alucardX Posted February 25, 2023 Share Posted February 25, 2023 I just ran across this on the ütubes. https://yewtu.be/watch?v=4ZmDdMH0nfw 8 2 Quote Link to comment Share on other sites More sharing options...
+LS650 Posted February 25, 2023 Share Posted February 25, 2023 Interesting. Quote Link to comment Share on other sites More sharing options...
R.Cade Posted February 25, 2023 Share Posted February 25, 2023 1 hour ago, ls650 said: Interesting. Not really 1 Quote Link to comment Share on other sites More sharing options...
LinkoVitch Posted February 25, 2023 Share Posted February 25, 2023 Don't really think a fairly static character select screen fits the bill of "Proves the jaguar could do it". I don't doubt that it would be do able on the jag, but that example is a long way off proving the parallax, sprite counts etc. Good that he gave it a shot and hopefully had fun. Seeing a level or two rendered would be a much better demo however (IMHO). 4 Quote Link to comment Share on other sites More sharing options...
+Stephen Posted February 25, 2023 Share Posted February 25, 2023 Yeah - not knocking the guy, but a simple title screen with some 8-frame animated sprites is nowhere near proof that the full game could be done. 2 Quote Link to comment Share on other sites More sharing options...
LordKraken Posted February 25, 2023 Share Posted February 25, 2023 Ah come on, give the guy a break! I think it's a good idea to create a PoC to see if arcade quality is possible on Jaguar. And yes sure, it's not even the beginning of a game, there is a ton of work before seeing anything playable, but that's a good start, at least. So let's try to be a bit positive for once 7 3 Quote Link to comment Share on other sites More sharing options...
SwanSong Posted February 25, 2023 Share Posted February 25, 2023 51 minutes ago, LordKraken said: Ah come on, give the guy a break! I think it's a good idea to create a PoC to see if arcade quality is possible on Jaguar. And yes sure, it's not even the beginning of a game, there is a ton of work before seeing anything playable, but that's a good start, at least. So let's try to be a bit positive for once I'm with you! I grew up with MK and was pre ordering them and lots of quarters until they came, if he can do it, I'm in. 3 Quote Link to comment Share on other sites More sharing options...
+CyranoJ Posted February 25, 2023 Share Posted February 25, 2023 RAPTOR makes it possible 9 Quote Link to comment Share on other sites More sharing options...
SwanSong Posted February 25, 2023 Share Posted February 25, 2023 For me it was 2 that I can't forget but 1 is what lured me in, I hope does cause I would get a kick out of this, so could primal rage find best cart in same way? Not a great game but I have fun and I think others do also Quote Link to comment Share on other sites More sharing options...
LinkoVitch Posted February 25, 2023 Share Posted February 25, 2023 2 hours ago, LordKraken said: Ah come on, give the guy a break! I think it's a good idea to create a PoC to see if arcade quality is possible on Jaguar. And yes sure, it's not even the beginning of a game, there is a ton of work before seeing anything playable, but that's a good start, at least. So let's try to be a bit positive for once Yeah a quick PoC is a great idea, but the concept here is "Mortal Kombat" not "Character Selection screen". We all know the Jaguar can play samples, do sprites and animation, this proves nothing with regards to the Jaguar's capabilities to do the target game. I am not knocking him for getting what he has going and having fun doing it, but claiming it's a "start" or PoC is a significant stretch. To my mind a PoC would show that the parallax was viable with 2 animated characters, not fighting or even controllable, just 2 characters cycling through animations whilst the screen moved around the full extents of the playarea. That would be a better PoC, as it would be doing all the key graphical needs of the game without spending the time needed to add in the controls, AI, game states, score, UI etc etc etc. There are waaaay too many "I'm making a game, look I have this cool intro/screen/animation" projects, (often followed with box and cart mockups), which then go no where as it turns out "Making games is actually hard". Not knocking the desire here at all, have at it, make an MK clone for the Jag, do it. 6 Quote Link to comment Share on other sites More sharing options...
Jag_Mag Posted February 26, 2023 Share Posted February 26, 2023 (edited) Not a start or work in progress...through this together quickly.Scrolling the arena with two animated characters. mk.rom Edited February 26, 2023 by Jag_Mag 4 Quote Link to comment Share on other sites More sharing options...
alucardX Posted February 26, 2023 Author Share Posted February 26, 2023 I give him credit for doing some programming on the Jag and making what I would argue is a decent video for it. Perhaps this will attract more people to program for the Jaguar. He's showing just how damn nice the Jaguar looks doing 2D using a game MANY people know and love. He's also using the arcade graphics as the basis. Anyone that doesn't know the Jag will be able to identify it as an impressive feat when compared to the SNES / MegaDrive version. It may not be a showing that is doing much compared to developers that have released a game, but it is a very welcome addition to the list of Jaguar videos on the tubey site. It also shows the Raptor API in use!!! 5 Quote Link to comment Share on other sites More sharing options...
+LS650 Posted February 26, 2023 Share Posted February 26, 2023 11 hours ago, R.Cade said: Not really That's kind of a dick comment. The guy gives a break-down of his thoughts and methodology, and explains the process he went through to make his project happen. 7 Quote Link to comment Share on other sites More sharing options...
LordKraken Posted February 26, 2023 Share Posted February 26, 2023 His PoC was not to see if a 2d side scroller was doable, but if he could achieve Arcade quality, which he did. Plus the video is quite cool in how he explained the difference between arcade and jag. He probably put more time doing the video than the coding, but hey that's apparently his first project on Jag. And yeah thanks to Raptor too 3 Quote Link to comment Share on other sites More sharing options...
agradeneu Posted February 26, 2023 Share Posted February 26, 2023 Very cool project, I hope it will go further. The potential for an Arcade perfect port is there. Converting the characters to 8 bit color would free up a lot RAM, propably allowing all 12 animation frames. 6 1 Quote Link to comment Share on other sites More sharing options...
Jag_Mag Posted February 26, 2023 Share Posted February 26, 2023 (edited) 2 hours ago, agradeneu said: Very cool project, I hope it will go further. The potential for an Arcade perfect port is there. Converting the characters to 8 bit color would free up a lot RAM, propably allowing all 12 animation frames. 8 bit color would look great,anyway best of luck to him it's cool to see projects done in Raptor. Edited February 26, 2023 by Jag_Mag 2 Quote Link to comment Share on other sites More sharing options...
tripled79 Posted February 27, 2023 Share Posted February 27, 2023 When can I mark my calendar for Mortal Monday? 1 1 Quote Link to comment Share on other sites More sharing options...
+Stephen Posted February 27, 2023 Share Posted February 27, 2023 15 hours ago, Jag_Mag said: 8 bit color would look great,anyway best of luck to him it's cool to see projects done in Raptor. 8-bit colour when you can choose from an unlimited (24-bit RGB) palette really is amazing. 1 Quote Link to comment Share on other sites More sharing options...
LinkoVitch Posted February 27, 2023 Share Posted February 27, 2023 7 hours ago, Stephen said: 8-bit colour when you can choose from an unlimited (24-bit RGB) palette really is amazing. If my memory serves the CLUT is only 16bit RGB, but yeah you can have a predefined palette of 256 colours. 1 Quote Link to comment Share on other sites More sharing options...
agradeneu Posted February 27, 2023 Share Posted February 27, 2023 I think the original arcade game uses 8 bit indexed palettes for sprites, so there should be no downgrade in visual quality and 16 bit color would not improve anything. 1 Quote Link to comment Share on other sites More sharing options...
Rick Dangerous Posted February 27, 2023 Share Posted February 27, 2023 I mean if it could be done on Lynx it can totally be done on Jaguar; it's just a matter of someone clever taking the time and energy to do it. I don't think anyone believes the Jag "Can't Handle" MK, MK2 or MK3 from a hardware perspective. 5 Quote Link to comment Share on other sites More sharing options...
solo/ng Posted February 27, 2023 Share Posted February 27, 2023 Comparing to what we had to do on the Lynx, doing it on Jaguar should be piss easy ; ). 2MB ram, good resolution, so just throw original sprites and parallax background, done, GPU shouldn even be strerssed. On the lynx the uber problem was 48k RAM (without banking); 16kb for the screen (additional info: the lynx version going to be finished not yet but we aim this year for closure). 10 Quote Link to comment Share on other sites More sharing options...
7800JAGFAN Posted February 27, 2023 Share Posted February 27, 2023 7 hours ago, Rick Dangerous said: I mean if it could be done on Lynx it can totally be done on Jaguar; it's just a matter of someone clever taking the time and energy to do it. I don't think anyone believes the Jag "Can't Handle" MK, MK2 or MK3 from a hardware perspective. I don't know anything about programming, but I did think Kasumi Ninja and Ultra Vortek did prove this from a "looks" perspective at least. 7 Quote Link to comment Share on other sites More sharing options...
walter_J64bit Posted February 28, 2023 Share Posted February 28, 2023 Excellent! Quote Link to comment Share on other sites More sharing options...
bulken Posted March 6, 2023 Share Posted March 6, 2023 Impressive, waiting to see the final game. 1 4 Quote Link to comment Share on other sites More sharing options...
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