+GoldenWheels Posted October 9, 2022 Share Posted October 9, 2022 Punch Ball Mario Bros and Mario Bros Special Seem like they could have been/could be a neat fit for the 7800. 2 Quote Link to comment Share on other sites More sharing options...
Silver Back Posted October 9, 2022 Author Share Posted October 9, 2022 15 hours ago, AlwaysOnPlanetPatrol said: Considering I listed the era of 85-88, then my post was about "back in the day". Is that okay? When I made the post I was thinking about all the exceptional homebrew that I would've loved as a child, and all the games I had wished would come out as a child. Given that I chose to keep things somewhat time appropriate but I didn't intend to restrict anybody else. I didn't really want to put any restrictions on anybody since it's honestly all just fantasy. Most of these games will never see a release on 7800. I put in the "in the future" wording in case somebody got inspired to make new homebrew. There's really no rules here, if you think a de-make of Fortnight would rock on 7800 then great. If you think a port of Final Fantasy 6 would be cool even knowing how limited it would be, then cool. Although I wouldn't agree on either count, as I said before, all of this is essentially fantasy. Almost none of the games listed will see a port unless one of the many talented homebrew creators already intended to do so or get inspired by something here. The fact that the extremely talented PacManPlus said he intends on doing Sinistar one day was an extremely exciting coincidence. I never intended or expected that the games must be made. And of course, debate the choices! If you disagree then do so respectfully. If you agree and want to add to somebody else's choices then do that to! I love inspiring debate and conversation but never intended for people's feelings to get hurt or any of that stuff. So as the OP, hopefully that clears up my intent. 3 Quote Link to comment Share on other sites More sharing options...
AlwaysOnPlanetPatrol Posted October 9, 2022 Share Posted October 9, 2022 14 hours ago, Defender_2600 said: https://en.wikipedia.org/wiki/Validity_(logic) 🙄 Quote Link to comment Share on other sites More sharing options...
+save2600 Posted October 12, 2022 Share Posted October 12, 2022 On 10/7/2022 at 11:45 AM, HammR25 said: A baseball game that didn't suck. Sirius and Plutos ...a baseball game that doesn't suck, indeed! 👍 At least we have Sirius and Plutos now. Be nice if Toki saw the light of day. 3 Quote Link to comment Share on other sites More sharing options...
Silver Back Posted October 12, 2022 Author Share Posted October 12, 2022 12 hours ago, save2600 said: ...a baseball game that doesn't suck, indeed! 👍 At least we have Sirius and Plutos now. Be nice if Toki saw the light of day. Toki is heart breaking to me. On any other platform it just would've been another game but the 7800 could've really used a good platforming adventure game. Of course it was bring worked on well after the console was discontinued but the rom should've been made available IMHO. 1 Quote Link to comment Share on other sites More sharing options...
Cris1997XX Posted October 12, 2022 Share Posted October 12, 2022 6 hours ago, Silver Back said: Toki is heart breaking to me. On any other platform it just would've been another game but the 7800 could've really used a good platforming adventure game. Of course it was bring worked on well after the console was discontinued but the rom should've been made available IMHO. The TIA music in the prototypes is pretty terrible, to be honest. I doubt people would be able to tolerate it long enough Quote Link to comment Share on other sites More sharing options...
Silver Back Posted October 12, 2022 Author Share Posted October 12, 2022 It's pretty bad but meh I'd just mute the TV. Not like we haven't dealt with some pretty bad audio in prior releases. Quote Link to comment Share on other sites More sharing options...
SIO2 Posted October 14, 2022 Share Posted October 14, 2022 This is what I would like to see on 7800: Quote Link to comment Share on other sites More sharing options...
MrMaddog Posted October 15, 2022 Share Posted October 15, 2022 On 10/13/2022 at 9:15 PM, SIO2 said: This is what I would like to see on 7800: Hell, I'll be happy with a Llamatron hack of Robotron that also has sampled sounds... 🦙 1 1 Quote Link to comment Share on other sites More sharing options...
MaximRecoil Posted December 2, 2022 Share Posted December 2, 2022 Punch-Out, or especially, Super Punch-Out, if it looked like Defender_2600's mockup... ... and played exactly like the original arcade games. I wanted a home console version of PO or SPO in the worst way when I was a kid in the '80s, and was wicked disappointed when I saw/played Mike Tyson's Punch-Out on the NES. To this day there's never been a port of either game. MTPO wasn't a port but rather a spin-off or sequel, and the same goes for Super Punch-Out (SNES) and Punch-Out (Wii). Also, playing either game on an emulator, such as MAME or Nintendo Switch, sucks because it's not reformatted for a single screen, but even worse than that, is the lag, which makes Dragon Chan 4+ practically impossible. 4 1 Quote Link to comment Share on other sites More sharing options...
MaximRecoil Posted December 2, 2022 Share Posted December 2, 2022 Also, Super Dodge Ball. In this case, I think the NES version is more fun than the arcade version (even though I played the arcade version all the time, long before I ever played or even heard of the NES version), but it has a ton of flicker. The 7800 should be able to do it without any flickering at all. Quote Link to comment Share on other sites More sharing options...
Defender_2600 Posted December 2, 2022 Share Posted December 2, 2022 6 hours ago, MaximRecoil said: Punch-Out, or especially, Super Punch-Out, if it looked like Defender_2600's mockup... Thanks, I made this mockup several years ago. I haven't calculated the cycles, however the boxing ring is simply the background color and both boxers can be done in 160A mode, with a careful collage of sprites. Therefore, if it were necessary to save several cycles, it is possible to eliminate the graphics of the spectators as in the following example: Don't get distracted by the colors, the result obtained with this update is pretty close to what RevEng kindly showed with his Demo: Here's another eloquent 7800 Demo, made by playsoft, showing that the arcade version of Punch-Out can run on the 7800: 5 Quote Link to comment Share on other sites More sharing options...
+sramirez2008 Posted December 2, 2022 Share Posted December 2, 2022 1 hour ago, Defender_2600 said: Thanks, I made this mockup several years ago. I haven't calculated the cycles, however the boxing ring is simply the background color and both boxers can be done in 160A mode, with a careful collage of sprites. Therefore, if it were necessary to save several cycles, it is possible to eliminate the graphics of the spectators as in the following example: Don't get distracted by the colors, the result obtained with this update is pretty close to what RevEng kindly showed with his Demo: Here's another eloquent 7800 Demo, made by playsoft, showing that the arcade version of Punch-Out can run on the 7800: Oh…this would be cool. 4 Quote Link to comment Share on other sites More sharing options...
+Pat Brady Posted December 2, 2022 Share Posted December 2, 2022 47 minutes ago, Defender_2600 said: Thanks, I made this mockup several years ago. I haven't calculated the cycles, however the boxing ring is simply the background color and both boxers can be done in 160A mode, with a careful collage of sprites. You can do the crowd in 160A, do each boxer in 160B, everything in direct mode. That works out to ~330 MARIA cycles on the lines that have all 3, well under the limit. ROM is probably a bigger concern, but MTPO is 256K so I wouldn't feel bad at all about using, say, Bankset 2x128K. I think it's doable, and if somebody wants to do this, I'll offer to help with sound. 2 Quote Link to comment Share on other sites More sharing options...
+Muddyfunster Posted December 2, 2022 Share Posted December 2, 2022 I love the idea of Punch Out 1 Quote Link to comment Share on other sites More sharing options...
Ecernosoft Posted December 2, 2022 Share Posted December 2, 2022 Need something to drop my jaw on the floor.... On 9/27/2022 at 1:49 PM, Defender_2600 said: Looks like you guys have missed the spectacular Arkanoid Port made by mksmith ... On 9/27/2022 at 5:36 PM, PAC-MAN-RED said: This was the one I did back on June 12, 2013... so it's very close: On 9/27/2022 at 2:38 PM, Defender_2600 said: Just to get an idea, here's a 7800 mockup I did some time ago... Still just to get an idea, another my old 7800 mockup... Thanks a lot!!! 1 1 Quote Link to comment Share on other sites More sharing options...
Ecernosoft Posted December 2, 2022 Share Posted December 2, 2022 3 hours ago, Muddyfunster said: I love the idea of Punch Out Punch out, but with 320C! (or maybe not) Quote Link to comment Share on other sites More sharing options...
Defender_2600 Posted December 3, 2022 Share Posted December 3, 2022 2 hours ago, Muddyfunster said: I love the idea of Punch Out If you like what you are seeing in the mockup, then let me inform you that all the graphics are already ready for the 7800. I just didn't want to lose detail and I didn't want to overcomplicate things in case there was any interest, so what you are seeing is exactly the arcade graphics. I like this close-up camera effect. 4 Quote Link to comment Share on other sites More sharing options...
+sramirez2008 Posted December 3, 2022 Share Posted December 3, 2022 50 minutes ago, Defender_2600 said: in case there was any interest You heard it here first folks. Punch Out 7800 coming soon. 😉 5 Quote Link to comment Share on other sites More sharing options...
MaximRecoil Posted December 3, 2022 Share Posted December 3, 2022 (edited) 6 hours ago, Defender_2600 said: Thanks, I made this mockup several years ago. I haven't calculated the cycles, however the boxing ring is simply the background color and both boxers can be done in 160A mode, with a careful collage of sprites. Therefore, if it were necessary to save several cycles, it is possible to eliminate the graphics of the spectators as in the following example: If the crowd would need to be eliminated I think it would be best to just replace them with black, which would give the impression that it's too dark in the arena to see them: They used that trick in the original Rocky movie because they didn't have the budget for a huge crowd of extras, so they used low lighting in the spectator area to hide the fact that there weren't many people there: But if the crowd can be included like this... 4 hours ago, Pat Brady said: You can do the crowd in 160A, do each boxer in 160B, everything in direct mode. That works out to ~330 MARIA cycles on the lines that have all 3, well under the limit. ... that would be awesome. I know nothing about programming, so the only help I could possibly be is play testing. I own arcade Punch-Out and Super Punch-Out boardsets, along with an original cabinet, and can get millions of points on either game, which is well past where they max out in difficulty, so I would notice any gameplay issues in a port of either game. I wonder if the announcer's voice could be included with the help of Covox. If so, that would be the icing on the cake. I don't know if there's a way to extract the original voice samples directly from the arcade ROMs or not. If not, high-quality recordings can be made, such as by recording directly from the soundcard of a PC while playing it in MAME. It's easy to do in this case because the announcer's voice is on a different channel than the music, crowd noises, and most other sound effects. For example: https://voca.ro/14EABdaZDHKZ It's too bad the 7800 controller only has two buttons. You need three for Punch-Out and four for Super Punch-Out. I guess for Punch-Out you could press both buttons at the same time to act as a third button. I don't know how you'd get four buttons though, other than using both controller ports. Edited December 3, 2022 by MaximRecoil 3 Quote Link to comment Share on other sites More sharing options...
Jaden (JRH) Posted December 3, 2022 Share Posted December 3, 2022 If Punch-Out for 7800 ever happens, I'd love to help with music and sound effects! I think it would be a great game for the system, because it would make a nice technical showpiece while having fairly simple gameplay. 2 Quote Link to comment Share on other sites More sharing options...
MaximRecoil Posted December 3, 2022 Share Posted December 3, 2022 (edited) 38 minutes ago, Jaden (JRH) said: I think it would be a great game for the system, because it would make a nice technical showpiece while having fairly simple gameplay. In my opinion it would be the most impressive arcade port ever created for an 8-bit console if it had the arcade graphics like in Defender_2600's mockup, and had the same gameplay. This was something that the NES couldn't do according to Genyo Takeda: Quote Genyo Takeda, who produced the Punch-Out!! arcade games, directed the NES versions. Because the NES was not as powerful as the arcade hardware, Takeda and his crew realized that it would be impossible for the NES port to faithfully emulate the arcade graphics. Instead of making the playable boxer wire-framed or transparent to see an opponent, they decided to shorten the playable boxer, so that players could easily see opponents over the large head room of the playable boxer. Punch-Out had probably the most impressive graphics of any arcade game when it was released. I can't think of any other arcade game released in 1984 or earlier that had such big sprites, not to mention sprite scaling/zooming effects and a see-through wire-frame character. So if a console that was also finished in 1984, and far smaller and drastically cheaper than the ~$2,000 (at the time) arcade 3-PCB stack, could replicate that, it would be amazing. Edited December 3, 2022 by MaximRecoil 2 Quote Link to comment Share on other sites More sharing options...
Defender_2600 Posted December 3, 2022 Share Posted December 3, 2022 53 minutes ago, MaximRecoil said: If the crowd would need to be eliminated I think it would be best to just replace them with black, which would give the impression that it's too dark in the arena to see them: If I'm honest, I don't like the black color in that area because I have the feeling that it loses depth (if you look carefully I used three shades of blue for that area), also I think the excessive contrast you get ( compared to the body of boxers) is tiring for the eyes. 54 minutes ago, MaximRecoil said: But if the crowd can be included like this... 5 hours ago, Pat Brady said: You can do the crowd in 160A, do each boxer in 160B, everything in direct mode. That works out to ~330 MARIA cycles on the lines that have all 3, well under the limit. ... that would be awesome. In fact this seems to be no longer a problem. 1 hour ago, MaximRecoil said: It's too bad the 7800 controller only has two buttons. You need three for Punch-Out and four for Super Punch-Out. I guess for Punch-Out you could press both buttons at the same time to act as a third button. I don't know how you'd get four buttons though, other than using both controller ports. This is no longer a limitation, we have the technology to use a SNES joypad, as was done for Attack of the PETSCII robots for 7800. 3 Quote Link to comment Share on other sites More sharing options...
MaximRecoil Posted December 3, 2022 Share Posted December 3, 2022 4 minutes ago, Defender_2600 said: This is no longer a limitation, we have the technology to use a SNES joypad, as was done for Attack of the PETSCII robots for 7800. Nice. The SNES controller is my all-time favorite home console controller, and I think it has a good layout for PO or SPO. My preference is to use Y & B for left and right punch, right shoulder button for KO punch, and left shoulder button for ducking (ducking only applies to SPO). Quote Link to comment Share on other sites More sharing options...
+sramirez2008 Posted December 3, 2022 Share Posted December 3, 2022 23 minutes ago, Defender_2600 said: If I'm honest, I don't like the black color in that area because I have the feeling that it loses depth (if you look carefully I used three shades of blue for that area), also I think the excessive contrast you get ( compared to the body of boxers) is tiring for the eyes. In fact this seems to be no longer a problem. This is no longer a limitation, we have the technology to use a SNES joypad, as was done for Attack of the PETSCII robots for 7800. Should this ever truly become a reality, I’m available for testing. 2 Quote Link to comment Share on other sites More sharing options...
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