SpicedUp! Posted September 21, 2022 Share Posted September 21, 2022 (edited) Was just reading the interview with Rob Fulop (who wrote Demon Attack on the Atari 2600) in the latest issue of Retro Gamer magazine (I think it was the latest issue) and he said he hated the Intellivision and the Intellivision version of Demon Attack! I don't really understand fully what he meant. But he said that on the Atari 2600 you can move objects (sprites) fractions of pixels and that you couldn't do this on Intellivision. And this was why the demons didn't move as nicely on the Intellivision version (which he didn't write himself). He also said it was stupid to turn the Intellivision game into a clone of Phoenix (with the extra mothership level) but that's a different story I originally assumed he meant he was using a floating point system - so objects appear to move smoother even if they still just move on pixel boundaries. Surely the Intellivision could do this?? Or can the Atari really move sprites fractions of pixels??? Edited September 21, 2022 by SpicedUp! 1 Quote Link to comment Share on other sites More sharing options...
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