Jump to content
IGNORED

Indy 500 Hack- any takers?


Csonicgo

Recommended Posts

The problem with this idea is that you can only turn a paddle so far left or right before it stops. Indy 500 relies on being able to turn left or right indefinitely. The level on the first Atari Age screen shot (link below) can be driven by only turning right, with a paddle that won't work.

 

http://www.atariage.com/screenshot_page.ht...wareLabelID=246

Link to comment
Share on other sites

I think there should be a hack for indy 500 to use paddle controllers. not only for ease of use, but for 4 player action. ANyone like this idea?

Sorry, but you cannot simply hack paddle controls into DC or joystick games. The Atari paddles require constant polling during a long period incl. the display kernel!. And normally there is not enough free CPU time left inside the display routines.

Link to comment
Share on other sites

There is still a way to make Indy 500 friendly with paddle: make paddle like a steering wheel. Keep the paddle centered, you drive in straight line. Turn the knob to the right, you turn right. Turn knob to the left, you turn left. The only drawback is the paddle is not slef centering.

Link to comment
Share on other sites

There is still a way to make Indy 500 friendly with paddle: make paddle like a steering wheel.  Keep the paddle centered, you drive in straight line.  Turn the knob to the right, you turn right.  Turn knob to the left, you turn left.  The only drawback is the paddle is not slef centering.

 

Yes, as far as the mechanics go, that would work. It would still require tons of coding changes though, possibly not doing in the size of the original cart, and possibly requiring a whole new kernal.

Link to comment
Share on other sites

There is still a way to make Indy 500 friendly with paddle: make paddle like a steering wheel.  Keep the paddle centered, you drive in straight line.  Turn the knob to the right, you turn right.  Turn knob to the left, you turn left.  The only drawback is the paddle is not slef centering.

 

Yes, as far as the mechanics go, that would work. It would still require tons of coding changes though, possibly not doing in the size of the original cart, and possibly requiring a whole new kernal.

 

This wouldn't be possible AT ALL with a paddle. What about the "oval" tracks where all you do is turn right. You would turn right about three times and the paddle would stop turning. And if you did use the centering option, you would be trying to find center all the time and wouldn't be able to find it once you are done turning (end up turning the other way)

 

I don't think it is a good idea

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...