Captain Cozmos Posted May 20 Share Posted May 20 If anyone has seen my latest work with mobile patterns, inside the Shamus thread, you will have to admit that it is pretty damn cool what can be done on these two systems. I have been able to animate and move in all directions 60 patterns at once with no lag or NMI corruption. These are not just bragging rights, like everyone else who programs you should reap the rewards of you hard work. That said... If this not had occurred in the past I propose that we have a DEMO thread for Colecovision and ADAM. There is a programming, a high score club and two more which I guess is business related for Opcode Games and Collectorvision. I have not reached out to Albert but are these types of threads sponsored, voted on or state run. All this is assuming that there are enough programmers and time to run such a thing much less interest. I bring this up because what I want to see is how far can the limits of a stock Colecovision can go. The work I have done have proven that an unexpanded system still has life in it. Seriously, you look at a game like Pitfall 2 or Gyruss that you can see what the system is capable of. It's time to take it to the next level using modern tools. Quote Link to comment Share on other sites More sharing options...
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