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Hi

 

Would like my future Coleco game will be playable on PC with a hidden emulator, so like a real PC Game, in total transparency.


I use COOLCV
 

First step, a .bat (COOLCV game.rom)

 

Second step auto change to the 2 buttons controllers for the keyboard (would like button 1 : ENTER, button 2 : ESCAPE). If is possible to auto configure by default ?

 

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You can change the mapping in the coolcv_mapping.txt file that appears on the My Documents folder.

 

To get the keyboard codes press F7, press your desired key and take note of the keyboard codes.

 

For new installations you can simply copy this file.

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2 hours ago, Révo said:

I think that COOLCV sucks, but it seems like there is no good CV emulator on computer?

 

Anyway you should try Gearcoleco first.

 

COOLCV sucks ??? This emulator is great ! Very easy to use.

 

No good emulator for CV ? Strange... Coleco & MSX are perfectly emulated with lot of emulators (in my opnion)

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2 hours ago, nanochess said:

You can change the mapping in the coolcv_mapping.txt file that appears on the My Documents folder.

 

To get the keyboard codes press F7, press your desired key and take note of the keyboard codes.

 

For new installations you can simply copy this file.

 

ok

but, the file coolcv_mapping.txt should be in my documents folder ? not possible to keep it the game folder ?

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Posted (edited)

There are lots of excellent emulators

Coolcv is excellent for gamers, easy to use it supports sgm and megaroms in ways complete and accurate.

If you need something more oriented to the development Openmsx includes all cv extensions and has a nice debugger with tile viewer and sprite viewer. 

But you need to know what you do.

If you try it go for the latest build with integrated debugger.

 

Edited by artrag
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I don't care a lot about the CV so I don't see why I should make an emulator for it. Furthermore I'm not the good person to ask for dev' something at all.

 

It's funny that you take defense of COOLCV, an emulator without any tools and update for almost 7 years..

 

A good emulator must have a debbuger, a memory editor, tilemap/tile/sprite/sound viewer. And here you recommend an MSX emulator to do that?

 

Thank you but I'll keep using Gearcoleco.

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8 hours ago, Révo said:

I don't care a lot about the CV so I don't see why I should make an emulator for it. Furthermore I'm not the good person to ask for dev' something at all.

 

It's funny that you take defense of COOLCV, an emulator without any tools and update for almost 7 years..

 

A good emulator must have a debbuger, a memory editor, tilemap/tile/sprite/sound viewer. And here you recommend an MSX emulator to do that?

 

Thank you but I'll keep using Gearcoleco.

CoolCV wasn't written as an emulator for programmers. Instead, as a quick way for anyone to play Colecovision games on macOS as there wasn't a good emulator for it.

 

I had a cold when I wrote the emulator for testing Mecha-9. I'm pretty proud of how at the time my emulator went closest to hardware emulation than any other, and one of the first to support the ZMBV codec that allowed people to upload directly Youtube videos.

 

The last update was four years ago (2020) just before my wife died, and that unfortunate event disrupted my plans for updating CoolCV with a debugger, as I had to take care alone of two daughters and all things since then.

 

OpenMSX is a tour-de-force in emulation and supports Colecovision perfectly with SGM support, cycle-counting, has a full-blown debugger with a disassembler, step-by-step execution, and the latest version has a tile viewer, and sprite viewer. In fact, the maintainer Patrick van Arkel is a good friend of me. More than a dozen of people works on it.

 

If you don't want to use it, it is just your preference.

 

People are completely free to not use CoolCV, but being coarse with me or other people just because my free emulator doesn't have _insert_your_favorite_feature_ isn't valid anywhere in the world.

 

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GearColeco does everything except for ADAM.

My version has ADAM because I rewrote it to work on my CP/M 3 BIOS.

I also need to have simulated ports for the MIB card, hard drive and the V9958 graphics card I made in FPGA for my other OS project.

Imagine trying to write a BIOS, burn every change to an EPROM just to test it on a real machine.

 

ColEM is nonsense at this point and MAME refuses to allow you to use a custom BIOS and is lacking in expansion ports.

EmuTwo was another promising system but waiting and waiting and waiting for updates it was time to just do it myself.


OpenMSX is overkill and a pain to work with in my opinion.  Same issue with custom BIOS, not a modern GUI

CoolCV is great for a quick game but "I" have found that mapping buttons for both Colecovision and ADAM can be a chore.

It's an all around emulator but that is as far as I use it.  A quick game, in and out...done.  But nothing serious.

 

People have lives and your not paying for these emulators so there is no reason to go hard on anyone.
As I have always said, if you can't resolve an issue then do it yourself.
You don't like their version of Donkey Kong then make your own.  Just don't sell it.

The Amiga Fred Fish Collection is ripe with custom everything and PD games of people doing it themselves.
Are we saying 30 years later no one knows how to do anything?  The era of Amiga and Atari ST...

Gear Coleco is written in C++ and takes two seconds to compile with a free compiler from Microsoft.
Alter it, figure it out and stop depending on others to do the work for you.

Same as MAME/MESS and 10 billion other free programs on Github.
Then you have another 10 billion videos on youtube teaching you how to program.

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21 hours ago, Révo said:

I don't care a lot about the CV so I don't see why I should make an emulator for it. Furthermore I'm not the good person to ask for dev' something at all.

 

It's funny that you take defense of COOLCV, an emulator without any tools and update for almost 7 years..

 

A good emulator must have a debbuger, a memory editor, tilemap/tile/sprite/sound viewer. And here you recommend an MSX emulator to do that?

 

Thank you but I'll keep using Gearcoleco.

It's ridiculous and ignorant attacks like your comment about CoolCV that makes it difficult for talented programmers to continue spending their time developing and releasing stuff for the masses to benefit from and enjoy... especially for FREE!

 

You are more than entitled to your opinion but learn how to show a tad bit of respect especially around these forums where your comment will be remembered by many who hold Nanochess in the highest regard. A simple "I think GearColeco is a lot better and featured packed emulator than CoolCV" would have sufficed.

 

Your not welcome and do whatever floats your boat.

 

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I don't see any attack here, just my opinion. I didn't know that nanochess was behind COOLCV but that doesn't change the fact that I think that this emulator sucks. And I still respect nanochess as a God.

 

No menu, the mouse disappear, nothing for dev', games working on real hardware not working on COOLCV, games working on COOLCV not working on real hardware. I was really disappointed when I started CV2SG conversion that there was no good CV emulator. For SMS/SG we have MEKA and Emulicious, theses emulators play in another league, but again, just my opinion.

 

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Cool CV is not my preference as a ColecoVision emulator, but it has its own specific uses. "Sucks" is a pretty harsh assessment, especially considering that the man who created it has contributed so much to the ColecoVision community. There are enough ColecoVision emulators out there that I can ignore Cool CV, as it's not suited to my personal needs.

 

The larger problem is that ColecoVision emulators in general are not up to snuff with what's available for the NES or the GameBoy Advance or the Sega Genesis. Those systems get the really good, really compatible, really feature-rich emulators. The ColecoVision doesn't get that much love from fans, so you don't get the same quality of emulation. At least it's doing better than the Astrocade, which doesn't even HAVE its own dedicated emulator.

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I usually stay out of saying anything too critical ... but having been involved in all of the major classic communities here on AA for the past 20 years, I'll say that the CV scene is relatively toxic compared to the others. As with many things in life, there are a handful of amazing folks that carry the brunt of the progress, news and enthusiasm for a classic console but this community has splintered a bit too far and wide. Some of the best folks are found on Facebook and some on Discord and some here on AA and a few hide in plain site on various blogs. And when something cool is introduced, the first reaction from many here is a sort of knee-jerk crap-fest. I do worry that this community will continue to stagnate - though I was hugely pleased to see CV BASIC and Oscar's new book which I'm hoping is a nice swift kick in the Congo Bongos to help re-energize things a bit.

Oh... and COOLCV is cool. It's right there in the name. It's one of the more accurate CV emulators - designed for quick pick-up-and-play. I've modeled my ColecoDS in a similar manner - designed for people to quickly load up a game and enjoy the experience. I've also released the code freely so someone can add more to it - though I don't think anyone will want to debug their latest game on the tiny handheld :)

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