Lord Thag Posted December 21, 2022 Share Posted December 21, 2022 20 minutes ago, Bill Loguidice said: With all of that said, I feel like I'm coming across incredibly negative in my analysis (maybe I should enumerate the things I LIKE about the hardware and platform in a separate post for balance). I'd certainly LOVE to hear some real, practical ways that Atari has a sustainable path with the VCS platform. I just struggle to think of any. I'm mostly in agreement with you, but I think they might be able to creep along using a similar business model to the Evercade. That's also a super niche console with shoestring support. Of course, the gimmick there is carts. Here it's legit Atari properties. So long as they don't have expectations beyond the hardcore retro gamer market, I think they might be able to make a modest profit much like Evercade does. Given that it's linux underlying, it's not too hard to port stuff that's already on Android or developed via a dev system that exports to Debian (much like Orange Pixel is doing with their Android games). It wont make anyone a billion dollars, but I suspect they can inch along releasing, say, 10-15 games a year (with two or three Atari owned ports) or so for another year or two. Since the console is already out there, there's a bit of money to be made with games, and all you really have to do is compile your code for linux, making existing PC or Android ports potentially doable. I think we'll get another year for sure, two if we are lucky. Anyone expecting licensing deals or major support is daydreaming. 2 Quote Link to comment Share on other sites More sharing options...
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