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Games you wish had come out on the 7800


Silver Back

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New versions or variation on Gemstone Warrior by the original author. I can't remember if I already mentioned this. Gateway and Temple of Apshai. Original or variation.

 

There was so many possibilities Atari never explored. Multi screen and world adventure games like Mario World were off Atari's radar despite the success of things like Castlevania etc.

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On 4/10/2023 at 9:22 PM, CaptainBreakout said:

You know... If I had the time and talent, I'd spend it porting this game to the 7800...

 

https://github.com/SheridanR/god-of-thunder

 

Totally open source!

Its also a fantastic game. Picture Zelda and Lolo rolled into one, with humor and a viking theme.

 

Any Zelda style game would have been nice to  have on the 7800.

 

And don't say Midnight Mutants cause that game's too complex... :P

 

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10 hours ago, CaptainBreakout said:

And ya know ... Why is there NO video game based on this...

 

 

Here's another property the 7800 could get an exclusive on!  

 

Damn CaptainBreakout!

 

You win the internet for today as far as I'm concerned!  I like to delve into obscurity...If you'd asked me if I'd ever heard of this show,  I'm pretty sure I'd have said no.  So why was I singing along with the theme music?, (which resembles Girls Just Want To Have fun, don't ya think?)  And then I knew they were gonna say they look like Cartoons,  and I remembered "The Flip Side"...HMMmm  I guess I have seen this show!  Well,  always nice to add back one more forgotten 80's memory into the ol brain.

 

Thanks!

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OK, my wish is for a so-called 'original' homebrew that combines various elements or games together to give you that 'Never the same game twice' feeling through most of it.

If you know your mathematics about permutations and combinations - add some of that in it.  To have some random elements or waves (attacks) that may or may not happen.  Have their behaviour possibly change at times.  eg.  They may or may not shoot?  They may or may not drop something behind (which may be good or bad?) and so on.

Most levels will have the same waves in them but have them changeable in their order - which can be random or preset.

 

Make the most of the 7800 hardware.  Have animations for almost everything that is possible to have animation present. 2, 4, 5 or 8 frames possible.

Make use of a 'hit' frame when an enemy is hit, which adds to the finesse of the game overall.  Have some nicely animated explosions!

 

While this is more easily done within a shooter format.  The same idea could be applied to other types of games to add some variety and spice to them?

 

I'm no programmer but just work on graphics designs and have been a shooter fan from way back.

Demos or end of game sequences can benefit from some of these ideas?

 

Harvey

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