Hi,   I made some progress creating 2600 screen editor with code generation. Find attached prototype alpha version. It will require .NET Core 6 64-bit Windows. It only supports background and playfields (and not both yet for code generation). Basically you draw the screen, then click on 'auto kernels' and then 'generate code'. The asm file should run (at least from my limited testing). You can adjust the kernel starts but at the moment that won't work since it requires knowledge w