rdefabri Posted March 29, 2023 Share Posted March 29, 2023 I've been doing my research and it's seem pretty clear that FastBasic is a great option for programming games on the Atari. There have been plenty of solid 10-liner games made in FastBasic, I'm curious if there are any games that aren't 10-liners leveraging it. Anyone know? Quote Link to comment Share on other sites More sharing options...
vitoco Posted March 29, 2023 Share Posted March 29, 2023 I haven't finished the extension of The Children for the 5200. It is no longer a tenliner, but it started as one. 1 Quote Link to comment Share on other sites More sharing options...
rdefabri Posted March 29, 2023 Author Share Posted March 29, 2023 (edited) 6 minutes ago, vitoco said: I haven't finished the extension of The Children for the 5200. It is no longer a tenliner, but it started as one. I think the game I am thinking about won't be a 10-liner, but it's sort of simplistic. I'm wondering what a full blown production might be like, especially since I can (sort of) parse the code, something I can't do with assembly language. Edited March 29, 2023 by rdefabri Quote Link to comment Share on other sites More sharing options...
Wrathchild Posted March 29, 2023 Share Posted March 29, 2023 I have a Basic game port from another system that is too large for Atari Basic and so have been considering moving that over to FB 1 Quote Link to comment Share on other sites More sharing options...
dmsc Posted March 30, 2023 Share Posted March 30, 2023 This is one example: Another one, my extended "joyas" game, that started as a tenliner: joyas.bas , joyas.xex Have Fun! 3 Quote Link to comment Share on other sites More sharing options...
rdefabri Posted March 30, 2023 Author Share Posted March 30, 2023 11 hours ago, dmsc said: This is one example: Another one, my extended "joyas" game, that started as a tenliner: joyas.bas , joyas.xex Have Fun! Ah yes - I forgot about The Lady, good one! 1 Quote Link to comment Share on other sites More sharing options...
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