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5 hours ago, HOME AUTOMATION said:

Well... while noise can be masked out...

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...I think this file may have a format issue... such as wrong file attributes, size. There seem to be too many records for this to fit into the 9918A's 16K. Though it plays at a similar rate, it is even longer than CORE, and that requires CALL FILES(1). It appears to have an abrupt cut-off, as though it was spliced/continues. Though it could contain the game's data, I'm guessing it's corrupt or random data.

 

I made a gag program that creates such an endless-loop SAVE...

But such a file cannot be reloaded logically/sensibly.


...I'll try to look into this further if time permits.|:)

The attached was created using https://github.com/dimhoff/ti99_4a_tape_decode.  It reported 211 records.  It had a checksum error for record 40b, but decoded 40a ok.  I also used the same tool to dump the basic code.

 

 

spudz.dat spudz.bas

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12 minutes ago, chris36 said:

According to Extended Basic manual, the first parameter, character code, should be between 32 and 143.  Was there a cartridge or hardware mod that allowed higher character codes?  The program is trying to use values from 144 to 157.

Hi Chris ... when this happens, it needs normal TI BASIC, (option 1 on the Master Title Screen options)
 

19 minutes ago, OX. said:

run from disk it must be copied over to minimem (on real iron or MAME) or use Classic99 and CALL FILES(0)

 

 

That worked.  In Classic99, with MiniMem cartridge checked, and option 1 TI Basic, and DSK1 set to RELIX.DSK,

> CALL FILES(0)

> OLD DSK1.SPUDZ

> RUN

All good now. 

Thanks.

34 minutes ago, chris36 said:

Tried that first, but got the dreaded Memory Full while cut/paste of code into classic99.

Some TI Basic games will do that, in that case, before copying and pasting the code, (or loading the tape) type CALL FILES(1) ... press enter ... then NEW .... press enter ... then either paste, or load the game.  On a TI, doing this disables the Floppy driver , gives you about 1.5 K memory back.  

 

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1 hour ago, chris36 said:

According to Extended Basic manual, the first parameter, character code, should be between 32 and 143.  Was there a cartridge or hardware mod that allowed higher character codes?  The program is trying to use values from 144 to 157.

Looks like merging the BXB / VDP3 util (makes TI Basic work in XB) should work with that.

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