 - Deteacher (+33)

22400 - Krytol (+32)

21950 - Vocelli (+31)

21250 - JeremiahJT (+30)

20850 - JGKspsx (+29)

19350 - RaymanC (+28)

17950 - TheActivisionary (+27)

17450 - DrMooCowz (+26)

16100 - FakeCortex (+25)

15950 - Mchetzel (+24)

15600 - ClassicGamer (+23)

12800 - LaurenTyler (+22)

12050 - Rickster (+21)

10500 - GBAG (+20)

  7700 - RGC (+19)

  4850 - RedMiller (+18)

  

 

 

 

 Overall Standings

 Remember the Top 24 will Qualify for the end of season tourny!

 

110     AliceTwoPointOh
104     AtariSphinx
102     Deteacher
96     Tituzzz
92     Kermit
91     McCallister
90     Dr Moocowz
89     Absalon
85     RaymanC
82     JasonHRB
82     Vocelli
77     JacobZu7Zu7
75     Atarian7
73     JasonAtari
72     Evandro
70     Lord Innit
65     AdamChevy
65     Chavert 
63     p1Fq03
62     Keilbaca
60     RetroBreakout
59     DomBradley
58     JeremiahK
58     SkippyBCoyote
55     Rickster
54     FakeCortex
50     Atari_Warlord
50     Capitain Classic
50     GBAG
48     Mchetzel
45     JGKspsx
45     LaurenTyler
45     MoisesTuseto
45     TheActivisionary
40     ClassicGamer
40     Tripled
36     RGC
34     CrazyClimber
34     CXK
34     JeremiahJT
34     RedMiller
28     5X7
26     IntellivisionMaster
24     Krytol
24     Nebulus
13     Jblenkle

 

 

 

Season 13 will have:

~ Gold Medal winner pick from Kermit

~ Silver Medal winner pick from  JasonHRB

~ Bronze Medal and Paper Metal winner picks from AtariSphinx/SkippyBCoyote/McCallister

~ Challenge Week

~ Request Week

~ Halloween Games

~ Request Weeks

~ Featured Company Weeks

~ Paddle Weeks

~ Homebrew Holiday Break weeks… Featuring 4 Homebrew Games!

~ Beat the leader weeks

The Season should end at the January, 2023

 

The TOP 24 will qualify for the End the Season Challenge.

The End of Season Challenge is:

 

Major Leagues Survivor 3 Strikes Tourney

~ The Top 12 Players will Qualify

~ It will last 4 Rounds (No more or no less)

~ 3 Games per round and 2 weeks per round

~ Receive a STRIKE by finishing in the bottom half of scores for each game.

~ The GOAL… Just survive by not getting 3 strikes.

~ Any Player NOT receiving 3 strikes by the end of the 4 Rounds, gets to pick a game for Season 14.

~ The Top 4 Ranked players from Regular Season will have a hand in picking the 3 games each round.

(The Major Leagues will last 8 Weeks)

 

Minor Leagues Survivor Tourney

~ The Players who are ranked 13-24 in Regular Season will Qualify.

~ It will last 4 Rounds (No more or no less)

~ ONE game per round and ONE week per round.

~ Finish in the bottom half in scoring for that game and you are automatically eliminated.

~ ONLY the last remaining Player will get to pick a Game for Season 14!

~ The TOP 2 ranked players will get to pick the game each week.

(The Minor Leagues will last 4 Weeks)

Edited by Vocelli
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Off The Wall: 1,494 (I agree, this needs to be a paddle game.)

 

Midnight Magic (1/A One Ball Only): 5,495 (Might boot up my Sears Tele-Games Arcade to see if my latest cartridge is NTSC.)

 

Mr. Do!: 10,700 (This was a fairly decent port given the limitations.  What I don't get is why Coleco handled Mr. Do!, but Parker Bros. handled Mr. Do's Castle.)

Off the Wall (1989) (Atari).png

Midnight Magic (1986) (Atari).png

Mr. Do! (1983) (Coleco).png

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Midnight Magic:  58,220.  It's like playing pinball on the moon!

Midnight Magic (1986) (Atari).png

 

Just realized that my score, posted above does not say "ball 2" on it, so you can disregard that one and use this score:  58,165.  It's pretty much the same thing.  

Midnight Magic (1986) (Atari)_1.png

Edited by Deteacher
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Midnight Magic: After about a hundred resets I got this score. Got the extra ball, game went all nutsy in an array of blue colors. Was pretty cool..... :P 

Off The Wall: Is a little crazy, not quite sure what's going on, but I was just trying to keep the ball in play for the most part. 

Mr. Do: No clue what's going on here. Tried to shoot the nasties and when I couldn't do that I was dropping pumpkins on them? 🤷‍♂️

 

Tonight was the first time I ever played all three.... 👍🍺

 

Midnight Magic (1/A One Ball Only): 48,990 POINTS!!!

Off The Wall (1/B): 2,470 POINTS!!!

Mr. Do (1/B): 12,050 POINTS!!!

 

1397865133_MidnightMagic48990.jpg.57048679c42f0338ae674ad586d5dbf8.jpg1536011098_OffTheWall2470.jpg.0aed0c3b5e6f410f6ba68b01d3eaf7b3.jpg301669687_Mr.Do12050.jpg.d180146ca9c516651ead07782ffb9739.jpg

 

Edited by Rickster8
Added in more scores.
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Starting off this round with Midnight Magic, which is a game that definitely has a spot on my top 10 personal favorite Atari 2600 games list! Even having to press reset dozens of times over for the Lance Armstrong challenge I still love this game, and the potential to earn bonus balls to keep playing before reaching ball two is going to keep me coming back to it until either the round ends or my reset switch breaks; whichever happens first :lol:

 

 

Midnight Magic (Game 1, A/A Difficulty, 1 Ball Challenge): 142,085

 

IMG20220828120031.thumb.jpg.3362dba057458fd0dc0f9c1a7a1087ab.jpg

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To me Mr. Do! always felt like the developers who created it were sitting around one day and thought, "Ya know, Dig Dug is a really great game but it's just too much fun to play. Is there some way we could take Dig Dug and make it infuriatingly frustrating instead of fun?" And thus Mr. Do! was born. 

 

Though, I have to admit that after playing it for the past hour for the HSC it's kinda starting to grow on me. It's still really frustrating, but I'm starting to appreciate it's strategic elements. Who knows, by the end of the round I might actually like it :)

 

 

Mr Do! (Game 1, B/B Difficulty): 33,950

 

IMG20220828191402.thumb.jpg.bafb78427040e2b82420df72da32a397.jpg

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I played Mr Do on difficulty A and then realized the challenge was for B. I didn’t notice any difficulty change whatsoever and I don’t see anything in the manual about difficulty switches. Does anybody know what it affects? It seems the game select is what matters.

 

I got to a better score on difficulty B than I had gotten on A anyway. 20850. It feels a lot more random than I remember Mr Do being in other versions, but it is fun. Why is the death tune so out of tune? It’s pretty creepy. I guess the whole game is kinda creepy.

 

2360E7EB-BD3C-4153-AF4E-A9C5121A65B2.thumb.jpeg.2d8866587ce1ee6391b8f6e3c2ea3d91.jpeg
 

C5A82BF7-7CF6-477B-BACB-5DB179FADADF.thumb.jpeg.f0fe80ddfd6486e06b6166e36a4a7422.jpeg

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