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What have you actually PLAYED tracker for 2023 (Season 16)


carlsson

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For classic gaming this weekend I played Q*Bert for the first round of the Atari 2600 High Score Club's end of season minor league tournament... and was promptly eliminated in the 1st round because Q*Bert has just never been a game I've been any good at, especially on A difficulty! Still, I did manage to beat my all time personal best high score and that's something :)

 

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Atari 2600

Q*Bert - 36 minutes

 

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Arcade:

 

Lock’n’Chase - 10 minutes

 

FC206901-6441-4803-8736-FFA9B4A35E72.thumb.jpeg.cf2272f4fc1494bc44c2b7f0d496e6a1.jpeg

 

Lunar Lander - 75 minutes

 

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Zero Wing - 30 minutes

 

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I don’t know if this is brutal in some other way but the early game seems downright generous amd pleasant. I still didn’t get anywhere, but it’s a start.


Atari 2600:

 

Q*Bert - 95 minutes

 

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My personal best wasn’t good enough to not get eliminated in the first round of the minor leagues. Oh well.


Atari Lynx:

Awesome Golf - 35 minutes

 

2A3E2AC6-427C-41C6-BAC9-A82273544B97.thumb.jpeg.681b0fe3509479d81a9e88be72edfa7e.jpeg

 

Commodore 64:

 

Jumpman - 20 minutes

Stormlord - 135 minutes

 

B5228A71-BE8F-4127-98ED-DB23BA2FA312.thumb.jpeg.152dfe63eae48a92f2a9c63c7a59f256.jpeg

 

I still prefer the Genesis version unequivocally but I appreciate the C64 version a lot more after being forced to play it by an Evercade HSC.

 

Genesis:

 

Slap Fight MD (or whatever we have tracked it as) - 150 minutes

 

62E3A9A5-A7D8-43E5-B80B-E7592D811CE8.thumb.jpeg.d5ad2fc0f67fbd4085445d12d42dd435.jpeg
 

NES:

 

Dig Dug II - 40 minutes

 

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Nintendo 64:

 

Mario Kart 64 - 20 minutes

 

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4 hours ago, onlyinajeep said:

Phantasie is great. This was my first RPG style game, spent many hours back in the day playing that. I revisited it a couple years ago and still enjoyed it. I played Roadwar 2000 after finishing, it was pretty much a reskinned Phantasie, but still good. I might hafta play that again this year.

 

It’s one of my favorites. Beat the game back in the day and am really enjoying playing again. Maybe this time I’ll play through all 3 games (I started Phantasie II a long time ago but it was so similar to the first one I moved on to something else and haven’t revisited it).

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Here's the summary for Week 04, running from January 23 - 29. We logged 4545 minutes of eligible play, playing 72 games on a total of 17 systems.

 

Top 10:

 

1. Q*bert (Atari 2600) - 1031 min.
2. Castlevania: Symphony of the Night (PlayStation) - 776 min.
3. Final Fantasy VII (PlayStation) - 277 min. (#2)
4. Phantasie (Commodore 64) - 240 min.
5. Ms. Pac-Man (Tengen) (NES/Famicom) - 210 min.
6. Ms. Pac-Man (SNES) - 200 min.
7. Solar Fox (Atari 2600) - 152 min. (#3)
8. Slap Fight / Slap Fight MD (Genesis) - 150 min. (#10)
9. Stormlord (Commodore 64) - 135 min.
10. Hoops (NES/Famicom) - 130 min.

 

Pre-NES top 10:

 

1. Q*bert (Atari 2600) - 1031 min.
2. Phantasie (Commodore 64) - 240 min.
3. Solar Fox (Atari 2600) - 152 min. (PN#1)
4. Stormlord (Commodore 64) - 135 min.
5. Lunar Lander (Arcade) - 75 min. (PN#5)
6. MegaMania (Atari 8-bit) - 70 min.
7. Millie and Molly (Commodore 64) - 69 min.
8. Buzz Worm (CoCo 1 & 2) - 46 min. (PN#8)
9. Jumpman Jr. (Commodore 64) - 42 min. (PN#5)
10. Asteroids (Atari 2600) - 40 min. (PN#8)
10. Oil's Well (Commodore 64) - 40 min.

 

Top 10 systems:

 

1. Atari 2600 (12 games) - 1309 min. (#2)
2. PlayStation (2 games) - 1053 min. (#1)
3. Commodore 64 (25 games) - 821 min. (#9)
4. NES/Famicom (6 games) - 398 min. (#4)
5. SNES (2 games) - 220 min. (#8)
6. Genesis (6 games) - 177 min. (#6)
7. Arcade (5 games) - 162 min. (#3)
8. Atari 8-bit (3 games) - 104 min. (#10)
9. TG-16/PC Engine (2 games) - 65 min.
10. Apple II (2 games) - 52 min. (#5)

 

Q*Bert puts on an impressive effort and generates over 1000 minutes on its own, enough to take both the individual titles and lead the Atari 2600 to a system victory. To a great deal, the same can be said about Castlevania: SotN for the PlayStation in second place. Just over 1/3 of the games this week was played on the C64, which puts it in third place.

 

Castlevania: Symphony of the Night (PlayStation) also enters the 5000 Minute Club with a total of 5367 minutes.

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Went to the arcade again. I also played two of the 5 Toaplan games I had never played before: Horror Story, which is now one of my absolute favourite non-shooting Toaplan games, and Toaplan's first game, the very obscure Performan.

 

Arcade
Dogyuun!! (Japan) - 41
FixEight -Jigoku no Eiyuu Densetsu- - 10
Gradius - 10
Horror Story ("Western" version) - 37

There are two versions of Horror Story. One starts you in like an American West-style place and the other starts you in Asia, and I guess the levels are different or something like that. Yeah, it's weird.
Operation Thunderbolt - 20

Taito light gun game. Can't see where you are aiming, except for when you can. Also, you blow up F/A-18s (and they are Super Hornets, too, not the regular non-Super version) in this game for some reason even though Wikipedia says you are on the American side, so I'm not sure what the hell is up with that.
Out Zone - 91
Performan - 6
Sennou Game Teki-Paki - 15
Tatsujin Ou - 207
Tatsujin Ou New Version (ROM hack) - 62

Thunder Dragon 2 - 15
Vimana - 17
Zero Wing - 14

 

G/MD
Slap Fight MD - 50

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I've gotta get better at recording my times... I forgot until about half way through the week, and I'm terrible at guessing, so...  I'm just going with what I got...

 

Playstation

Castlevania:  Symphony of the Night (449min) - Still working on RetroAchievements for this.  There's one that is to fill in the "Enemys" list from the Librarian, and there's apparently one enemy on the list (the Mudman) that is missable.  The only time it appears is if it is summoned by a boss the first time you meet him.  That same boss appears as an enemy later in the game, but it doesn't summon it then.  The game I was working on didn't have Mudman... I had missed him.  Luckily, I had several game saves, and one of them had him.  So now I'm using that save.  Another achievement, the one I'm working on now, is to get all the rare drops from every enemy.  That one's gonna take a while...

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20 minutes ago, Eltigro said:

I've gotta get better at recording my times... I forgot until about half way through the week, and I'm terrible at guessing, so...  I'm just going with what I got...

 

Playstation

Castlevania:  Symphony of the Night (449min) - Still working on RetroAchievements for this.  There's one that is to fill in the "Enemys" list from the Librarian, and there's apparently one enemy on the list (the Mudman) that is missable.  The only time it appears is if it is summoned by a boss the first time you meet him.  That same boss appears as an enemy later in the game, but it doesn't summon it then.  The game I was working on didn't have Mudman... I had missed him.  Luckily, I had several game saves, and one of them had him.  So now I'm using that save.  Another achievement, the one I'm working on now, is to get all the rare drops from every enemy.  That one's gonna take a while...

I never bothered trying to fill the bestiary thing because I had a feeling some of those monsters would be "if you miss him, you cant go back and get him again." i also missed a couple squares of the map. Ive learned not to get too hung up on only having 99% game completion. the important thing is i had fun, trying to get there. but that said, yeah if the game is easy enough, Ill go for 100% like the Donkey Kong Country games, Kirby, Banjo, Mario, etc some games I know itll never happen. Im not skilled enough to get every Chaos emerald in Sonic and beat the game.

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ATARI 2600:

Plaque Attack - 10 minutes

 

ATARI 8-BIT:

Atartris - 50 minutes

Beef Drop - 10 minutes

Keystone Kapers - 65 minutes

Marauder [Sierra On-Line] - 35 minutes

Pole Position - 15 minutes

Time Pilot - 5 minutes

 

NES / FAMICOM:

Ms. Pac-Man [Tengen License] - 80 minutes

 

SEGA GENESIS:

Ms. Pac-Man - 40 minutes

 

EVIDENCES OF THE WEEK:

1) 2600 Plaque Attack full gameplay video - Score: 65,160 (Game 1-BB)

 

 

2) 8-BIT Marauder full gameplay video - Score: 133,900 (default)

 

 

3) 8-BIT Atartris full gameplay video - Score: 107,674 (Level A)

 

 

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Here are my times for this past week on classic systems (January 30th through February 5th)...

 

MS-DOS:

Pac-Man - 12 min.

 

The only thing I played this week was the MS-DOS version of Pac-Man by Atarisoft. It's quite a nice version, and they even carried over most of the sounds though (of course) only one of them plays at a time. However, the dots are unevenly spaced and the intermissions are missing, although they probably had a lot of memory to play with. I didn't get too far in the game, I think the farthest I managed was the 3rd round.

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4 hours ago, dudeguy said:

I never bothered trying to fill the bestiary thing because I had a feeling some of those monsters would be "if you miss him, you cant go back and get him again." i also missed a couple squares of the map. Ive learned not to get too hung up on only having 99% game completion. the important thing is i had fun, trying to get there. but that said, yeah if the game is easy enough, Ill go for 100% like the Donkey Kong Country games, Kirby, Banjo, Mario, etc some games I know itll never happen. Im not skilled enough to get every Chaos emerald in Sonic and beat the game.

Oh I'm definitely not trying to 100% the RetroAchievments.  They always have stuff in there like, "Beat X Boss with no weapons, no health, and damageless."  I'll never get those.  Too frustrating for me.  If it's part of just playing the game, fine.  If it's a bit tedious, but easy, fine.  If it's tedious and hard, nope.

 

And the only monster I think is missable is the one I mentioned, that mudman.  Now, on that save, the only two I don't have are... um... the last two bosses (spoilers!).  And the rare drops is in the tedious but easy category.  Just gotta farm 'em.  And with the Ring of Varda and a Crissaegrim, there's not much that is difficult to kill quickly.

 

I have not 100%ed any game on RA.  lol

 

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Here are my times for the week:

 

Atari 2600:

Dodge 'em: Dogder cars- 3 minutes

Defender- 4 minutes

Q*bert- 6 1/2 minutes

The Official Frogger (Supercharger game)- 7 minutes

Ms. Pacman- 6 minutes

Missile command- 11 minutes

Bump n' Jump- 2 1/2 minutes

Congo Bongo- 1 1/2 minutes

Killer Satellites (Supercharger game)- 4 minutes

 

IBM MS-DOS:

Burger time- 5 1/2 minutes

Ms. Pacman- 5 minutes

Zork 1: the Great Underground Empire- 14 minutes (I saved shortly after killing the first troll with the Elvish sword) I hope I can Reload correctly on DOSBOX without typing entire path names from front to back.

 

NES

720 Degrees- 2 minutes

Big Nose the Caveman (Unlicensed) 6 minutes

Baby Boomer (Unlicensed)- 7 1/2 minutes 

Alien Syndrome (Unlicensed)- 3 minutes

 

Sega Genesis/Mega Drive:

Super Street Fighter 2: the New Challengers- 5 minutes

Contra Hard Corps- 4 minutes

Sonic the Hedgehog 2- 3 1/2 minutes

Raiden- 2 1/2 minutes

 

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Arcade:

Crystal Castles - 20 minutes

 

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Atari 2600:

Flash Gordon - 10 minutes

 

Atari 7800:

Asteroids - 270 minutes

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just could not crack 30k.

 

Atari Lynx:

I am now the moderator for the Atari Lynx HSC and would love to have more players! If there is anything I can do to bribeconvince you to join us, name your price!

 

Microvaders Beta - 35 minutes

 

2E3A93A9-D749-4747-A6D7-C7FA337842C8.thumb.jpeg.61e565621ea2b95106805c26639b1f64.jpeg
 

Robotron 2084 - 45 minutes

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Commodore 64:

Jumpman - 45 minutes

78056EBF-D227-43B1-8373-8049D14F9018.thumb.jpeg.edd5488914b0b5c131c542eca2193bb3.jpeg

 

Genesis:

Psycho Pinball - 25 minutes

Slap Fight MD - 75 minutes

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one last drive.

 

Intellivision:

Buzz Bombers - 35 minutes

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LCD/Tabletop:

Tiger Batman Returns - 10 minutes

Tiger Game Talk Tiger’s Baseball All Stars - 25 minutes

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This confusingly titled game is amazingly solid, with impressive voiceover and a full MLBPA license.

Tiger Game Talk Snake’s Revenge - 30 minutes

Simply a thing of beauty.

Tiger Miniature Golf - 10 minutes

I do not understand how to play this. Nobody on YouTube seems to either.

Tiger Sonic 3D Blast - 15 minutes

seems the same as the Sega Pocket Arcade version, as with NiGHTS, which also used the same full size case design.

Tiger Wayne Gretzky Brett Hull Shootout - 20 minutes

363EEF74-B4EB-40C2-A1AF-8408792AA24D.thumb.jpeg.13e9b777154f5538d599c19b9f538eea.jpeg

This is THE SAME GAME as the R-Zone’s soccer game. Weird! It is a lot harder, but otherwise it’s the same up to and including the mostly-invisible player character. Sheesh.

 

NES:

Tapeworm Disco Puzzle - 65 minutes

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Finished the game. It was smooth sailing other than one level that took the vast majority of this and the last playtime, and probably close to a third of my overall playtime.

 

Tiger Sega Pocket Arcade:

Streets of Rage - 10 minutes

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Commodore C16

Way of the Exploding Fist - 24 min

 

Commodore 64

Boulder Dash - 17 min

Gold Quest 6 - 30 min

Oil's Well - 13 min

Questron - 12 min

Roadwar 2000 - 32 min

Rockford - 12 min

The Legend of Knucker Hole - 9 min

 

Commodore 128

Bucket Wars - 18 min

KikStart 128 - 14 min

 

ZX Spectrum

Bruce Lee RX - 24 min

H.E.R.O. - 27 min

Killer Bees - 19 min

Ramiro el Vampiro: en el Misterio del Papiro - 5 min

Terrapins - 18 min

 

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Week of 1/30/23 - 2/5/23

 

Atari 2600

Barnstorming - 35

 

Commodore 64

Phantasie - 230

 

Total time = 265 minutes

 

I was going to spend more time practicing Barnstorming for the HSC this week but it didn't seem like I stood a chance against the top 3 so I played more Phantasie instead.

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