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SOLVED (sort of): Make sprites same size?


Words Fail
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I am using DPC+. I have this enemy on the top of my screen:
 

 player2:
 %11111110
 %11111110
 %10010010
 %01010100
 %01000100
end

 _NUSIZ1=$15

 

That generates the following:

top.png.e4584073c9694824fa4256f206cfacae.png
 

Here's the same enemy which appears on the side of the screen:

 

player3:
 %1110000
 %1110000
 %1110000
 %1101100
 %1101100
 %1101100
 %1100000
 %1100000
 %1100000
 %1111000
 %1111000
 %1111000
 %1100000
 %1100000
 %1100000
 %1101100
 %1101100
 %1101100
 %1110000
 %1110000
 %1110000
end

 NUSIZ3=$10

 

That generates this image:
left.png.ddea34aa37fdd9dd328986ad2317216a.png

 

Here's both of them side by side.. 

sidebyside.png.abe6aa7354b61e5d0d68110993f5bf9e.png

 

They're not the same size. That's the closest I could get. It's more noticable in Stella emulator than it is here in the post.

 

Think there's a way to get them the exact same or I have to live with it? I'm deciding if I need to overlook any OCD I have about the size, as I think the game needs those enemies.

 

Edited by Words Fail
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4 minutes ago, Words Fail said:

Been there done that. I think it was then too small.

 

Going from this:

 

 player2:
 %11111110
 %11111110
 %10010010
 %01010100
 %01000100
end

 

To this makes it smaller?

 

 player2:
 %11111110
 %11111110
 %11111110
 %11111110
 %10010010
 %10010010
 %01010100
 %01010100
 %01000100
 %01000100
end

 

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58 minutes ago, Random Terrain said:

 

Going from this:

 

 player2:
 %11111110
 %11111110
 %10010010
 %01010100
 %01000100
end

 

To this makes it smaller?

 

 player2:
 %11111110
 %11111110
 %11111110
 %11111110
 %10010010
 %10010010
 %01010100
 %01010100
 %01000100
 %01000100
end

 

My bad! I had left the top and only fooled around with the side ones. Anyway, this is the closest I can get:

enemies2.png.11432151a6c8b6782c3f5d1d92a3c59c.png

 

Zooming in it's a tiny off.. I guess players won't really notice, only I'll know pretty much.

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