neotokeo2001 Posted February 6, 2004 Author Share Posted February 6, 2004 The design a sprite part of the contest is now over. There are 2 winners: 1.mojofltr (AtariAge) 2.superstonic (Digital Press) They will both be recieving a copy of VCS Wolfenstein when it is finished. The second part of the contest is ongoing. Anyone who can add an ending room or screen will recieve a copy of VCS Wolfenstein and $50. Any progress on adding the ending screen or room? Quote Link to comment https://forums.atariage.com/topic/40983-make-a-better-wolfenstein-contest/page/2/#findComment-525281 Share on other sites More sharing options...
Gateway Posted February 6, 2004 Share Posted February 6, 2004 Just popping in long enough to respond. I've had precious little time to work on this( I'm writing a script for a short movie for my film class ). Maybe in a week, I'll have more time to make changes? I hope Robert M. is having more luck with time, etc. His efforts on the Venture disassembly have been most helpful! I'm still interested in contributing, but can't do so now. Question: Did the sprite changing contest include playfield changes? Or is that still allowed if it is a result of modifying the game code for the " end-screen" portion of the contest? Quote Link to comment https://forums.atariage.com/topic/40983-make-a-better-wolfenstein-contest/page/2/#findComment-525490 Share on other sites More sharing options...
Robert M Posted February 6, 2004 Share Posted February 6, 2004 Any progress on adding the ending screen or room? Yes, but nothing to show you yet. I am still understanding the original code. I have found some funky things I need to understand to be able to add rooms. There is a connection between the P1 reuse point in each room and which sprite is the treasure. I haven't figured that all out yet. There is also something strange with the large Hall monster that appears if you stay in a room too long. Its not clear how the code knows which sprite is the large HM. Once I figure these things out, I will be ready to start hacking the code to add an end screen. Here is my overall plan. 1. Add a title screen "Wolfenstein" 2. Get rid of the existing rooms with 6 hall monsters where the player is the ball. 3. Delete the moving wall room, it takes lots of specialized code, and I would rather spend the space another way. 4. Create a total of 32 rooms, 8 per level for a total of 4 levels. There will be 8 treasures and 8 monsters that repeat each level. But 8 different rooms per level. Collect all 8 items to end a level. Finish 4 levels to complete the game. The game gets faster each level. 5. Monsters regenerate in a room until you get the item and successfuly exit the room (same as current game), but if you get the item the room does not lock you can enter it again, and it will be empty. The dreaded SS will arrive quickly however to drive you out. 6. Add an end screen. ------------- Things I hope to do but don't promise --------------------- 7. Add a random factor so that the door connections scramble each time you play creating a new maze of rooms. 8. Enemy shots? 9. Secrets? Hidden doors and such. 10. Make the dreaded SS start in a random corner of the room. ------------------------------ I will be setting the monster and treasure graphics to plain numbered boxes which you can then go in an edit to match the winning graphics entries. How long? I am working on this 1 to 2 hours a day, and I feel it will take another month to complete. Cheers! Quote Link to comment https://forums.atariage.com/topic/40983-make-a-better-wolfenstein-contest/page/2/#findComment-525621 Share on other sites More sharing options...
Robert M Posted February 12, 2004 Share Posted February 12, 2004 Here is my final disassembly file of the original venture ROM. I feel I am ready to start hacking at it now. I have some nasty surprises planned. Hehe. I will be busy this weekend, but expect to see early playable hacks starting the middle of next week. Hopefully sooner. Cheers! venture.asm.gz Quote Link to comment https://forums.atariage.com/topic/40983-make-a-better-wolfenstein-contest/page/2/#findComment-530932 Share on other sites More sharing options...
Gateway Posted February 12, 2004 Share Posted February 12, 2004 I hope I get a chance this weekend to play around with this. Thanks Robert! Quote Link to comment https://forums.atariage.com/topic/40983-make-a-better-wolfenstein-contest/page/2/#findComment-531413 Share on other sites More sharing options...
Robert M Posted February 20, 2004 Share Posted February 20, 2004 Here is the current work in progress. The big room have been eliminated. Passing through a door picks a door in a zoomed room at random. Of course in the final version doors not be random. The moving walls room is messed up. Touching the item will kill you and a wall is missing. Best just to leave that room alone. More to come. Enjoy! wolf003.bin.gz Quote Link to comment https://forums.atariage.com/topic/40983-make-a-better-wolfenstein-contest/page/2/#findComment-537783 Share on other sites More sharing options...
neotokeo2001 Posted February 20, 2004 Author Share Posted February 20, 2004 Here is the current work in progress. The big room have been eliminated. Passing through a door picks a door in a zoomed room at random. Of course in the final version doors not be random. The moving walls room is messed up. Touching the item will kill you and a wall is missing. Best just to leave that room alone. More to come. Enjoy! Sounds Great!! For some reason my version of Unzip won't work. Can someone upload a new zip file? Quote Link to comment https://forums.atariage.com/topic/40983-make-a-better-wolfenstein-contest/page/2/#findComment-538346 Share on other sites More sharing options...
Robert M Posted February 20, 2004 Share Posted February 20, 2004 Sounds Great!! For some reason my version of Unzip won't work. Can someone upload a new zip file? Uh oh! Try this one. wolf003.zip Quote Link to comment https://forums.atariage.com/topic/40983-make-a-better-wolfenstein-contest/page/2/#findComment-538364 Share on other sites More sharing options...
Robert M Posted March 18, 2004 Share Posted March 18, 2004 Just dropping a line to say that I am still working on adding an end screen. I am optimizing code to free up bytes. I have just over 60 bytes freed so far. Expect to see a playable image sometime next week. I don't know if this is really a contest anymore. Is anyone else working on this? Maybe this thread should move to the Hacks forum? Cheers! Quote Link to comment https://forums.atariage.com/topic/40983-make-a-better-wolfenstein-contest/page/2/#findComment-559306 Share on other sites More sharing options...
neotokeo2001 Posted March 18, 2004 Author Share Posted March 18, 2004 Just dropping a line to say that I am still working on adding an end screen. I am optimizing code to free up bytes. I have just over 60 bytes freed so far. Expect to see a playable image sometime next week. I don't know if this is really a contest anymore. Is anyone else working on this? Maybe this thread should move to the Hacks forum? Cheers! There is still a $50 prize to be claimed as well as a copy of the completed game. Quote Link to comment https://forums.atariage.com/topic/40983-make-a-better-wolfenstein-contest/page/2/#findComment-559507 Share on other sites More sharing options...
Gateway Posted March 28, 2004 Share Posted March 28, 2004 I don't know if this is really a contest anymore. Is anyone else working on this? Maybe this thread should move to the Hacks forum? Cheers! I humbly bow out of the contest. Not enough time right now, plus Robert's work so far is amazing and I can't wait to see his finished version! Maybe next time... Quote Link to comment https://forums.atariage.com/topic/40983-make-a-better-wolfenstein-contest/page/2/#findComment-567424 Share on other sites More sharing options...
Robert M Posted March 29, 2004 Share Posted March 29, 2004 Work in progress. Right now it looks a lot like venture. You will notice a door or 2 have moved, and a couple other differences. Your player moves 10% faster for example. All of these changes are to free up ROM. If any one can make this ROM behave badly please let me know. I believe it is stable. I am getting ready to hack in the title and end screens. Cheers! third.bin.gz Quote Link to comment https://forums.atariage.com/topic/40983-make-a-better-wolfenstein-contest/page/2/#findComment-568485 Share on other sites More sharing options...
Robert M Posted March 29, 2004 Share Posted March 29, 2004 For people having trouble with the .gz zip file. Please try this one: Cheers! third.zip Quote Link to comment https://forums.atariage.com/topic/40983-make-a-better-wolfenstein-contest/page/2/#findComment-568767 Share on other sites More sharing options...
Robert M Posted April 5, 2004 Share Posted April 5, 2004 Okay, I have added the title screen. Hit reset to begin the game. You can set the difficulty to one of 4 levels with the difficulty switches. The end screen is next... Enjoy! title.bin.zip Quote Link to comment https://forums.atariage.com/topic/40983-make-a-better-wolfenstein-contest/page/2/#findComment-574965 Share on other sites More sharing options...
Robert M Posted April 12, 2004 Share Posted April 12, 2004 Try out the new and improved moving walls room, and watch out for those Hall Monsters coming to get you from unexpected places Enjoy! third.bin.gz Quote Link to comment https://forums.atariage.com/topic/40983-make-a-better-wolfenstein-contest/page/2/#findComment-581700 Share on other sites More sharing options...
Robert M Posted April 13, 2004 Share Posted April 13, 2004 Here are some screenshots: titlescreen.tiff Quote Link to comment https://forums.atariage.com/topic/40983-make-a-better-wolfenstein-contest/page/2/#findComment-582672 Share on other sites More sharing options...
pheedback Posted April 15, 2004 Share Posted April 15, 2004 What about adding the atari legs to the Wolfenstein logo? Here is a bad mockup, but it paints a picture. Go ahead and use the idea if you want to. Quote Link to comment https://forums.atariage.com/topic/40983-make-a-better-wolfenstein-contest/page/2/#findComment-585055 Share on other sites More sharing options...
neotokeo2001 Posted April 15, 2004 Author Share Posted April 15, 2004 What about adding the atari legs to the Wolfenstein logo? Here is a bad mockup, but it paints a picture. Go ahead and use the idea if you want to. Cool idea. But the Wolfenstein label will be completely new. Quote Link to comment https://forums.atariage.com/topic/40983-make-a-better-wolfenstein-contest/page/2/#findComment-585112 Share on other sites More sharing options...
Robert M Posted April 15, 2004 Share Posted April 15, 2004 Yes that is a clever idea, but neo is right in that this cartridge will have a completely unique label. The Wolfenstein logo you based your label design on has a live trademark. If we used it, we could be sued. Cheers! Quote Link to comment https://forums.atariage.com/topic/40983-make-a-better-wolfenstein-contest/page/2/#findComment-585162 Share on other sites More sharing options...
sabeen557 Posted May 25, 2004 Share Posted May 25, 2004 you could have a small discolored part of te wall that when you shoot it treasure appears there could also be enemies in the main room along with the treasure room Quote Link to comment https://forums.atariage.com/topic/40983-make-a-better-wolfenstein-contest/page/2/#findComment-618238 Share on other sites More sharing options...
sabeen557 Posted May 25, 2004 Share Posted May 25, 2004 In addition to my last post you could add on this after collecting the treasure Quote Link to comment https://forums.atariage.com/topic/40983-make-a-better-wolfenstein-contest/page/2/#findComment-618247 Share on other sites More sharing options...
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