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Numeru - a game for the ABBUC Software Contest 2023


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Game idea

Match the numbers, and colors, on the edges of the tiles by arranging the 9 tiles into the 3x3 grid. Once you have 12 matches the level is complete.

Each level is unique never to be repeated.


Use the joystick in port 1 to select your difficulty level. Up/Down selects the menu option; left/right changes the options.
Press FIRE to play in the selected difficulty level.

You can change the numbers on the tiles. 0 and 1 are the default (Easy). Try 0 to 9 for a little bit of a challenge.
The color option switches between black or black and white tiles. The introduction of color makes the game a little easier
until it gets more challenging quickly.
Difficulty level adjusts the number of white sections, the higher the number the more white, the more difficult.
Rotation is the kicker. If it is turned on the level generator will randomly rotate the tiles and you will have to rotate
them to find the matches.

The play field is divided into two areas. Left the 9 areas where you will place your tiles. Right the 9 tiles to be placed.

Use the joystick to move the selection cursor onto a tile.
Press FIRE to select the tile. It will show in the action box at the top.
Move the cursor to the location you would like to place the tile and press fire to place it.
If you want to rotate the numbers on the tile hold FIRE and press LEFT or RIGHT.

Press the ESC key to give up on a level and return to the start screen.

Enjoy the race against the clock

Used technology


The binaries and full source code can be found over on github: https://github.com/CycoPH/Atari8Bit-Numeru


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ZeroPage Homebrew is playing Numeru on tomorrow's ZPH stream LIVE on Twitch highlighting the rest of the incredible ABBUC 2023 entries in the final part of our special! Hope you can join us tomorrow!




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