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Final Fight 2600 Demo (Double Dragon Hack)


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  • 4 weeks later...
On 1/25/2023 at 12:04 AM, 4ever2600 said:

I wish they hadn't programmed the enemies to look like the main character.  You could change up characters individually, but then it would be a 32k cart...

Yes it's true. The original ROM is 16kb, with keying it could expand to 32kb, adding different enemies of the protagonist. For now this is beyond my programming knowledge.

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This is a hack game that I intend to do without haste, finish in due time.
In this Demo 2 we have the girl with purple hair from Arcade, check out the pictures below.
There's still a lot of work ahead, drawing characters is not my strong suit and the lines might not turn out so well.

For now two characters from the Andore family are present in this DEMO 2, you will recognize them in purple and yellow colors. In the final version other missing members of the Andore family will appear, it will be in red, white and blue colors.
Finally, the DD hack rom with infinite lives and with a different color palette from the original was used in this Demo 2.






Final Fight Demo 2.bin

Edited by alfredtdk
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Just an exercise in imagination, what an intro screen for the Final Fight game for the Atari 2600 console would look like.
Modified HES Menu screen.


Although the game was already present in this modified menu, I couldn't make it work inside this menu. As it is a 16kb rom, I had to expand to a 32kb rom so that the modified HES menu would also be included.







Menu Screen Final Fight.bin

Edited by alfredtdk
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  • 1 year later...
Posted (edited)
14 hours ago, alfredtdk said:

Hi, I'm glad you liked it.
I kind of stopped this DD hacking project after focusing on others, but if there is interest I can continue development with the Final Fight theme.😎

Hello Mr. @alfredtdk, there is TREMENDOUS interest!  I, personally, have only one request.  Many people agree, the original DD is too hard.  Your graphics looks amazing, but, please, do whatever you can to make the game a little easier.  Can the enemies be slowed down slightly?  Give you a chance to move or defend to to strike first before they do?  

Edited by Living Room Arcade
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