kikipdph Posted July 22, 2023 Share Posted July 22, 2023 Batari Basic To avoid thinking too much what's the best way, for example, if we have player1 and two of his copies (NUSIZ1=$3), to hit the back copy with a missile, while the first two remain, or hit the middle one and the two on the sides remain, etc. How to do this mathematically and programmatically in the best way? Secondly, is it possible to have multiple missiles without flicker? (DPC+) In fact, what is the best way to have multiple missiles on the screen? Quote Link to comment Share on other sites More sharing options...
+atari2600land Posted July 22, 2023 Share Posted July 22, 2023 This chart will help a lot: https://alienbill.com/2600/101/docs/stella.html#NUSIZ It shows all the values of NUSIZx. Quote Link to comment Share on other sites More sharing options...
+Random Terrain Posted July 22, 2023 Share Posted July 22, 2023 1 hour ago, kikipdph said: Batari Basic To avoid thinking too much what's the best way, for example, if we have player1 and two of his copies (NUSIZ1=$3), to hit the back copy with a missile, while the first two remain, or hit the middle one and the two on the sides remain, etc. How to do this mathematically and programmatically in the best way? Here are two related links: https://www.randomterrain.com/atari-2600-memories-batari-basic-commands.html#nusiz https://www.randomterrain.com/atari-2600-memories-batari-basic-commands.html#ex_dpc_shooting_nusiz 1 hour ago, kikipdph said: Secondly, is it possible to have multiple missiles without flicker? (DPC+) In fact, what is the best way to have multiple missiles on the screen? There are only 2 missiles and they are weird when using DPC+. https://www.randomterrain.com/atari-2600-memories-batari-basic-commands.html#dpc_missiles Quote Link to comment Share on other sites More sharing options...
kikipdph Posted July 22, 2023 Author Share Posted July 22, 2023 55 minutes ago, Random Terrain said: Here are two related links: https://www.randomterrain.com/atari-2600-memories-batari-basic-commands.html#nusiz https://www.randomterrain.com/atari-2600-memories-batari-basic-commands.html#ex_dpc_shooting_nusiz There are only 2 missiles and they are weird when using DPC+. https://www.randomterrain.com/atari-2600-memories-batari-basic-commands.html#dpc_missiles This link with an example of shooting in copies is probably what I need; I hope it's easier than how I started doing it The missile thing disappoints me; I don't like Flickr, but if there's no other way, then it will have to do however it can. Thank you for the help. 1 Quote Link to comment Share on other sites More sharing options...
freshbrood Posted October 30, 2023 Share Posted October 30, 2023 (edited) On 7/22/2023 at 9:43 AM, kikipdph said: This link with an example of shooting in copies is probably what I need; I hope it's easier than how I started doing it The missile thing disappoints me; I don't like Flickr, but if there's no other way, then it will have to do however it can. Thank you for the help. Remember you also have the ball, for 3 missiles as it can be programmed to collide with anything too. Don't use multi color kernels. Remember there are only 9 combinations of 3 copies - 1 of them. You can just program the collision to redraw them as one of the appropriate remaining 8 combos, with proper x offset. Edited October 30, 2023 by freshbrood Quote Link to comment Share on other sites More sharing options...
bogax Posted November 6, 2023 Share Posted November 6, 2023 a couple of previous Multiple Sprite Shots with NUSIZ1 (Standard Kernel) Questions about NUSIZ1 Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.