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MAME 0.248 Released!


Tafoid
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MAME 0.248

 

It must be that time of month again – time for MAME 0.248!  The Hartung Game Master was one of several hand-held game consoles positioned as low-cost alternatives to the Nintendo Game Boy.  It was notable for its somewhat unconventional choice of an NEC µPD78C11 CPU, its low screen resolution, and the poor quality of its software library.  And now, for the first time, you can relive the disappointment of all eighteen games released for the system in emulation!

 

Speaking of hand-held consoles, MAME now supports more Game Boy cartridges, including the Pocket Camera, the EEPROM and two-axis accelerometer used by Kirby Tilt ’n’ Tumble and Command Master, and several memory controllers used for unlicensed games and compilations.

 

Still on the topic of Nintendo, MAME now emulates the earliest version of the RP2A03 audio processing unit, used on arcade boards as well as early production runs of the Famicom console.  Several games play sounds incorrectly with the later RP2A03G used in the NES and the majority of Famicom consoles.  Several issues with Famicom peripherals have been fixed, too.

 

MAME’s Win32 debugger can now save your window arrangement, and there’s an option to use light text on a dark background.  On recent versions of macOS, MAME’s Cocoa debugger now follows the system colour scheme.

You can read about all the exciting development this month in the whatsnew_0248.txt, or download the source and 64-bit Windows binary packages from the download page.

 

Read the rest of this entry

 

Edited by Tafoid
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Official MAME 0.248 Twitter, Instagram and Facebook links!

 

https://twitter.com/mamedev_org/status/1574922756881514496

 

https://www.instagram.com/p/CjCPkPANpKb

 

https://www.facebook.com/mamedev.org/posts/pfbid06JtLsWEYuBSV1cJLNWfSuGfjMucVqbWgLfi1nXMpMLiwQ856CWnBD9LzNR1F7QiYl

 

If you can support MAME on social media, please show our social media posts some love with Likes/Loves/Retweets/Shares/etc.! :)

 

- Stiletto 

Edited by Stiletto
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