slimy007 Posted October 25, 2001 Share Posted October 25, 2001 How hard is it to make a jag game. I know its hard and takes a long time but is the hardware hard to write for? would it be harder to write a game for a cart or a CD? What program would be best for writing a jag program?(c++?)Would a Atari Jaguar Developer Manual help at all? Thanks Quote Link to comment Share on other sites More sharing options...
Tempest Posted October 26, 2001 Share Posted October 26, 2001 It can't be super impossible because I know people are doing it, but I've heard that back in the day developers found the hardware difficult to work with. There's also some hardware bugs you have to work around. The developers hardware is really expensive. An Alpine board will run you $500 at least, and theres another board (Felix?) that's hard to find as well. I don't know about the CD developers hardware, I've never heard of anyone having it. Tempest Quote Link to comment Share on other sites More sharing options...
Songbird Posted October 26, 2001 Share Posted October 26, 2001 The upcoming Songbird release, Protector SE, will have a feature called JagFree CD which will allow new CD/CDR games to be played on a regular Jaguar. This should hopefully allow more possibilities for new games down the road. It is VERY tough to make a video game on almost ANY platform... it takes months or even years of part-time effort to make a game close to professional quality. That's why you don't see a lot of new games coming out nowadays. You can write some code in C, but all published Jag games were done in straight assembly AFAIK. Quote Link to comment Share on other sites More sharing options...
Jetboot Jack Posted October 28, 2001 Share Posted October 28, 2001 At Microprose UK we ported one of our Genesis games, "Tin Head" a platformer, to the 68K in the Jag in a couple of weeks - obviously it looked, sounded and played just like the Gensis game.... The Jag had some lovelly hardware bugs, but was a reasonable platform. Totally un marketed and therefore impossible for a mainstream publisher to get involved in as unit sales were apalling for the games... Quote Link to comment Share on other sites More sharing options...
The Helper Posted October 28, 2001 Share Posted October 28, 2001 Did any prototypes ever get made of that Tin Head game? Quote Link to comment Share on other sites More sharing options...
walter2050 Posted October 28, 2001 Share Posted October 28, 2001 maybe thay would be nice and let us down load the rom for free? If Genesis games can be proted we just might see more games! Quote Link to comment Share on other sites More sharing options...
Tyrant Posted October 28, 2001 Share Posted October 28, 2001 quote: Originally posted by Jet Boot Jack: At Microprose UK we ported one of our Genesis games, "Tin Head" a platformer, to the 68K in the Jag The problem is that while it is relatively easy to code for a 68000, the results are generally unimpressive, since the 68000 is slow and only 8bit (or is it 16?). The power of the jaguar lies in its custom chips, which are aparently a real b*tch to code for (multithreaded code is allways hard, multithreaded assembily between different chips using different languages... I dont even want to think about how hard that is). p.s. does anyone have the official documentation that was part of the development kit? That would probably be the best way to learn how to do it. I doubt the non-disclosure clauses still apply since hasbro have made it an open system. Quote Link to comment Share on other sites More sharing options...
slimy007 Posted October 28, 2001 Author Share Posted October 28, 2001 Thanks For all the Info Quote Link to comment Share on other sites More sharing options...
The Helper Posted October 29, 2001 Share Posted October 29, 2001 I don't know if this helps but here is the Jaguar Technical Reference http://www.geocities.com/glenn_b18/jaguar/jagtrm.htm And here is a list of links to a bunch of developer resources, and I believe the programming manual is also available online but I don't have a link to it http://dmoz.org/Games/Video_Games/Console_...oper_Resources/ Quote Link to comment Share on other sites More sharing options...
kevincal Posted October 26, 2007 Share Posted October 26, 2007 At Microprose UK we ported one of our Genesis games, "Tin Head" a platformer, to the 68K in the Jag in a couple of weeks - obviously it looked, sounded and played just like the Gensis game.... The Jag had some lovelly hardware bugs, but was a reasonable platform. Totally un marketed and therefore impossible for a mainstream publisher to get involved in as unit sales were apalling for the games... I wonder if this is floating around out there. Would be cool to add it to the Jag library. Quote Link to comment Share on other sites More sharing options...
+remowilliams Posted October 26, 2007 Share Posted October 26, 2007 Wow, crazy necro bump - six years! On the plus side, at least now there's one remotely recent thread in a Jag forum that isn't assaulting all remaining Jag fans (yes all 300 of you) as predatory, thieving, raping, murdering, scamming, child molesting moral less pirates. Quote Link to comment Share on other sites More sharing options...
kevincal Posted October 26, 2007 Share Posted October 26, 2007 Hehe. Ya, I like to go back to the first pages and see how different things were back then. Quote Link to comment Share on other sites More sharing options...
BuddyBuddies Posted October 26, 2007 Share Posted October 26, 2007 At Microprose UK we ported one of our Genesis games, "Tin Head" a platformer, to the 68K in the Jag in a couple of weeks - obviously it looked, sounded and played just like the Gensis game.... The Jag had some lovelly hardware bugs, but was a reasonable platform. Totally un marketed and therefore impossible for a mainstream publisher to get involved in as unit sales were apalling for the games... I wonder if this is floating around out there. Would be cool to add it to the Jag library. humm,i wonder too,but why has he never responded??? Quote Link to comment Share on other sites More sharing options...
JagChris Posted October 26, 2007 Share Posted October 26, 2007 Jetbook Jack is a pretty cool guy. Haven't seen him around in a while. Not around here anyway. Quote Link to comment Share on other sites More sharing options...
EmOneGarand Posted October 26, 2007 Share Posted October 26, 2007 I remember Tinhead on the Genesis, would be a sweet addition to the Jag library regardless of it being just another 16-bit port Quote Link to comment Share on other sites More sharing options...
BuddyBuddies Posted October 26, 2007 Share Posted October 26, 2007 I remember Tinhead on the Genesis, would be a sweet addition to the Jag library regardless of it being just another 16-bit port I AGREE!!! I WANT IT!!! Quote Link to comment Share on other sites More sharing options...
walter_J64bit Posted October 26, 2007 Share Posted October 26, 2007 D'oh I see my hold handle! Quote Link to comment Share on other sites More sharing options...
JagChris Posted October 28, 2007 Share Posted October 28, 2007 Hahaa! hiya walter! Quote Link to comment Share on other sites More sharing options...
The Helper Posted October 28, 2007 Share Posted October 28, 2007 Wow. Blast from the past. Quote Link to comment Share on other sites More sharing options...
carmel_andrews Posted November 1, 2007 Share Posted November 1, 2007 Is it true that Atari mainly used the TT/Falcon for developing games for the Jaguar (or was it a pc based development system) Quote Link to comment Share on other sites More sharing options...
Doskias Posted December 29, 2007 Share Posted December 29, 2007 Is it true that Atari mainly used the TT/Falcon for developing games for the Jaguar (or was it a pc based development system) I would love to know this as well . Quote Link to comment Share on other sites More sharing options...
JagChris Posted December 30, 2007 Share Posted December 30, 2007 Is it true that Atari mainly used the TT/Falcon for developing games for the Jaguar (or was it a pc based development system) I don't know what was mainly used back in the day but the tools released were two versions. One for the PC and one for the TT/Falcon systems. Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.