+therealbountybob Posted March 14 Share Posted March 14 Diamond Mine (Roklan) LATE SCORES WELCOME FOR ANYONE WHO MISSED A ROUND - POST THEM HERE ON THIS GAME THREAD! Nibbler meets Crossfire?!!! Probably, ok it's fun if hard to see on PAL CRT systems on some levels! A lot to digest here for a relatively stright forward game, we have an extra couple of days to play Emulator users may turn on artifacting to enable colour: altirra: System, Video, NTSC Artifacting Standard Settings Game supports 1 or 2 players and has 2 player co-operative mode so play that too if you have an Atari cohort, or rope in the wife or pet iguana [insert joke here] We'll take up McKong's suggestions from last time we played: - Highest score - Highest level achieved (when starting from 1-5) - Highest level achieved using the passwords to skip to the later levels Quotes trbb: - "After realising it's best to do a *few* diamonds at a time..." - "Figured out [Control] [A] turns the sound off, [Space] is pause and extra man every 20K" McKong: - "You get a password every 5 screen, if you have lost less than 5 diamonds" - "I seem to have hit a bug a few times. When I reach the end of the first 5 levels (1-5) the game doesn't move onto the next 5 (6-10) but instead replays the first 5 again. It seems to coincide with a good go where I haven't lost any diamonds in completing the first 5 levels. It's very annoying!" - "There are 20 different levels and then the game repeats but it's much harder the second time through" Downloads https://a8.fandal.cz/detail.php?files_id=1730 https://www.atarimania.com/game-atari-400-800-xl-xe-diamond-mine_1617.html Round Ends Sunday 31st March 10am UK Time Instructions Full details on the game below big thanks to Ballyalley Wow, I really like the box artwork for "Diamond Mine!" Check it out: I couldn't find the documentation for the Atari version of this game, but I did find documentation (in all-caps, ugh) for the Apple II game. These don't appear to be the re-typed docs, or, if they are re-typed, then additional comments from the original game cracker(s) was added to the instructions... Diamond Mine Documentation Black Bag Soft-Doc ------------------ *-> Diamond Mine <-* From Roklan Corp. Cracked 1984 The Intern and the Chief Surgeon of > Black Bag < Thanx all Ae systems! Requirements: 48-k Apple ][ 1 APPLE ][ DRIVE Optional Equipment: Joystick ************** * Game Notes * ************** Object: To complete all levels with highest possible score. Game Controls: Ctrl-B = Restart with new options Ctrl-R = Restart Ctrl-C = Alter keyboard control Ctrl-J = Joytick Ctrl-K = Keyboard Ctrl-S = Sound Toggle Ctrl-[ = 'Esc' = Pause - Default Control Keys - Player 1 Player 2 -------- -------- I W J L A D K S (Space)=Fire (1)=Fire Playing Modes: 1 Player 2 Player Cooperative 2 Player Competitive Note: The difference between the two two-player modes is that in the Cooperative version, the bullets fired by one player will not affect the other. ************* * Game Play * ************* Move your vehicle on the elevator to the desired mine shaft. Enter the Cave. As you move, you dig through the dirt. You move faster in Pathways that are already cleared. You may shoot the monsters, who attempt to hamper your progress. However, they will reappear in a few seconds. There are eight diamonds in each level. You must take each Diamond, process it and bring it out of the mine. As you take a Diamond, it will follow behind you -- kinda like Serpentine. The Monsters can eat your diamonds only when you are carrying them. But you can't take diamonds immediately out of the mine! You must process them first. The processing box looks like this: !-------------! Bring Diamonds ! ! ! ! <<<--- ! <> # ! --->>> ! ! ! !----! Take Diamonds ! ! !(WAITING! <> = Diamond Storage ! AREA)! # = Number Of Diamonds In ! ! Storage Area !--------! ! ! \ ! / \ / Exit & Leave Diamonds To take the diamonds out of the mine for the most points, you should queue them up; that is, move all eight to the storage area and then move them out. The upper-right is an entry/exit area. Diamonds can be brought in or removed from this area. The bottom is an exit to leave the diamonds in the processing area. You will find two U-Shaped, heavy bordered squares. These are Teleporters. Moving into one will transport you to the other. If you complete five dungeons with less than five diamonds lost and still are alive, the game will give you a password. Use the password later to skip beginning levels. There are seven levels in all. > Special Notes < *> A key in the latter dungeons is to be processed like a regular Diamond. *> Monsters are shy when you have a key. *> There are special transporters that require a key-- they will transport you to another area of the shaft. *********** * Scoring * *********** At level one (score increases later): Picking up Diamond...............25 pts Processing Diamond...............25 pts Killing Monster..................75 pts Getting Diamond Out.............100 pts -- Bonus Points -- Leaving w/4 Diamonds............300 pts Leaving w/5 Diamonds............500 pts Leaving w/6 Diamonds............600 pts Leaving w/7 Diamonds............800 pts Leaving w/8 Diamonds...........1000 pts Leaving w/8 Diamonds & Key.....1200 pts Extra vehicle at 20,000 points Have fun! The Intern The Chief Surgeon LATE SCORES WELCOME FOR ANYONE WHO MISSED A ROUND - POST THEM HERE ON THIS GAME THREAD! GAME ON! 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carlsson Posted March 14 Share Posted March 14 PAL artifacting was mentioned. Does one get that via RF and an old CRT? I'll experiment or play on my NTSC 800 for artifacts. Quote Link to comment Share on other sites More sharing options...
McKong Posted March 14 Share Posted March 14 The scoring is a bit different on the Atari version I think, and there are only 4 levels unfortunately Quote Link to comment Share on other sites More sharing options...
McKong Posted March 14 Share Posted March 14 5 hours ago, carlsson said: PAL artifacting was mentioned. Does one get that via RF and an old CRT? I'll experiment or play on my NTSC 800 for artifacts. No, I think the only way you can get artifacting is on an emulator for PAL. I'll have to play in Black and White this time round as I haven't got anything I can run an emulator on at the moment Quote Link to comment Share on other sites More sharing options...
carlsson Posted March 14 Share Posted March 14 That seems weird that emulators support a video display that actually doesn't exist. Probably several emulator users and perhaps devs who assume that is possible on real hardware. Quote Link to comment Share on other sites More sharing options...
+therealbountybob Posted March 14 Author Share Posted March 14 PAL CTR's do some artifactimg, it's ok on Ultima etc where it is not critical but on High Rise and Diamond Mine there are certain pixel combinations/articafting that do not work very well and make it hard to distinguish between blocks of characters. Some TVs are better than others I think Quote Link to comment Share on other sites More sharing options...
graywest Posted March 15 Share Posted March 15 Diamond Mine: 6,229 This is my first go - never played Diamond Mine before, but it seems fun! I started to get the hang of it by my last life. 3 Quote Link to comment Share on other sites More sharing options...
McKong Posted March 15 Share Posted March 15 (edited) 36855 94760 Cleared the first round. It's get's difficult the 2nd time through! Edited March 15 by McKong 2 Quote Link to comment Share on other sites More sharing options...
Sikor Posted March 16 Share Posted March 16 5583: 1 Quote Link to comment Share on other sites More sharing options...
carlsson Posted March 16 Share Posted March 16 685 pts. I managed to rescue three diamonds at best, then my body told me this is not a game I should play. Maybe I'll try again later. Quote Link to comment Share on other sites More sharing options...
Atari8guy Posted March 19 Share Posted March 19 (edited) Ugh, took a while to figure out how to play....9675, Edit Almost doubled it 18,180 Edited March 19 by Atari8guy 2 Quote Link to comment Share on other sites More sharing options...
McKong Posted March 20 Share Posted March 20 I managed to get the first and second passwords, but not the third yet. My method is to get all the diamonds into the processing plant, usually a couple at a time, then shoot one of the enemies and make a run for the exit with all 8 for maximum points 2 Quote Link to comment Share on other sites More sharing options...
MichaG Posted March 21 Share Posted March 21 12,490 3 Quote Link to comment Share on other sites More sharing options...
+therealbountybob Posted March 21 Author Share Posted March 21 Fun game! 14,539 Got to shaft 7 This is about the best artifacting bit: 2 Quote Link to comment Share on other sites More sharing options...
Atari8guy Posted March 22 Share Posted March 22 This game is maddeningly frustrating. In a good way I suppose, wouldn't want it to be to easy...only lost 6 diamonds in the first 5 shafts but no password given 28,895 2 Quote Link to comment Share on other sites More sharing options...
+therealbountybob Posted March 22 Author Share Posted March 22 23,400 Shaft 10 Oh Yeah! 1 Quote Link to comment Share on other sites More sharing options...
AtariSphinx Posted March 23 Share Posted March 23 Diamond Mine: 15,060 Never played this one before. Quite good, agree has Serpentine like game play. Need more time to improve 2 Quote Link to comment Share on other sites More sharing options...
Sikor Posted March 23 Share Posted March 23 Shaft 5, 13405. 3 Quote Link to comment Share on other sites More sharing options...
RedThunder Posted March 24 Share Posted March 24 1,997 😞 1 Quote Link to comment Share on other sites More sharing options...
+therealbountybob Posted March 24 Author Share Posted March 24 New poll tomorrow night First Tables Diamond Mine Player Score Points 1st McKong 94,760 12 2nd Atari8guy 28,895 11 3rd therealbountybob 23,400 10 4th AtariSphinx 15,060 9 5th Sikor 13,405 8 6th MichaG 12,490 7 7th graywest 6,229 6 8th RedThunder 1,997 5 9th carlsson 685 4 Quote Link to comment Share on other sites More sharing options...
McKong Posted March 25 Share Posted March 25 101290 (level 23) Got the third password. There's no password after the 4th mine shaft (16-20). I cleared the first 20 caves with 8 lives left but then promptly lost 5 lives on the 1st cave of the 2nd round! 1 Quote Link to comment Share on other sites More sharing options...
+therealbountybob Posted March 25 Author Share Posted March 25 10 hours ago, McKong said: 101290 (level 23) Got the third password. There's no password after the 4th mine shaft (16-20). I cleared the first 20 caves with 8 lives left but then promptly lost 5 lives on the 1st cave of the 2nd round! Great score McKong Am getting further but taking too many risks and having my precious hoards looted 30,585 - Shaft 12 - 37 Lost, Ahem !!! Nice game. 2 Quote Link to comment Share on other sites More sharing options...
McKong Posted March 25 Share Posted March 25 6 minutes ago, therealbountybob said: Great score McKong Am getting further but taking too many risks and having my precious hoards looted 30,585 - Shaft 12 - 37 Lost, Ahem !!! Nice game. Yes, it's tempting to take risks. It took me lots of failed attempts to improve my score. Bonus lives every 20k 1 Quote Link to comment Share on other sites More sharing options...
RedThunder Posted March 26 Share Posted March 26 (edited) 25,560 Edited March 26 by RedThunder 3 Quote Link to comment Share on other sites More sharing options...
McKong Posted March 27 Share Posted March 27 101750 (level 26) Minor score improvement, got to the 2nd shaft the second time through 4 Quote Link to comment Share on other sites More sharing options...
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