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Looking for a little help if anyone knows how to load / repair these tape game WAV's as I'm unable to load them in MAME, I think they are British games and I've never seen them before so interested to see them.

 

https://www.dropbox.com/scl/fo/edzr9ijb5vz44ng1qqkta/h?rlkey=vk7hfq76b7g71wtc9etzuqxlz&dl=0

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I've just loaded one of the games into Audacity ... it had a stereo track ... so I clicked "Split Stereo To Mono" and copied one track .. then pasted it into a new audacity file and exported as wav, and as a mono track, mame is happy with it.

image.thumb.png.c4f8cf57f7d400439607c67057604015.png

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1 hour ago, OX. said:

Looking for a little help if anyone knows how to load / repair these tape game WAV's as I'm unable to load them in MAME, I think they are British games and I've never seen them before so interested to see them.

 

https://www.dropbox.com/scl/fo/edzr9ijb5vz44ng1qqkta/h?rlkey=vk7hfq76b7g71wtc9etzuqxlz&dl=0

Whilst i'm on with these ... i'll just say , if you ever come across Firefly games "dodger" or "Castle Conquer" or "Caterpillar" , grab them, they're NOT mine , i did remakes , they'll be the 1984 originals, they're like rocking horse shite to get hold of.  I know i keep going on about them but it does my head in how they're not around at all.  

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If anyone can get Forest Rally (possibly XB?) , code breaker, Core, Astro Gallery working on Real Iron let us know!  Or if you're really good with audacity and can somehow repair the dodgy parts.... i won't even go there cos I haven't a clue ... :)

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some about the titles

Haunted House and Wumpus (this last is from Apex Software and it was the title on the side B of the same cassette tape)
- The Boss Christmas Party, Astro Gallery, and probably Forrest Rally were not commercial titles but were published in the UK magazine HCW

Edited by ti99iuc
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10 minutes ago, Retrospect said:

If anyone can get Forest Rally (possibly XB?) , code breaker, Core, Astro Gallery working on Real Iron let us know!  Or if you're really good with audacity and can somehow repair the dodgy parts.... i won't even go there cos I haven't a clue ... :)

I just checked Forest Rally so far, it has extreme clipping ...

image.thumb.png.2f626e92922c386196d7906957268c0a.png

Otherwise I had good results with Tape994a 3.1 so far, but this clipping kills it ... after the Sync no data ...

 

 

 

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1 hour ago, ti99iuc said:

@retrodroid I have used audacity for years and it works like a charm on my Windows but there is also a Mac version of it.

https://www.audacityteam.org/download/

Thanks, but what do you use to capture the tape output to get it into the computer so Audacity can record it?

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3 hours ago, Atari2600PAL said:

I just tried the first wav on “real iron” (played from a laptop thru a small amp) and it loads/runs fine

 

So I guess they can all be loaded and then resaved for use on emulators 

That's pretty much exactly what i was going to do. First seen this on my lunch break at work.

Was going to play them back to my TI from my phone, and save to TIPI.

Looks like @Retrospect has done most of them by now.

Edited by jrhodes
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29 minutes ago, retrodroid said:

Thanks, but what do you use to capture the tape output to get it into the computer so Audacity can record it?

On some computers there's a Line-In port , maybe hook up the tape player to a PC with Line In , with the relevant lead , and play on the tape player whilst recording into audacity?  unless someone knows better.

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Here's a little story...📖 I searched for these game-files, for a while, before attempting recovery from the .WAV files,

Didn't find any ...although I missed the first instance of CODEBREAK... that was the one!

 

Later while looking through an older listing, By chance, I came upon an entry for: CODE_BREAKERS.dsk. This list didn't show the FILENAMES, though.

I hunted-down the disk entry from the list. It has three of the games!

I found the File-list, for this section of disks. But, the entry for this disk, says: C 24 io error.

image.thumb.jpeg.561133e404d35b3f150349f710fd3fc9.jpeg

 

...haven't tried these though...

 

      Index of /video/Chicago TI Fair 2014 Videos/Chicago TI Faire Disk 2014/SPLIT_VARIOUS_1376/C_24/CODE_BREAKERS__1991__BRUCE_.DSK

 

      Index of /emulators/pc99/pc99 dsk collection/Collections/CassetteProject/DSSD/BASAPPS.ZIP

 

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Well... while noise can be masked out...

image.thumb.jpeg.3067c2614b5f94dc966564239f0cd2b0.jpeg

image.thumb.jpeg.ec633c87fe153c81bf0fe7565be8c428.jpeg

image.thumb.jpeg.6758ca45bb71c8b00a9fc22d6d3c319c.jpeg

image.thumb.jpeg.c0ad85a607959614e757cef835ce6d99.jpeg

 

...I think this file may have a format issue... such as wrong file attributes, size. There seem to be too many records for this to fit into the 9918A's 16K. Though it plays at a similar rate, it is even longer than CORE, and that requires CALL FILES(1). It appears to have an abrupt cut-off, as though it was spliced/continues. Though it could contain the game's data, I'm guessing it's corrupt or random data.

 

I made a gag program that creates such an endless-loop SAVE...

But such a file cannot be reloaded logically/sensibly.


...I'll try to look into this further if time permits.|:)

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