+OLD CS1 Posted January 19, 2023 Share Posted January 19, 2023 6 hours ago, Retrospect said: I have had to re-think my sprite coincidence routine, whilst it was fine for just the player shooting the invaders, it didn't quite work out that well when the invaders fired at the player, and the CALL COINC(ALL) routine picked up the invader missile over another invader! I guess you could say, this project has gone sideways really quickly? 3 Quote Link to comment Share on other sites More sharing options...
Retrospect Posted January 19, 2023 Author Share Posted January 19, 2023 56 minutes ago, retrodroid said: Impressive rate of progress! Took me most of a day to get my player sprite reacting to joystick input using my nascent assembly skills. thanks. Assembly is something I've yet to get started with, this is compiled extended basic 2 Quote Link to comment Share on other sites More sharing options...
retrodroid Posted January 19, 2023 Share Posted January 19, 2023 2 hours ago, Retrospect said: thanks. Assembly is something I've yet to get started with, this is compiled extended basic Yes, it's (AL) tedious to code and debug, but the speed is so addictive! Your compiled XB game(s) seem to be playing well as-is. 2 Quote Link to comment Share on other sites More sharing options...
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