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Like Toni Cruise's wonderful sprite management tool, is there a tool for creating, testing and generating sound effects?
The games I'm developing are silent because I don't know how to create sounds... I don't understand a thing about it anyway!

I've looked everywhere, and the Colecovision can't read MP3s 😆
I need the sound of cannon fire, explosions, planes, sonar, etc.

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https://forums.atariage.com/topic/374512-help-for-sound-generation/
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I use CV NOTES to make my sound effects.  Sure it only does one note at a time, but you could take that one note and put them in a data table.  Make sure it has the sound terminator data as the last entry. To play it back is simply make a sound effect tester program in your game to hear it.  It only output in C, but you could type it as asm.  I have made something similar sound effect system for Intybasic, where it takes tone, volume and length from 3 seperate tables and execute the sounds.

Edited by Kiwi

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