billkendrick Posted November 8, 2023 Share Posted November 8, 2023 My 11 year old just tried it out, and got up to level 14 before I sent him off to get ready for bed. Level 13 was a laugh riot. 5 1 Quote Link to comment Share on other sites More sharing options...
amarok Posted November 8, 2023 Author Share Posted November 8, 2023 @billkendrick, I'm very glad that you enjoyed the game so much. Level 13 is specific, I have to agree. By the way, a funny review of Time Wizard appeared on YT a few days ago. The author of the video comments in Polish, but his emotions and body language do not require any translation 😀. 2 1 Quote Link to comment Share on other sites More sharing options...
amarok Posted November 19, 2023 Author Share Posted November 19, 2023 There have been a lot of comments from you suggesting the creation of additional levels in Time Wizard. That's why I've prepared a short survey asking for ratings and comments on the current levels and the game itself. Any comments from you will help me direct the design of additional levels in the future. Thank you in advance for your help and your time. The link to the survey is below: https://forms.gle/2b1FeGDtKxQ96RZv8 4 2 Quote Link to comment Share on other sites More sharing options...
amarok Posted January 2 Author Share Posted January 2 The Christmas holiday allowed me to prepare a video of the creation of the Time Wizard game. I went through the entire history from the repository and selected the most characteristic moments of the game's development. I downloaded the historical floppy disk images from the archive and based on them I recorded short video sequences. Between them, I placed boards with information about the key changes for a given day. There is also information on the current number of lines of code and the size of the game. I also added subtitles in Polish to the video, you can enable or disable them in the player settings. Enjoy watching 21 2 Quote Link to comment Share on other sites More sharing options...
Beeblebrox Posted January 2 Share Posted January 2 (edited) @amarokwow, your dedication is amazing. Look forward to watching it. I had a little time over Christmas and had a good play with the game. Love it. 😁 No pressure of course but should it be the case I am very much looking forward to your next game. Edit: Just watched the making of vid. Great to see it's dev stages. Thanks for compiling and sharing. Edited January 3 by Beeblebrox 1 Quote Link to comment Share on other sites More sharing options...
+Stephen Posted January 3 Share Posted January 3 2 hours ago, amarok said: The Christmas holiday allowed me to prepare a video of the creation of the Time Wizard game. I went through the entire history from the repository and selected the most characteristic moments of the game's development. I downloaded the historical floppy disk images from the archive and based on them I recorded short video sequences. Between them, I placed boards with information about the key changes for a given day. There is also information on the current number of lines of code and the size of the game. I also added subtitles in Polish to the video, you can enable or disable them in the player settings. Enjoy watching Fantastic idea for a video! Can't wait to watch it. 1 Quote Link to comment Share on other sites More sharing options...
amarok Posted January 7 Author Share Posted January 7 On 1/3/2024 at 12:54 AM, Beeblebrox said: I had a little time over Christmas and had a good play with the game. Love it. You really make me happy Thank you very much! On 1/3/2024 at 12:54 AM, Beeblebrox said: No pressure of course but should it be the case I am very much looking forward to your next game. Me too But first, I would like to consider a physical release of Time Wizard. On 1/3/2024 at 3:26 AM, Stephen said: Fantastic idea for a video! I hope that it will inspire someone to make his/her own game 4 Quote Link to comment Share on other sites More sharing options...
Yautja Posted February 7 Share Posted February 7 And we are pleased to share our humble article about this wonderful game! Many thanks @amarok https://www.atariteca.net.pe/2024/02/time-wizard-para-computadoras-atari-8.html 6 1 Quote Link to comment Share on other sites More sharing options...
amarok Posted February 10 Author Share Posted February 10 I am pleased to announce that I have prepared a level editor for the game Time Wizard. I tried to create a program that is fairly intuitive and convenient to use. The previous one that I used during the development of the game was completely impractical. This new editor will be used to create additional levels for a game that I plan to release on a cardridge. The work on porting the game to the cartridge is just beginning and I think it may take me a few months. The main challenge will be to rearrange the code in such a way that it will be possible to run the game on a computer with 64kB of RAM. In the meantime, I would like to prepare additional levels so that the boxed version of the game will be enriched with them. If any of you would like to play around and try to create a level then I would be happy to consider including it in the game. In such a situation, I would put information about the author of the level in the game if there was such a wish. I stipulate that not every proposed level will be included. It is also possible that I will want to make some adjustments. Back to the editor - this is an early version of the program and I am not sure if it will work on systems other than Windows 11, which I have. If there is such a request, I may consider preparing a Linux version as well, e.g. Ubuntu. It should be fairly easy, only I would have to install such a system on my computer. I wrote the editor in Python and used the PyQt6 library under the GPL v3 license. Therefore, this is also the license of the entire level editor. The link to the source codes and the program with sample levels is below. https://gitlab.com/amarok8bit/time-wizard-level-editor In the meantime, I can prepare a short instruction for the editor to make it easier to use. However, I know that many people like to explore on their own and do not particularly like to read instructions. If you have any questions, I am ready to help. Also, I am attaching the exe file with the editor and a zip file containing 15 levels from the Time Wizard game. time-wizard-level-editor.exe levels.zip 14 7 Quote Link to comment Share on other sites More sharing options...
+DjayBee Posted February 10 Share Posted February 10 I expect a flood of new level disks for SillyVenture SE. 😜 1 Quote Link to comment Share on other sites More sharing options...
Beeblebrox Posted February 10 Share Posted February 10 @amarok amazing, thank you. 1 Quote Link to comment Share on other sites More sharing options...
Steril707 Posted February 10 Share Posted February 10 6 hours ago, amarok said: I am pleased to announce that I have prepared a level editor for the game Time Wizard. I tried to create a program that is fairly intuitive and convenient to use. The previous one that I used during the development of the game was completely impractical. This new editor will be used to create additional levels for a game that I plan to release on a cardridge. The work on porting the game to the cartridge is just beginning and I think it may take me a few months. The main challenge will be to rearrange the code in such a way that it will be possible to run the game on a computer with 64kB of RAM. In the meantime, I would like to prepare additional levels so that the boxed version of the game will be enriched with them. If any of you would like to play around and try to create a level then I would be happy to consider including it in the game. In such a situation, I would put information about the author of the level in the game if there was such a wish. I stipulate that not every proposed level will be included. It is also possible that I will want to make some adjustments. Back to the editor - this is an early version of the program and I am not sure if it will work on systems other than Windows 11, which I have. If there is such a request, I may consider preparing a Linux version as well, e.g. Ubuntu. It should be fairly easy, only I would have to install such a system on my computer. I wrote the editor in Python and used the PyQt6 library under the GPL v3 license. Therefore, this is also the license of the entire level editor. The link to the source codes and the program with sample levels is below. https://gitlab.com/amarok8bit/time-wizard-level-editor In the meantime, I can prepare a short instruction for the editor to make it easier to use. However, I know that many people like to explore on their own and do not particularly like to read instructions. If you have any questions, I am ready to help. Also, I am attaching the exe file with the editor and a zip file containing 15 levels from the Time Wizard game. time-wizard-level-editor.exe 47.44 MB · 5 downloads levels.zip 13.68 kB · 5 downloads That's amazing for the community. Thanks, Amarok! 1 Quote Link to comment Share on other sites More sharing options...
TheNameOfTheGame Posted February 10 Share Posted February 10 Wow, thank you! 1 Quote Link to comment Share on other sites More sharing options...
amarok Posted February 10 Author Share Posted February 10 Thanks guys for your positive reactions! I am glad that you can see the editor as a useful tool. For me, it was an opportunity to deepen my knowledge in Python programming, especially the first project using the Qt library. For the community, maybe it will be a chance to have some fun and unleash someone's creativity, that's my hope 3 Quote Link to comment Share on other sites More sharing options...
amarok Posted February 11 Author Share Posted February 11 (edited) I have prepared a newer version of the level editor v1.1. In this version there is a possibility to run the test of level using an Atari emulator. This is available under the pad icon and the option in the Test -> Test the level menu item. At first, the editor checks if the current level contains errors, and if so, it displays an appropriate message. Otherwise, time_wizard_tester.xex file is created. It is a special version of the Time Wizard game containing the currently edited level. The xex file is saved in the folder of the editor and then the application associated with xex files in the operating system is launched. In this way, you can instantly test the edited level. time-wizard-level-editor.exe Edited February 11 by amarok uploaded exe file 7 1 Quote Link to comment Share on other sites More sharing options...
amarok Posted February 14 Author Share Posted February 14 I have prepared a Linux version of the level editor. I compiled and tested it under Ubuntu 22.04.3. The editor is able to run an application associated with xex file similar as Windows version. In my case it is Atari800 v5.2. As you can see on the following image. In version 1.2 of the editor, I added a context menu so that you can right-click anywhere on the board and select the type of object to place directly in the desired location. Now adding new objects should be more convenient. Binaries are available on my gitlab: https://gitlab.com/amarok8bit/time-wizard-level-editor 13 1 Quote Link to comment Share on other sites More sharing options...
TheNameOfTheGame Posted February 14 Share Posted February 14 Thank you! Quote Link to comment Share on other sites More sharing options...
amarok Posted February 25 Author Share Posted February 25 (edited) Once again, I would like to thank you very much for all the votes in the competition for the best game of 2023. ❤️❤️❤️ I am immensely pleased that you like the game so much. Your feedback is extremely important. It encourages me even more to prepare a cartridge release, as I have already mentioned. As you can see, Time Wizard is also very happy: I would also like to congratulate the other finalists of the competition, as their works are amazing. Also, I would like to thank the organizers of the competition for their initiative and engagement! Edited February 25 by amarok 14 1 Quote Link to comment Share on other sites More sharing options...
+MrFish Posted February 25 Share Posted February 25 Congrats... much deserved! 2 1 Quote Link to comment Share on other sites More sharing options...
Beeblebrox Posted February 25 Share Posted February 25 Congratulations, I am not in the least surprised your game won. 1 1 Quote Link to comment Share on other sites More sharing options...
dhor Posted February 25 Share Posted February 25 Congrats Amarok! Great job. Together with an editor this game is about to become an immortal standard for Atari 1 1 Quote Link to comment Share on other sites More sharing options...
Yautja Posted February 26 Share Posted February 26 17 hours ago, amarok said: Once again, I would like to thank you very much for all the votes in the competition for the best game of 2023. ❤️❤️❤️ I am immensely pleased that you like the game so much. Your feedback is extremely important. It encourages me even more to prepare a cartridge release, as I have already mentioned. As you can see, Time Wizard is also very happy: I would also like to congratulate the other finalists of the competition, as their works are amazing. Also, I would like to thank the organizers of the competition for their initiative and engagement! Congrats, my friend! You also won the FujiCup 2023: https://fujicup.pl/wyniki2023 Cheers! 3 1 Quote Link to comment Share on other sites More sharing options...
+MrFish Posted February 26 Share Posted February 26 1 hour ago, Yautja said: Congrats, my friend! You also won the FujiCup 2023: https://fujicup.pl/wyniki2023 Cheers! I'm surprised Space Taxi didn't place higher (especially in the "Jury Voting"). 1 Quote Link to comment Share on other sites More sharing options...
amarok Posted February 26 Author Share Posted February 26 Dear all! I decided to make the Time Wizard source code repository public. You can review the source codes of the game if you whish. If anyone had any questions about the source codes, I can try to explain. The project is located there: https://gitlab.com/amarok8bit/time-wizard Also, I haven't announced here yet but there is an updated version of level editor for Time Wizard. The list of changes in v1.3 and v1.4 is below: modified and simplified gui for states, added support for clipbard operations like Cut, Copy, Paste added support for keyboard operations when object is selected: arrow keys to moves the object in the specified direction Shift + arrow keys to resize the object in the specified direction Delete to remove the selected object Home / End to change the drawing order of the object to the beginning or the end PageUp / PageDown to change the drawing order of the object earlier or later. added Spanish translation, thank you @Yautja binaries for MacOS (previously were for Windows and Linux only) Level editor is available there: https://gitlab.com/amarok8bit/time-wizard-level-editor/ 14 3 Quote Link to comment Share on other sites More sharing options...
Andreatari Posted February 27 Share Posted February 27 (edited) On 2/26/2024 at 4:33 AM, MrFish said: I'm surprised Space Taxi didn't place higher (especially in the "Jury Voting"). Thank you @MrFish 🙂 I think that my Atari version of Space Taxi is really a very good port but it's a port... if a jury had to evaluate just the difficulties to replicate the C64 game, the effort to convert all levels different logics, the final result compared to the original, etc. maybe the position of Space Taxi could have been better. The FujiCup had just a single category and they have to judge also original idea, creativity, playability... I accept their vote and I'm absolutely glad of my position and proud to be part of a contest where there were so many excellent programmers, as Amarok, Popmilo, Lars Langhans, Fandal, Miker, Tebe, the Italian Fabrizio Caruso and all others 😎 I take the chanche to congratulate with @amarok for his awesome Time Wizard... you absolutely deserved the 1 prize in ABBUC Software Contest, in FujiCup and in the Atari Homebrew Awards. 💪 Time Wizard is a milestone for all Atarians 😍 Edited February 27 by Andreatari 4 1 Quote Link to comment Share on other sites More sharing options...
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