+RaymanC Posted January 23 Share Posted January 23 (edited) Hello Friends!! ** ROM UPDATE ** ** PLEASE SCROLL DOWN FOR A NEW VERSION ** Here is Lucky Chase!! A new port of the arcade game Lock N' Chase for the Atari 2600! I have attached the NTSC and PAL60 versions for you to download and play! If you find any bugs, please let me know. Enjoy!! Carlos RaymanC Lucky Chase NTSC RC3.bin Lucky Chase PAL60 RC3.bin Edited July 30 by RaymanC ROM UPDATE 20 1 Quote Link to comment Share on other sites More sharing options...
BIGHMW Posted January 23 Share Posted January 23 Guys this is BRLLIANT!!! BY FAR THE BEST version of Lock 'n' Chase ever produced for the 2600, she even works on my Flashback 9, the perfect accompaniment to @splendidnut's jjust-as-brilliant Chaotic Grill! (his 2600 rendition of Burgertime), if I ever do bring back The Atari Report then this game will be on the top of the list of those on the 2600 Edition to review if and when I do!!! 1 Quote Link to comment Share on other sites More sharing options...
+TrekMD Posted January 23 Share Posted January 23 Wow, this looks fantastic! 1 1 Quote Link to comment Share on other sites More sharing options...
+x=usr(1536) Posted January 23 Share Posted January 23 The game is excellent. Thank you! One thing I want to mention: it does not run from a Concerto on my 7800. Works fine from a Harmony Encore on the same machine, but the Concerto results in the following: I would have used a direct capture, but my upscaler doesn't see a valid video signal when this is happening - hence the photo Pretty sure this is a Concerto issue since the Harmony has no problems, but figured I'd mention it anyway in case someone else ran into the same thing. Quote Link to comment Share on other sites More sharing options...
+Trebor Posted January 24 Share Posted January 24 35 minutes ago, x=usr(1536) said: Pretty sure this is a Concerto issue since the Harmony has no problems... It requires DPC+ support which is present under Encore but not Concerto (yet). 3 Quote Link to comment Share on other sites More sharing options...
Prizrak Posted January 24 Share Posted January 24 Awesome port/remake! I played yours and thought it was really nice, popped in the original lock 'n chase and was shocked how much improved yours is with DPC+. I uploaded this to PlusCart thinking it was standard bank switching till I tried it and realized where the magic was at. Never ceases to amaze me what we can do with 40+ year old hardware and know every nook and cranny of this old girl. This to me is a much as an improvement as a the Burger time remake. 1 1 Quote Link to comment Share on other sites More sharing options...
BIGHMW Posted January 24 Share Posted January 24 1 hour ago, Prizrak said: Awesome port/remake! I played yours and thought it was really nice, popped in the original lock 'n chase and was shocked how much improved yours is with DPC+. I uploaded this to PlusCart thinking it was standard bank switching till I tried it and realized where the magic was at. Never ceases to amaze me what we can do with 40+ year old hardware and know every nook and cranny of this old girl. This to me is a much as an improvement as a the Burger time remake. Agreed. It's like both @splendidnut's Chaotic Grill and Lucky Chase were almost meant for each other as far as the 2600 goes, the same thing holds true for the late Ken Siders' Beef Drop and @Ryan Witmer's Rob 'n' Banks for the 5200/A8 as well. Two Data East classics that are pretty much almost like "sister" games, can't play one without having the other in the lineup too. 2 Quote Link to comment Share on other sites More sharing options...
+johnnywc Posted January 25 Share Posted January 25 Looks and sounds great! I must admit I never played Lock N' Chase back in the day (lol it took a few games before I realized you can press the button to make the red barriers ). The game plays very well, but it seems that you get infinite lives? I got killed about a dozen times and my game never ended, plus the two squares in the left bottom corner didn't change (I assume those are the life counters). Besides that I didn't see any issues. 1 Quote Link to comment Share on other sites More sharing options...
Raiu Posted January 26 Share Posted January 26 .... all I know is that I'm really bad at this. I have no idea what the things in the middle do (the moneybag and the hat?) because they disappear before I can get to them and/or I die on my way to them. Looks nice, death animation is way too long considering how frequently it happens. 1 Quote Link to comment Share on other sites More sharing options...
+johnnywc Posted January 26 Share Posted January 26 21 hours ago, johnnywc said: The game plays very well, but it seems that you get infinite lives? I got killed about a dozen times and my game never ended, plus the two squares in the left bottom corner didn't change (I assume those are the life counters). Besides that I didn't see any issues. Okay, I found the issue. Since I'm usually developing instead of playing games , my Developer settings were set to "Developer" instead of "Player". In my Developer settings, the "[*] Drive unused TIA pins randomly on a read/peek" was checked. Disabling this fixes the infinite lives error (and also I noticed that the score color gets corrupted too if this setting is enabled). Typically this means that you are assuming that unused TIA bits are 0 when reading a register when in theory they could be 1. I'm sure an expert like @Thomas Jentzsch could give more insight into this phenomenon. Hope that helps! John 1 Quote Link to comment Share on other sites More sharing options...
+RaymanC Posted January 27 Author Share Posted January 27 9 hours ago, johnnywc said: In my Developer settings, the "[*] Drive unused TIA pins randomly on a read/peek" was checked. Disabling this fixes the infinite lives error (and also I noticed that the score color gets corrupted too if this setting is enabled). That's good to know! Thanks John!! 1 Quote Link to comment Share on other sites More sharing options...
+RaymanC Posted January 27 Author Share Posted January 27 11 hours ago, Raiu said: I have no idea what the things in the middle do (the moneybag and the hat?) because they disappear before I can get to them and/or I die on my way to them. Take any of them before they disappear to win bonus points!! Quote Link to comment Share on other sites More sharing options...
+SpiceWare Posted January 27 Share Posted January 27 15 hours ago, RaymanC said: That's good to know! Thanks John!! This issue usually means you accidentally left the # off of an immediate mode instruction, such LDA #1 or CMP #1. 2 Quote Link to comment Share on other sites More sharing options...
ALEXANDER Posted February 10 Share Posted February 10 On 1/22/2023 at 8:49 PM, RaymanC said: Hello Friends!! Here is Lucky Chase!! A new port of the arcade game Lock N' Chase for the Atari 2600! I have attached the NTSC and PAL60 versions for you to download and play! If you find any bugs, please let me know. Enjoy!! Carlos RaymanC Lucky Chase NTSC RC3.bin 32 kB · 163 downloads Lucky Chase PAL60 RC3.bin 32 kB · 56 downloads Your version is hard as nails. Love it ! 2 Quote Link to comment Share on other sites More sharing options...
Crow Posted February 28 Share Posted February 28 Looks great! 1 Quote Link to comment Share on other sites More sharing options...
+RaymanC Posted February 28 Author Share Posted February 28 10 minutes ago, Crow said: Looks great! Thanks !! Enjoy !! Quote Link to comment Share on other sites More sharing options...
Jess Ragan Posted June 19 Share Posted June 19 This looks more artfully done than the M Network version, which was... slightly lacking. We all remember how Burgertime on the 2600 turned out, right? Yeesh. 1 Quote Link to comment Share on other sites More sharing options...
+RaymanC Posted June 20 Author Share Posted June 20 12 hours ago, Jess Ragan said: This looks more artfully done than the M Network version, which was... slightly lacking. We all remember how Burgertime on the 2600 turned out, right? Yeesh. Yes!! Those old versions of arcade ports were made with a limited amount of ROM and RAM and that's why they lack the graphics and music. Now we have 32K of ROM space, so we are able to do much more. Thanks for playing Lucky Chase and check out my other arcade ports THE END, TOMAHAWK 777 and STRATOVOX. Enjoy!! Quote Link to comment Share on other sites More sharing options...
killersquirel Posted July 9 Share Posted July 9 On 6/20/2023 at 1:22 AM, RaymanC said: Yes!! Those old versions of arcade ports were made with a limited amount of ROM and RAM and that's why they lack the graphics and music. Now we have 32K of ROM space, so we are able to do much more. Thanks for playing Lucky Chase and check out my other arcade ports THE END, TOMAHAWK 777 and STRATOVOX. Enjoy!! I love playing all of your ports and hope you continue to port more obscure arcade games to the Atari 2600. These are all great! 1 Quote Link to comment Share on other sites More sharing options...
+RaymanC Posted July 29 Author Share Posted July 29 (edited) Hello friends! Here is a new version of Lucky Chase in NTSC and PAL60 formats. This version is a little easier than the last version. If you find any bugs, please let me know. Enjoy! Carlos RaymanC Lucky Chase NTSC 230603.bin Lucky Chase PAL60 230603.bin Edited July 30 by RaymanC Filename error 3 4 Quote Link to comment Share on other sites More sharing options...
+TrekMD Posted July 30 Share Posted July 30 Oh, cool. Thank you! 1 Quote Link to comment Share on other sites More sharing options...
Bomberman94 Posted July 30 Share Posted July 30 (edited) Thanks for the updated version - I like your games (quality products). Now difficulty is better balanced and you forgot to mention that you now have implemented savekey support with a short introduction (I like this, too). Again: thank you and keep on your great work 😊 Edited July 31 by Bomberman94 1 Quote Link to comment Share on other sites More sharing options...
+RaymanC Posted July 31 Author Share Posted July 31 21 hours ago, Bomberman94 said: Now difficulty is better balanced and you forgot to mention that you now have implemented savekey support Yes, I forgot that! Now you can save your highest score!! Enjoy!! 4 Quote Link to comment Share on other sites More sharing options...
+RaymanC Posted September 16 Author Share Posted September 16 Hello! So far Lucky Chase is working fine, and no bugs have been reported so I'm declaring this game to be now complete! Enjoy! 7 Quote Link to comment Share on other sites More sharing options...
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