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Atari 8-Bit/5200 Homebrew Games Released/Completed/WIP in 2024


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39 minutes ago, ZeroPage Homebrew said:

I tend to link to the page that contains the binary or mentions the update to the game rather than the binary itself as some developers remove old ones which could leave my listings with many dead links over time.

I said that because there are two identical links (actually there are three). BTW, I know I said that I updated that to 28th, but as you didn't update the "declared complete" date in the listing, I noticed that the update of my page failed the same way my previous post did, but that I could retry it and forgot to check my page. It is now updated.

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13 minutes ago, vitoco said:

I said that because there are two identical links (actually there are three). BTW, I know I said that I updated that to 28th, but as you didn't update the "declared complete" date in the listing, I noticed that the update of my page failed the same way my previous post did, but that I could retry it and forgot to check my page. It is now updated.

 

Ah I see the confusion, sorry about that. I don't usually update the 'Declared Complete' date as it's an historical record of the first date that the game was declared complete. The date the game binary was last updated is the one I put beside the binary.

 

I suppose there could be case where a game was declared completed too early by the dev and they forgot to add a number of things into, but I haven't run across one yet. From my experience it's mostly bug fixes after the game has been declared complete and the version goes to 1.01 etc..

 

- James

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Added to Completed:

Added to WIP:

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Added to Physical Release:

Updated WIP:

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Added to WIP:

Updated WIP:

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Added to Completed:

Added to WIP:

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Updated Physical Release:

Updated WIP:

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Added to WIP:

Updated WIP:

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41 minutes ago, _The Doctor__ said:

Quick Altirra check and you can't jump up high enough to get to other platforms, guess it's real hardware time

You don’t jump, you use the teleports. Jumping is for the baddies

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On 3/28/2024 at 9:32 PM, freetz said:

Thanks for listing 1K RainboX, but there is another entry "Rainbox" which can be removed since it is the same game. In the video, I call it "RainboX", but the official title is "1K RainboX".

 

 

Thanks for the info! I've removed the duplicate entry. 🙂

 

On 3/29/2024 at 5:10 PM, Mr Robot said:

Agent Wander,

 

Just posted on Reddit, the author would like some testing on real hardware. 

 

Written for NTSC which makes a nice change!

 

Thanks for the heads up on that one, added!

 

- James

 

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On 3/31/2024 at 4:10 PM, ZeroPage Homebrew said:

Added to WIP:

Version 0.4 is available on the web page now. It was released on 4/5/24.

Version 0.3 and 0.4 are new since the game was listed here with these updates:
 

Version 0.4

  • Added levels 17, 18, 19, and 20.
  • Added hard mode for all levels. Once you complete the base levels you will continue playing the levels over again but in a hard mode where only one diamond appears at a time. Right now there are 20 level designs. You can select the harder versions of the levels by choosing levels 21-40 in OPTIONS.

Version 0.3

  • Stagger the starting animation frame number for each enemy. This will, for example, resolve an issue where all blob enemies on screen jump at exactly the same time.
  • Added a HICOLOR option to turn software high color mode on or off. Turn off HICOLOR mode if there is too much flicker. Use the OPTIONS menu from the title screen. You can also press the 0 key at any time to switch HICOLOR mode on and off.
  • Added a game play pause by pressing SPACE key.
  • Added the Q key for quitting the current game and returning to the title screen.
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6 hours ago, DevShineDotCom said:

Version 0.4 is available on the web page now. It was released on 4/5/24.

Welcome to AtariAge! 

 

I've updated the file on my TNFS server as well.

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