+MrFish Posted November 16, 2022 Author Share Posted November 16, 2022 (edited) 4 hours ago, dmsc said: Here are two other versions: - A version using ANTIC mode 15 instead of text mode, it is 17% smaller. - The same as above, but compressed with ZX02, 1074 bytes only. This version isn't playing well with the Integrator for combining with games. When I combined the files, I'm getting these two glitches (mainly the second one is seen when using emulator at 100% speed) when exiting the APX Logo screen (400/800 or XL/XE), before the game (Eastern Front 1941) starts. I'm not sure exactly where the problem lies, as your version seems to exit cleanly to the Self-Test by itself (although I do get the first glitch screen -- shown below -- when exiting from your version using a 400/800; should it go to Memo Pad instead?). [Edit] Here are the Graph2Font source files, if it's any help apx 3d - source.zip Edited November 16, 2022 by MrFish Quote Link to comment Share on other sites More sharing options...
+MrFish Posted November 16, 2022 Author Share Posted November 16, 2022 Here are a few more well-known APX games with the title screen (my original, not 400/800 compatible) tacked on. Kangaroo (APX).xex Kangaroo (APX) [PAL].xex Salmon Run (APX).xex Salmon Run (APX) [PAL].xex Outlaw - Howitzer (APX).xex Outlaw - Howitzer (APX) [PAL].xex Galahad and the Holy Grail (APX).xex Galahad and the Holy Grail (APX) [PAL].xex 1 Quote Link to comment Share on other sites More sharing options...
dmsc Posted November 16, 2022 Share Posted November 16, 2022 Hi! 3 hours ago, MrFish said: This version isn't playing well with the Integrator for combining with games. When I combined the files, I'm getting these two glitches (mainly the second one is seen when using emulator at 100% speed) when exiting the APX Logo screen (400/800 or XL/XE), before the game (Eastern Front 1941) starts. I'm not sure exactly where the problem lies, as your version seems to exit cleanly to the Self-Test by itself (although I do get the first glitch screen -- shown below -- when exiting from your version using a 400/800; should it go to Memo Pad instead?). The problem is that I did not restore the original display list after exit, and probably some games need that. I optimized the sources a little, and added code to restore the original display list, my tests shown that it works ok. Also, the new versions don't have a RUN address, only INIT, so can be simply concatenated with other programs to add the loader screen. As a test, I made an ATR with Easter front, it works ok here. Have Fun! logo-apx.zip eastern.atr 1 2 Quote Link to comment Share on other sites More sharing options...
dmsc Posted November 16, 2022 Share Posted November 16, 2022 Hi! And a new version that adapts colors between PAL/NTSC automatically. Have Fun! logo-apx.zip eastern.atr 1 2 Quote Link to comment Share on other sites More sharing options...
+MrFish Posted November 17, 2022 Author Share Posted November 17, 2022 44 minutes ago, dmsc said: And a new version that adapts colors between PAL/NTSC automatically. I figured that'd be your next step. BTW, you got one value incorrect for the PAL colors: it should be $60 instead of $62. I corrected it and recompiled here. So, here's all the games I posted before (+ one more) using the new 400/800 NTSC/PAL compatible logo. Excalibur (APX).atr Eastern Front 1941 (APX).xex Galahad and the Holy Grail (APX).xex Kangaroo (APX).xex Outlaw - Howitzer (APX).xex Salmon Run (APX).xex 2 1 Quote Link to comment Share on other sites More sharing options...
dmsc Posted November 17, 2022 Share Posted November 17, 2022 Hi! 1 hour ago, MrFish said: I figured that'd be your next step. BTW, you got one value incorrect for the PAL colors: it should be $60 instead of $62. I corrected it and recompiled here. I corrected it and published the sources over GitHub for posterity: https://github.com/dmsc/apx-logo/ Have Fun! 2 1 Quote Link to comment Share on other sites More sharing options...
+MrFish Posted November 18, 2022 Author Share Posted November 18, 2022 On 11/16/2022 at 7:25 PM, MrFish said: BTW, you got one value incorrect for the PAL colors: it should be $60 instead of $62. I corrected it and recompiled here. On 11/16/2022 at 9:08 PM, dmsc said: I corrected it and published the sources over GitHub for posterity: https://github.com/dmsc/apx-logo/ It looks like I missed two color changes that I did in my final version for PAL too. $C8 -> $C6 $B4 -> $B2 I checked it over a couple of times; those are the last corrections. Quote Link to comment Share on other sites More sharing options...
dmsc Posted November 19, 2022 Share Posted November 19, 2022 Hi! 7 hours ago, MrFish said: It looks like I missed two color changes that I did in my final version for PAL too. $C8 -> $C6 $B4 -> $B2 I checked it over a couple of times; those are the last corrections. Well, I pushed a version with the corrected colors, attached here also source and compiled (compressed) version. Have Fun! logo-apx.zip 1 1 Quote Link to comment Share on other sites More sharing options...
+MrFish Posted November 19, 2022 Author Share Posted November 19, 2022 (edited) I updated all those games with the correct color values for PAL (I actually just edited the original files with a Hex editor). Excalibur (APX).atr Eastern Front 1941 (APX).xex Galahad and the Holy Grail (APX).xex Kangaroo (APX).xex Outlaw - Howitzer (APX).xex Salmon Run (APX).xex Edited November 19, 2022 by MrFish 1 1 Quote Link to comment Share on other sites More sharing options...
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