Captain Cozmos Posted May 15 Author Share Posted May 15 (edited) 20230515_035335.mp4 Simple to move around Give them the Starting Location, NPC NAME , Direction and Speed ; (BYTE 0-1, X/Y) (BYTE 2, NPC TYPE/DEAD) (BYTE 3, DIRECTION) (BYTE 4, SPEED) DB $21,$18,SWIRL,NO_MOVE,0,0,0,0 DB NO_MOVE DB NORTH DB SOUTH DB EAST DB WEST DB NORTH_EAST DB NORTH_WEST DB SOUTH_EAST DB SOUTH_WEST Put these commands in a table then let them do their thing. They can move in any of the 8 directions as if they were sprites. After I optimize the code I will release either a binary or video. Edited May 15 by Captain Cozmos 2 Quote Link to comment Share on other sites More sharing options...
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