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BlackHole Reignited - GemTOS prototype release


Fadest

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This is the first of the 2 prototype Jaguar games I sent to the GemTOS. Unfortunaltely, I was not able to attend, so you will have to wait for feedback from participants.

 

The GemTOS is a french Atari convention that held this week-end at St-Just en Chaussée, organised by @PMMS

 

 

BlackHole Reignited is the new version of the old BlackHole game coded during the AC speed coding contest in 2010 (ouch I feel old)

 

 

There are of course still some flaws from the previous version but many things have changed :

- new placeholder graphisms (backgrounds / ships)

- new placeholder music

- new menus, you can now select the number of players, from 2 to 8

- 2 solo game modes, that means the game can determine a winner (seems silly, but I did not have time to include this in the AC2k10 version)

- 3 team game modes (from 2 to 4 teams)

- leaderboard

- finetuning gameplay

 

But still many things that are not done yet:

- reworked collision routines

- visual animations and feedback

- SFX

- new game modes (I have some silly ideas that I hope will be fun)

- all assets are placeholders, until other ones replace them

- AI (but this is not priority, the game is intended for human gamers)

 

Please note that:

1. I consider this game as a perpetual work in progress, and freeware. It is a free game, and every subsequent version of the game will remain free. Even if I don't like the term and practise associated to, this is a kind of Game As A Service... This means there should never be a cartridge or physical release, unless one day I think I am done with it and consider it good enough to be put on a kind of compilation cartridge...

 

2. I consider this game as a convention game, this means it is intended for many players and I hope to give fun to players. This is not a solo game (hence the lack of AI and low priority for adding them).

 

3. The game has been tested on a Jag GD with 2 teamp taps & 8 jagpad only during a convention (I have not enough Team Taps, jagpad and arms at home to do so), it should work on emulator, but I don't know how emulators manage team taps...

 

4. I will come back to work on it on an irregular basis, so I do not have a roadmap, or a commitment to follow a roadmap. 

 

5. The itch.io page is the reference for the up to date version of the game.

 

 

BlackHole Reignited by Fadest (itch.io)

 

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In messing with this one, the first round my ship was sucked into the black hole, then it goes to that menu screen, then cannot do anything as far as moving in any further rounds it just shows the ship and then eventually goes back to the menu then to the ship again round after round. Of course it's a WIP.

 

I did like the intro graphic, the menu screen with all the colors, and the sweet music was great!

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8 minutes ago, Fadest said:

Strange behaviour, I have to try to reproduce it to see what's happening.

Which mode/kind of game did you chosed, and how many players did you activate ?

When I click solo and then the last man standing, it goes from the results page to round then back to results again. Always giving me a single point as the only player. Maybe because im the only player that it gives me an automatic point. This is trying it on a Game Drive. The solo mode and select Timed Match I can actually fly around and shoot until the time ends unless I get sucked into the black hole. 

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This is "normal" (in the current WIP status), as Last Man Standing rounds ends when there is only 1 ship on screen.
So if you have only 1 player, you win each round at the beginning of them.
Of course, as you said, it's WIP, but to be logical, it should not be possible to start a game with only 1 player.

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5 minutes ago, Fadest said:

This is "normal" (in the current WIP status), as Last Man Standing rounds ends when there is only 1 ship on screen.
So if you have only 1 player, you win each round at the beginning of them.
Of course, as you said, it's WIP, but to be logical, it should not be possible to start a game with only 1 player.

Thats what I figured now that I went back into it and tried again. The proof of concept on this one is there. I like the bright colors and the meny scoring system layout and the music too.

 

That pirate one you're working on tho that one is pretty sweet, I was able to ply all 10 rpunds and come out the winner on that one. 

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