alfredtdk Posted October 2, 2022 Share Posted October 2, 2022 (edited) Mario World 2600 A new enemy for Mario. The Chameleon. Mario World 2600 (Montezuma's Revenge Hack) (2022) (Alfredtdk).bin Edited October 2, 2022 by alfredtdk 2 Quote Link to comment Share on other sites More sharing options...
alfredtdk Posted October 2, 2022 Author Share Posted October 2, 2022 Modern Mario World 2600 Mario with his familiar and much more colorful look. Modern Mario World 2600 (Montezuma's Revenge Hack) (2022) (Alfredtdk).bin 1 Quote Link to comment Share on other sites More sharing options...
Bomberman94 Posted October 2, 2022 Share Posted October 2, 2022 Cool - please a PAL release for this 😊👍 1 Quote Link to comment Share on other sites More sharing options...
alfredtdk Posted October 2, 2022 Author Share Posted October 2, 2022 14 hours ago, Bomberman94 said: Cool - please a PAL release for this 😊👍 Modern and Mario World 2600 (PAL) This is a preliminary version,Bomberman94 . I would like to know if you approve the color scheme not yet defined. It's an adaptation of the NTSC version, so the PAL60 version still retains standard NTSC color features. Soon the versions will be identical. Mario World 2600 (Montezuma's Revenge Hack) (2022) (Alfredtdk) (PAL).bin Modern Mario World 2600 (Montezuma's Revenge Hack) (2022) (Alfredtdk) (PAL).bin 1 Quote Link to comment Share on other sites More sharing options...
alfredtdk Posted October 3, 2022 Author Share Posted October 3, 2022 Modern and Mario World 2600 - Final Version (PAL60) Final PAL60 version, color corrected. Bomberman94. Mario World 2600 (Montezuma's Revenge Hack) (2022) (Alfredtdk) (PAL).bin Modern Mario World 2600 (Montezuma's Revenge Hack) (2022) (Alfredtdk) (PAL).bin 1 Quote Link to comment Share on other sites More sharing options...
Bomberman94 Posted October 3, 2022 Share Posted October 3, 2022 PAL colors are fine 👍 Quote Link to comment Share on other sites More sharing options...
LatchKeyKid Posted October 3, 2022 Share Posted October 3, 2022 Nicely done. Is there any possibility of making enemies multicolor? One thing that took a lot of getting used to when I played the original (via emulator) recently for the first time was dying with jumps as the game treats them as falling to your death. I wonder if there is a way to turn that off to make it more Mario Bros like. 1 Quote Link to comment Share on other sites More sharing options...
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