Dragonforce-Europe Posted January 15, 2004 Share Posted January 15, 2004 any word about this game? site is down for along time. Quote Link to comment Share on other sites More sharing options...
Bryan Posted January 15, 2004 Share Posted January 15, 2004 This is the last I heard: http://www.atariage.com/forums/viewtopic.php?t=12775 -Bry Quote Link to comment Share on other sites More sharing options...
Dragonforce-Europe Posted January 15, 2004 Author Share Posted January 15, 2004 hmm...... so is anyone working on this then? i would like to poke around with the editor a bit. send it trough my team members. since most my time is going to learning C++. I tihnk using a level editor isnt that hard if it is in english. Just give me a link to the site where i can download it and i will see what i can do. Quote Link to comment Share on other sites More sharing options...
Dracon Posted January 15, 2004 Share Posted January 15, 2004 It's rather too late... You should have tried to do something useful for VECTOR much more earlier... Well, I'm also sad about stopping VECTOR project as some of my animations/objects won't be used there... Quote Link to comment Share on other sites More sharing options...
Dragonforce-Europe Posted January 15, 2004 Author Share Posted January 15, 2004 Probably it's too late... You should have tried to do something useful for VECTOR much more earlier... Well, I'm also sad about stopping VECTOR project as some of my animations/objects won't be used there... i tought it was still in development. but now i was curious how complete it was. Quote Link to comment Share on other sites More sharing options...
Dracon Posted January 15, 2004 Share Posted January 15, 2004 VECTOR's site has been removed as this project is discontinued... As far as I know VECTOR looks similar to what was shown in NUMEN demo - few maps and objects... The main engine was completed I think, but the game definitely lacks: - a cool intro - many well good designed levels (that can be made on DUKE NUKEM 3D's editor!) - nice objects and monsters - music (can be done on request so no problem about this) - some addons like title screen, loading screen... - the end sequence (animated outro) This is what I suppose. I took part in NUMEN demo (as graphician) and look and draw some data... but there really some more should be done... As you can see, VECTOR wasn't easy game to prepare... Quote Link to comment Share on other sites More sharing options...
Dragonforce-Europe Posted January 16, 2004 Author Share Posted January 16, 2004 VECTOR's site has been removed as this project is discontinued... As far as I know VECTOR looks similar to what was shown in NUMEN demo - few maps and objects... The main engine was completed I think, but the game definitely lacks: - a cool intro - many well good designed levels (that can be made on DUKE NUKEM 3D's editor!) - nice objects and monsters - music (can be done on request so no problem about this) - some addons like title screen, loading screen... - the end sequence (animated outro) This is what I suppose. I took part in NUMEN demo (as graphician) and look and draw some data... but there really some more should be done... As you can see, VECTOR wasn't easy game to prepare... thats all??????i could have supplied you with that Quote Link to comment Share on other sites More sharing options...
Dracon Posted January 16, 2004 Share Posted January 16, 2004 thats all??????i could have supplied you with that You must be a true genius if you dare to say you are able to do it all by yourself... You asked me about the tools I got from unfinished VECTOR game? Well, they're available on the Internet - try GOOGLE'ing for MAPSTER or BUILD (editor for building map)... For further info I would have to look for in my CDs... But the main problem is I don't have any source-codes from VECTOR. Maybe you should try to contact main author (FOX) who is also registered on this Forum... Quote Link to comment Share on other sites More sharing options...
Goochman Posted January 16, 2004 Share Posted January 16, 2004 Dracon, That list doesnt look too big, esp if you ditch the cool intro/ending screen. The prvious discussion on what Fox needed didnt mention the Duke Nukem editor could be used for levels, I think a few folks here might be able to throw some stuff together (not Id quiality release level). Now, The bigger issue I think is the delivery mechanism. Was Vector written to work from Disk or Cart? I remember the memory requirements would be huge so having mega cart delivery would be the only reasonable way to play it - possibly on a 128K machine?????? Quote Link to comment Share on other sites More sharing options...
Dragonforce-Europe Posted January 16, 2004 Author Share Posted January 16, 2004 thats all??????i could have supplied you with that You must be a true genius if you dare to say you are able to do it all by yourself... You asked me about the tools I got from unfinished VECTOR game? Well, they're available on the Internet - try GOOGLE'ing for MAPSTER or BUILD (editor for building map)... For further info I would have to look for in my CDs... But the main problem is I don't have any source-codes from VECTOR. Maybe you should try to contact main author (FOX) who is also registered on this Forum... the 3d duke nukem level editor isnt hard. I tried that program when i was 12/13 years old. The only problem i had was putting water and adding doors. Ofcourse i was so young. Time to try it again. if it is xp compatible.... Quote Link to comment Share on other sites More sharing options...
Dracon Posted January 16, 2004 Share Posted January 16, 2004 That list doesnt look too big, well, maybe but it was written from my point of view... The whole graphix engine is already coded, the main problem was with making those levels/gfx. Fox asked many time here and there about doing it and he didn't want to be the main boss of the VECTOR project... So there was different tries to realize game, I even contacted S.Goss and he primarly agreed to be 'project manager'... The prvious discussion on what Fox needed didnt mention the Duke Nukem editor could be used for levels, that's strange, I was almost sure everybody really interested in it knows what tool are used... The bigger issue I think is the delivery mechanism. Was Vector written to work from Disk or Cart? maybe both? But I don't think it would require some heavy powerful machines... Just some xtra memory is recommended... I remember the memory requirements would be huge I don't think so (as far as I remember)... THe game can be not as fast (dynamic) as it should - as you see in NUMEN's 3D world... but can be still playable... the 3d duke nukem level editor isnt hard. (...) Time to try it again. if it is xp compatible.... Well, BUILD is not hard to work with but it requires a lot of creativity and cleverness as refers VECTORS. You cannot use all features that you would normally do when doing DN3D level. Only some options are possible and locations are smaller of course. As far as I know BUILD runs on W95/W98 only as it's rather old program... Quote Link to comment Share on other sites More sharing options...
Dragonforce-Europe Posted January 16, 2004 Author Share Posted January 16, 2004 So if everyone is serious about this. i will install another computer somewhere. its a old at&t. but its very small and its a 486 with windows 95. Quote Link to comment Share on other sites More sharing options...
Dracon Posted January 18, 2004 Share Posted January 18, 2004 Well, e-mail with attachement has been sent. I assume you are familiar with assembler (X-ASM) as it's strongly needed here. There are some maps included - you must compile them with X-ASM to see results on A8/emu .... P.S. From the last moment - I have trouble with sending you the mail (1 MB). What's wrong? Enter another good e-mail! Quote Link to comment Share on other sites More sharing options...
Dragonforce-Europe Posted January 18, 2004 Author Share Posted January 18, 2004 Well' date=' e-mail with attachement has been sent. I assume you are familiar with assembler (X-ASM) as it's strongly needed here. There are some maps included - you must compile them with X-ASM to see results on A8/emu .... P.S. From the last moment - I have trouble with sending you the mail (1 MB). What's wrong? Enter another good e-mail! dragonforce_europe@hotmail.com. i will add you to my ICQ list so that you can send it trough there if required Quote Link to comment Share on other sites More sharing options...
Heaven/TQA Posted January 18, 2004 Share Posted January 18, 2004 drc my friend... can you send me the stuff on my hotmail account as well??? heaven_tqa mille gracie... if it doesn't go through then please to my official one at web.de Quote Link to comment Share on other sites More sharing options...
Dracon Posted January 18, 2004 Share Posted January 18, 2004 Hey guys, don't give me that !#@$ Hotmail addys as I'm just unable to send to them. Every time I try, my mails come back (1MB or 5 MB - with Build added). So PM me with something different, really. Dragonforce - what's your ICQ# ? 'Coz I don't see you (I conncect through Miranda) Quote Link to comment Share on other sites More sharing options...
analmux Posted January 18, 2004 Share Posted January 18, 2004 @ Dracon, can you put the files on FTP?? Then it's a lot easier to get to, and just give the ftp-url to the people that ask for it. I'm interested too, and I would really like to see this project finished, and when help is needed I would like to contribute. ----- mux Quote Link to comment Share on other sites More sharing options...
TMR Posted January 18, 2004 Share Posted January 18, 2004 It's not an FTP but i have a web server in the front room on our fixed IP cable service, send the file to tmr[at]cosine.org.uk and i'll put it there temporarily. Quote Link to comment Share on other sites More sharing options...
Dracon Posted January 18, 2004 Share Posted January 18, 2004 Thanks to TMR you can download some Vector's data... The address is: http://80.0.9.63/vector.zip and will be left online for two weeks from now on. Note again, it's only a part of VECTOR's project, but give a try. You can search for BUILD yorself (or use MAPSTER which is a similar tool). In case of any 'technical' questions I say here: I won't answer (I'm no coder!). Source code is in X-ASM format and you have to study it carefully - that's all. Quote Link to comment Share on other sites More sharing options...
Goochman Posted January 18, 2004 Share Posted January 18, 2004 Dracon, Way back I asked about creating levels to Fox and got no answer - but that is old news now Anyhow, If someone gets things going and wants a level or 2 built let me know the editor and restrictions and I will work on something. Im not good at the coding stuff on the 8bit though Quote Link to comment Share on other sites More sharing options...
analmux Posted January 18, 2004 Share Posted January 18, 2004 Do you remember Boulderdash construction kit?? With this idea in mind it might be better if vector becomes a stand alone program without levels. As there are several people willing to create levels, why not make multiple level-disks, that you can attach to the main program. For the official version we can select the best levels for the official level-disk. ----- mux Quote Link to comment Share on other sites More sharing options...
Dragonforce-Europe Posted January 18, 2004 Author Share Posted January 18, 2004 Do you remember Boulderdash construction kit?? With this idea in mind it might be better if vector becomes a stand alone program without levels. As there are several people willing to create levels, why not make multiple level-disks, that you can attach to the main program. For the official version we can select the best levels for the official level-disk. ----- mux just like the add ons for the duke nukem 3d? Sounds like a great plan to me! Quote Link to comment Share on other sites More sharing options...
Dracon Posted February 11, 2004 Share Posted February 11, 2004 Any news? What's current status ? Have you contacted FOX (main author) for details/advice Quote Link to comment Share on other sites More sharing options...
Dragonforce-Europe Posted February 11, 2004 Author Share Posted February 11, 2004 hi, sorry was a little too busy with school and a 3d tank demo can you send me pm, of teh authors email? thanx Quote Link to comment Share on other sites More sharing options...
+CharlieChaplin Posted February 13, 2004 Share Posted February 13, 2004 So, Vector is dead !! Kill the author also... and erase all copies of Numen, so that no-one speaks about that ever again. On the other hand, since the author is alive and Numen is widely available, we never give up hope... -Andreas. Quote Link to comment Share on other sites More sharing options...
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