Heaven/TQA Posted January 17, 2004 Share Posted January 17, 2004 i'll just exchanged the taquart letters with some well known sprites all with different colors and sizes... zip archive contains everything you need... sprite.zip Quote Link to comment Share on other sites More sharing options...
DracIsBack Posted January 17, 2004 Share Posted January 17, 2004 Heaven/TQA: You have have just GOT to make a 7800 game! Quote Link to comment Share on other sites More sharing options...
Heaven/TQA Posted January 17, 2004 Author Share Posted January 17, 2004 and here is the animation one... yoshi and the chicken... source code included... tools used... google to find sprite archives (there are really once...thank internet...) the animations were loaded into GIMP and then cut out manually each frame. then put into a 256x32x4 BMP which then was converted by atari 800 turbo basic tool into format suitable for 7800 MARIA... here is the turbo basic XL listing... H2 device was set to the PC folder with my gfx... 1 GRAPHICS 15+16 2 OPEN #1,4,0,"H2:YOSHI.BMP" 3 BGET #1,DPEEK(88),70 4 GET K 12 REM TRAP 99 20 FOR J=0 TO 31 30 FOR I=0 TO 159 STEP 2 40 GET #1,A 41 C1=A&$0F:C2=A&$F0 45 C2=C2 DIV 16 50 COLOR C2:PLOT I,J:COLOR C1:PLOT I+1,J›60 NEXT I 61 FOR I=0 TO 95 STEP 2 62 GET #1,A 63 C1=A&$0F:C2=A&$F0 64 C2=C2 DIV 16 65 COLOR C2:PLOT I,J+64:COLOR C1:PLOT I+1,J+64 66 NEXT I 70 NEXT J 99 CLOSE #1:GET K:REM EXEC TEST 100 OPEN #1,8,0,"H2:SPRITEANI.RAW" 110 A=DPEEK(88) 115 FOR J=0 TO 31 120 BPUT #1,A+J*40,40 125 BPUT #1,A+(J+64)*40,40 130 BPUT #1,$5000,176 140 NEXT J 165 CLOSE #1 200 GRAPHICS 15+16 210 OPEN #1,4,0,"H2:SPRITEANI.RAW" 215 A=DPEEK(88) 220 FOR I=0 TO 31 225 BGET #1,A+I*40,40 230 BGET #1,A+(I+64)*40,40 235 BGET #1,$5000,176›240 NEXT I 999 END 1000 PROC TEST 1020 FOR I=0 TO 159 STEP 28 1030 COLOR 1:PLOT I,0:DRAWTO I,100 1040 NEXT I 1050 DO :LOOP 1070 ENDPROC turbo basic XL rules! very rapid atari development... sprite2.zip Quote Link to comment Share on other sites More sharing options...
+Mitch Posted January 17, 2004 Share Posted January 17, 2004 Well, I hate to say it but neither of these demos work on a real 7800. It crashes right after the Atari logo screen. Mitch Quote Link to comment Share on other sites More sharing options...
Heaven/TQA Posted January 17, 2004 Author Share Posted January 17, 2004 strange...why? what could be the reason? header? Quote Link to comment Share on other sites More sharing options...
+Mitch Posted January 18, 2004 Share Posted January 18, 2004 strange...why? what could be the reason? header? No, it's not the header, you don't need a header on the real hardware. It doesn't look like an authentication problem either. Maybe one of the other guys has an idea. Mitch Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.