pminotti Posted May 22, 2002 Share Posted May 22, 2002 Does anynody know good tools for decompiling in order to port a Lynx game to another platform (with better graphics)? Quote Link to comment Share on other sites More sharing options...
Harry_Dodgson Posted May 23, 2002 Share Posted May 23, 2002 Seeing as most Lynx games were written in 65C02 assembly, anything you get from reverse-engineering them would be highly non-portable code. I suggest if you want a Lynx game on another system, start from scratch and write it yourself. Quote Link to comment Share on other sites More sharing options...
Albert Posted May 24, 2002 Share Posted May 24, 2002 I agree, without the original source a disassembly of a Lynx game probably wouldn't be terribly useful. It might help to determine how some game-specific algorithms work (if you want to try and faithfully reproduce game mechanics), but outside of that you'd probably want to simply write the game from scratch on the target system. Even with the original code, unless you're porting the game to the same or similar processor, it probably would be easier to start over. And then aside from the processor, any support chips (graphics, sound, input, etc.) are going to be completely different. What game are you looking to port, and to which platform? ..Al [ 05-24-2002: Message edited by: Albert ] Quote Link to comment Share on other sites More sharing options...
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