+atari2600land Posted May 17, 2023 Author Share Posted May 17, 2023 Bugs and swatter now move behind clouds. fly10.bin 1 Quote Link to comment https://forums.atariage.com/topic/345290-fruit-fly-fun-atari-2600/page/2/#findComment-5255804 Share on other sites More sharing options...
+atari2600land Posted June 9, 2023 Author Share Posted June 9, 2023 Is there anything else I can do or is this game done? Quote Link to comment https://forums.atariage.com/topic/345290-fruit-fly-fun-atari-2600/page/2/#findComment-5267193 Share on other sites More sharing options...
+atari2600land Posted June 9, 2023 Author Share Posted June 9, 2023 So I got to thinking and thought that perhaps some people might not want the fly to go behind the clouds. So I made it so if the left difficulty switch is set at A the flies move behind the clouds and if it's set at B then they don't. Changes only happen during the non-game. So if you change the left difficulty switch mid-game it won't happen until you die. fly11.bin 2 Quote Link to comment https://forums.atariage.com/topic/345290-fruit-fly-fun-atari-2600/page/2/#findComment-5267248 Share on other sites More sharing options...
+atari2600land Posted June 10, 2023 Author Share Posted June 10, 2023 Changed the hornet's sprite. fly12.bin 1 Quote Link to comment https://forums.atariage.com/topic/345290-fruit-fly-fun-atari-2600/page/2/#findComment-5267611 Share on other sites More sharing options...
+atari2600land Posted June 23, 2023 Author Share Posted June 23, 2023 Anyone have any other ideas of what I could do, or is the game finished? Quote Link to comment https://forums.atariage.com/topic/345290-fruit-fly-fun-atari-2600/page/2/#findComment-5273688 Share on other sites More sharing options...
+atari2600land Posted June 28, 2023 Author Share Posted June 28, 2023 OK. Apparenly my game sucks because nobody is responding. So what can I do to make the game better? Quote Link to comment https://forums.atariage.com/topic/345290-fruit-fly-fun-atari-2600/page/2/#findComment-5276303 Share on other sites More sharing options...
vitoco Posted July 2, 2023 Share Posted July 2, 2023 On 6/28/2023 at 8:29 AM, atari2600land said: OK. Apparenly my game sucks because nobody is responding. So what can I do to make the game better? I just arrived to this thread. Give me some days to download and try them. 1 Quote Link to comment https://forums.atariage.com/topic/345290-fruit-fly-fun-atari-2600/page/2/#findComment-5278090 Share on other sites More sharing options...
vitoco Posted July 8, 2023 Share Posted July 8, 2023 I just tried both games. About "Flies!", what are bananas for? What happens when flies arrive to them? Just decrease the score? I think that flies should go to bananas more directly (without that heavy random flight) and you must avoid that by killing them (a "splat" animation could be great). Every time a fly reaches to a banana, a bit of it should be removed and the game is over after there is no banana. Could you manage more flies at the same time? The other two enemies are fine, but those only say to me "don't go to the screen borders or I'll get you". Quote Link to comment https://forums.atariage.com/topic/345290-fruit-fly-fun-atari-2600/page/2/#findComment-5281176 Share on other sites More sharing options...
+atari2600land Posted July 9, 2023 Author Share Posted July 9, 2023 They just decrease the score when a fly gets close to a banana. Unfortunately, I can't put more flies on the screen. I'll try to work in some suggestions. Quote Link to comment https://forums.atariage.com/topic/345290-fruit-fly-fun-atari-2600/page/2/#findComment-5281237 Share on other sites More sharing options...
+atari2600land Posted July 9, 2023 Author Share Posted July 9, 2023 Updated version (finally) two bananas are now one banana. Fly is able to eat banana. When the banana is gone the game ends. Most of this work had to do with making the scanline an even 262, so let me know if it isn't. fly13.bin 2 Quote Link to comment https://forums.atariage.com/topic/345290-fruit-fly-fun-atari-2600/page/2/#findComment-5281597 Share on other sites More sharing options...
vitoco Posted July 9, 2023 Share Posted July 9, 2023 The flight of the fly looks lot better than before. I'm not sure if it could be better that the fly eats one piece of the banana and disappear instead of keep eating the banana. I liked the darker side of the bananas. If you have to keep playfield mirroring, you could use the ball at one side of the banana, and remove it when the first fly reaches the bottom. Two bugs: - When the hornet is leaving, the screen jitters. - After the end of the game, the net disappears, but it appears again at the top when you move the joystick up. You can even move to the left and right. Quote Link to comment https://forums.atariage.com/topic/345290-fruit-fly-fun-atari-2600/page/2/#findComment-5281721 Share on other sites More sharing options...
+atari2600land Posted July 10, 2023 Author Share Posted July 10, 2023 I think I fixed these two bugs. As for the fly banana eating, it gives a greater sense of urgency if the fly keeps eating the banana. fly14a.bin 1 Quote Link to comment https://forums.atariage.com/topic/345290-fruit-fly-fun-atari-2600/page/2/#findComment-5281796 Share on other sites More sharing options...
+atari2600land Posted July 11, 2023 Author Share Posted July 11, 2023 Fixed some stuff. Fly bonus clock now resets all the time. It wasn't resetting after the hornet exited the screen Changed the color of the swatter. Changed the "4" digit. I tried to make it so once the fly eats a bite he goes off screen but I had to give up because I couldn't get the scanline smooth. fly15.bin Quote Link to comment https://forums.atariage.com/topic/345290-fruit-fly-fun-atari-2600/page/2/#findComment-5282305 Share on other sites More sharing options...
+atari2600land Posted July 11, 2023 Author Share Posted July 11, 2023 I think I fixed it so it's a steady 262 scanlines when the hornet is introduced. fly15a.bin 1 Quote Link to comment https://forums.atariage.com/topic/345290-fruit-fly-fun-atari-2600/page/2/#findComment-5282321 Share on other sites More sharing options...
+atari2600land Posted July 11, 2023 Author Share Posted July 11, 2023 Made it so the fly takes a bite of the banana and then flies away. Which do you like better, version 15a or 16? fly16.bin Quote Link to comment https://forums.atariage.com/topic/345290-fruit-fly-fun-atari-2600/page/2/#findComment-5282664 Share on other sites More sharing options...
+atari2600land Posted July 12, 2023 Author Share Posted July 12, 2023 I worked on this some more today. I redrew the clouds and simplified the fly flying away code. The hornet now goes faster when leaving the screen. fly17.bin 1 Quote Link to comment https://forums.atariage.com/topic/345290-fruit-fly-fun-atari-2600/page/2/#findComment-5282831 Share on other sites More sharing options...
vitoco Posted July 12, 2023 Share Posted July 12, 2023 On 7/11/2023 at 12:15 AM, atari2600land said: Changed the color of the swatter. I like it. On 7/11/2023 at 12:15 AM, atari2600land said: Fly bonus clock now resets all the time. So the score depends on the timer... that's good to know! 14 hours ago, atari2600land said: Made it so the fly takes a bite of the banana and then flies away. Which do you like better, version 15a or 16? I went directly to version 17, and I like that the fly goes away. About game dynamics: - If you are close to the sides, there is a high chance to be caught by the hornet, so it's better to stay in the center of the playfield. - If you wait in the center and near the banana, the score will be lower, so you have to move to score more, but it does not worth the risk, not a big amount. I guess that most of the time I got between 5 and 9 points. I think it could be better a huge difference of score between splatting the fly earlier than later, inviting you to take risks. - The brown hornet stays too long in the screen, it turns boring. It's not to hard to escape from it. - The green hornet is for sure a dead if it appears from the same side of the playfield you are. Instead of a random side, I think that it could be the "other" side based on your current position, and the height could be the same as yours, forcing you to react and move away. - Many times, the same hornet appeared again just after it left the screen. Avoid that, at least for the brown hornet. - There is no increasing difficulty in this game. The hornets could be drivers for that: the green one could be slower at the beginning and increase its speed based on current score, a counter or something like that. Something similar for the brown one, slower and shorter stay time at the beginning. Quote Link to comment https://forums.atariage.com/topic/345290-fruit-fly-fun-atari-2600/page/2/#findComment-5282934 Share on other sites More sharing options...
+atari2600land Posted July 13, 2023 Author Share Posted July 13, 2023 New day, new changes: The hornet (red enemy) now stays on screen for a shorter amount of time. Hornets and bees (green enemy) now begin appearing on the other side of the swatter. fly18.bin 2 Quote Link to comment https://forums.atariage.com/topic/345290-fruit-fly-fun-atari-2600/page/2/#findComment-5283221 Share on other sites More sharing options...
+ZeroPage Homebrew Posted July 13, 2023 Share Posted July 13, 2023 46 minutes ago, atari2600land said: New day, new changes: The hornet (red enemy) now stays on screen for a shorter amount of time. Hornets and bees (green enemy) now begin appearing on the other side of the swatter. Excellent improvements! The hornet definitely used to overstay its welcome and I've been caught off guard a number of times by a bee immediately slamming into me without a chance for me to get away. - James Quote Link to comment https://forums.atariage.com/topic/345290-fruit-fly-fun-atari-2600/page/2/#findComment-5283233 Share on other sites More sharing options...
+atari2600land Posted July 13, 2023 Author Share Posted July 13, 2023 I tried and tried but I could not make the bee go different speeds. Quote Link to comment https://forums.atariage.com/topic/345290-fruit-fly-fun-atari-2600/page/2/#findComment-5283316 Share on other sites More sharing options...
vitoco Posted July 13, 2023 Share Posted July 13, 2023 7 hours ago, atari2600land said: I tried and tried but I could not make the bee go different speeds. Which is the current speed? One pixel per frame? Quote Link to comment https://forums.atariage.com/topic/345290-fruit-fly-fun-atari-2600/page/2/#findComment-5283456 Share on other sites More sharing options...
+atari2600land Posted July 13, 2023 Author Share Posted July 13, 2023 The problem isn't with the bee moving differently, it's making the scanline a constant 262. Quote Link to comment https://forums.atariage.com/topic/345290-fruit-fly-fun-atari-2600/page/2/#findComment-5283760 Share on other sites More sharing options...
+atari2600land Posted July 14, 2023 Author Share Posted July 14, 2023 New update: I finally made the scanline count steady at 262 so the bee has three speeds, low (score 0-99) medium (100-199) and high (200+) Insects no longer appear up really high and off screen Added a fly bites banana sound fly20.bin 2 Quote Link to comment https://forums.atariage.com/topic/345290-fruit-fly-fun-atari-2600/page/2/#findComment-5283860 Share on other sites More sharing options...
+ZeroPage Homebrew Posted July 20, 2023 Share Posted July 20, 2023 ZeroPage Homebrew is playing Fruit Fly Fun on tomorrow's ZPH stream LIVE on Twitch, hope you can join us! Fri Jul 21, 2023 | LIVE @ 12PM PT | 3PM ET | 7PM GMT WATCH LIVE: https://www.twitch.tv/zeropagehomebrew/WATCH LATER: https://youtube.com/zeropagehomebrew/ Games: Laserface Island (2023 | 2600) by Your Face @Your Face Laserface Planet (2023 WIP | 2600) by Your Face @Your Face Twisty Passages (2006 | 2600) by Fred Quimby @batari Fruit Fly Fun (2023 WIP | 2600) by Chris Read @atari2600land WATCH AT 1080P60 FOR BEST QUALITY 1 Quote Link to comment https://forums.atariage.com/topic/345290-fruit-fly-fun-atari-2600/page/2/#findComment-5287150 Share on other sites More sharing options...
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